Rename some struct members for consistency
This commit is contained in:
parent
89d84131a4
commit
ec917e8e2f
@ -1291,7 +1291,7 @@ ALCAPI ALCcontext* ALCAPIENTRY alcCreateContext(ALCdevice *device, const ALCint
|
|||||||
ALsource *source;
|
ALsource *source;
|
||||||
|
|
||||||
SuspendContext(context);
|
SuspendContext(context);
|
||||||
for(slot = context->AuxiliaryEffectSlot;slot != NULL;slot = slot->next)
|
for(slot = context->EffectSlotList;slot != NULL;slot = slot->next)
|
||||||
{
|
{
|
||||||
if(!slot->EffectState)
|
if(!slot->EffectState)
|
||||||
continue;
|
continue;
|
||||||
@ -1308,7 +1308,7 @@ ALCAPI ALCcontext* ALCAPIENTRY alcCreateContext(ALCdevice *device, const ALCint
|
|||||||
ALEffect_Update(slot->EffectState, context, &slot->effect);
|
ALEffect_Update(slot->EffectState, context, &slot->effect);
|
||||||
}
|
}
|
||||||
|
|
||||||
for(source = context->Source;source != NULL;source = source->next)
|
for(source = context->SourceList;source != NULL;source = source->next)
|
||||||
{
|
{
|
||||||
ALuint s = device->NumAuxSends;
|
ALuint s = device->NumAuxSends;
|
||||||
while(s < MAX_SENDS)
|
while(s < MAX_SENDS)
|
||||||
@ -1415,10 +1415,10 @@ ALCAPI ALCvoid ALCAPIENTRY alcDestroyContext(ALCcontext *context)
|
|||||||
#endif
|
#endif
|
||||||
ReleaseALSources(context);
|
ReleaseALSources(context);
|
||||||
}
|
}
|
||||||
if(context->AuxiliaryEffectSlotCount > 0)
|
if(context->EffectSlotCount > 0)
|
||||||
{
|
{
|
||||||
#ifdef _DEBUG
|
#ifdef _DEBUG
|
||||||
AL_PRINT("alcDestroyContext(): deleting %d AuxiliaryEffectSlot(s)\n", context->AuxiliaryEffectSlotCount);
|
AL_PRINT("alcDestroyContext(): deleting %d AuxiliaryEffectSlot(s)\n", context->EffectSlotCount);
|
||||||
#endif
|
#endif
|
||||||
ReleaseALAuxiliaryEffectSlots(context);
|
ReleaseALAuxiliaryEffectSlots(context);
|
||||||
}
|
}
|
||||||
|
@ -900,7 +900,7 @@ static void MixSomeSources(ALCcontext *ALContext, float (*DryBuffer)[OUTPUTCHANN
|
|||||||
ALfloat Pitch;
|
ALfloat Pitch;
|
||||||
ALenum State;
|
ALenum State;
|
||||||
|
|
||||||
if(!(ALSource=ALContext->Source))
|
if(!(ALSource=ALContext->SourceList))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
DeviceFreq = ALContext->Device->Frequency;
|
DeviceFreq = ALContext->Device->Frequency;
|
||||||
@ -1357,7 +1357,7 @@ ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size)
|
|||||||
MixSomeSources(ALContext, DryBuffer, SamplesToDo);
|
MixSomeSources(ALContext, DryBuffer, SamplesToDo);
|
||||||
|
|
||||||
/* effect slot processing */
|
/* effect slot processing */
|
||||||
ALEffectSlot = ALContext->AuxiliaryEffectSlot;
|
ALEffectSlot = ALContext->EffectSlotList;
|
||||||
while(ALEffectSlot)
|
while(ALEffectSlot)
|
||||||
{
|
{
|
||||||
if(ALEffectSlot->EffectState)
|
if(ALEffectSlot->EffectState)
|
||||||
@ -1491,7 +1491,7 @@ ALvoid aluHandleDisconnect(ALCdevice *device)
|
|||||||
|
|
||||||
SuspendContext(device->Contexts[i]);
|
SuspendContext(device->Contexts[i]);
|
||||||
|
|
||||||
source = device->Contexts[i]->Source;
|
source = device->Contexts[i]->SourceList;
|
||||||
while(source)
|
while(source)
|
||||||
{
|
{
|
||||||
if(source->state == AL_PLAYING)
|
if(source->state == AL_PLAYING)
|
||||||
|
@ -250,20 +250,20 @@ struct ALCdevice_struct
|
|||||||
ALuint NumAuxSends;
|
ALuint NumAuxSends;
|
||||||
|
|
||||||
// Linked List of Buffers for this device
|
// Linked List of Buffers for this device
|
||||||
struct ALbuffer *Buffers;
|
struct ALbuffer *BufferList;
|
||||||
ALuint BufferCount;
|
ALuint BufferCount;
|
||||||
|
|
||||||
// Linked List of Effects for this device
|
// Linked List of Effects for this device
|
||||||
struct ALeffect *EffectList;
|
struct ALeffect *EffectList;
|
||||||
ALuint EffectCount;
|
ALuint EffectCount;
|
||||||
|
|
||||||
// Linked List of Filters for this device
|
// Linked List of Filters for this device
|
||||||
struct ALfilter *FilterList;
|
struct ALfilter *FilterList;
|
||||||
ALuint FilterCount;
|
ALuint FilterCount;
|
||||||
|
|
||||||
// Linked List of Databuffers for this device
|
// Linked List of Databuffers for this device
|
||||||
struct ALdatabuffer *Databuffers;
|
struct ALdatabuffer *DatabufferList;
|
||||||
ALuint DatabufferCount;
|
ALuint DatabufferCount;
|
||||||
|
|
||||||
// Stereo-to-binaural filter
|
// Stereo-to-binaural filter
|
||||||
struct bs2b *Bs2b;
|
struct bs2b *Bs2b;
|
||||||
@ -302,11 +302,11 @@ struct ALCcontext_struct
|
|||||||
{
|
{
|
||||||
ALlistener Listener;
|
ALlistener Listener;
|
||||||
|
|
||||||
struct ALsource *Source;
|
struct ALsource *SourceList;
|
||||||
ALuint SourceCount;
|
ALuint SourceCount;
|
||||||
|
|
||||||
struct ALeffectslot *AuxiliaryEffectSlot;
|
struct ALeffectslot *EffectSlotList;
|
||||||
ALuint AuxiliaryEffectSlotCount;
|
ALuint EffectSlotCount;
|
||||||
|
|
||||||
struct ALdatabuffer *SampleSource;
|
struct ALdatabuffer *SampleSource;
|
||||||
struct ALdatabuffer *SampleSink;
|
struct ALdatabuffer *SampleSink;
|
||||||
|
@ -47,12 +47,12 @@ ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
|
|||||||
{
|
{
|
||||||
ALCdevice *Device = Context->Device;
|
ALCdevice *Device = Context->Device;
|
||||||
|
|
||||||
if(Context->AuxiliaryEffectSlotCount+n <= Device->AuxiliaryEffectSlotMax)
|
if(Context->EffectSlotCount+n <= Device->AuxiliaryEffectSlotMax)
|
||||||
{
|
{
|
||||||
// Check that enough memory has been allocted in the 'effectslots' array for n Effect Slots
|
// Check that enough memory has been allocted in the 'effectslots' array for n Effect Slots
|
||||||
if (!IsBadWritePtr((void*)effectslots, n * sizeof(ALuint)))
|
if (!IsBadWritePtr((void*)effectslots, n * sizeof(ALuint)))
|
||||||
{
|
{
|
||||||
ALeffectslot **list = &Context->AuxiliaryEffectSlot;
|
ALeffectslot **list = &Context->EffectSlotList;
|
||||||
while(*list)
|
while(*list)
|
||||||
list = &(*list)->next;
|
list = &(*list)->next;
|
||||||
|
|
||||||
@ -78,7 +78,7 @@ ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
|
|||||||
effectslots[i] = (ALuint)ALTHUNK_ADDENTRY(*list);
|
effectslots[i] = (ALuint)ALTHUNK_ADDENTRY(*list);
|
||||||
(*list)->effectslot = effectslots[i];
|
(*list)->effectslot = effectslots[i];
|
||||||
|
|
||||||
Context->AuxiliaryEffectSlotCount++;
|
Context->EffectSlotCount++;
|
||||||
i++;
|
i++;
|
||||||
|
|
||||||
list = &(*list)->next;
|
list = &(*list)->next;
|
||||||
@ -135,7 +135,7 @@ ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
|
|||||||
ALAuxiliaryEffectSlot = ((ALeffectslot*)ALTHUNK_LOOKUPENTRY(effectslots[i]));
|
ALAuxiliaryEffectSlot = ((ALeffectslot*)ALTHUNK_LOOKUPENTRY(effectslots[i]));
|
||||||
|
|
||||||
// Remove Source from list of Sources
|
// Remove Source from list of Sources
|
||||||
list = &Context->AuxiliaryEffectSlot;
|
list = &Context->EffectSlotList;
|
||||||
while(*list && *list != ALAuxiliaryEffectSlot)
|
while(*list && *list != ALAuxiliaryEffectSlot)
|
||||||
list = &(*list)->next;
|
list = &(*list)->next;
|
||||||
|
|
||||||
@ -149,7 +149,7 @@ ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
|
|||||||
memset(ALAuxiliaryEffectSlot, 0, sizeof(ALeffectslot));
|
memset(ALAuxiliaryEffectSlot, 0, sizeof(ALeffectslot));
|
||||||
free(ALAuxiliaryEffectSlot);
|
free(ALAuxiliaryEffectSlot);
|
||||||
|
|
||||||
Context->AuxiliaryEffectSlotCount--;
|
Context->EffectSlotCount--;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -168,7 +168,7 @@ ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot)
|
|||||||
Context = GetContextSuspended();
|
Context = GetContextSuspended();
|
||||||
if(!Context) return AL_FALSE;
|
if(!Context) return AL_FALSE;
|
||||||
|
|
||||||
list = &Context->AuxiliaryEffectSlot;
|
list = &Context->EffectSlotList;
|
||||||
while(*list && (*list)->effectslot != effectslot)
|
while(*list && (*list)->effectslot != effectslot)
|
||||||
list = &(*list)->next;
|
list = &(*list)->next;
|
||||||
|
|
||||||
@ -224,7 +224,7 @@ ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint
|
|||||||
// sending parameters
|
// sending parameters
|
||||||
if(updateSources)
|
if(updateSources)
|
||||||
{
|
{
|
||||||
ALsource *source = Context->Source;
|
ALsource *source = Context->SourceList;
|
||||||
while(source)
|
while(source)
|
||||||
{
|
{
|
||||||
ALuint i;
|
ALuint i;
|
||||||
@ -517,10 +517,10 @@ static ALvoid InitializeEffect(ALCcontext *Context, ALeffectslot *ALEffectSlot,
|
|||||||
|
|
||||||
ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context)
|
ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context)
|
||||||
{
|
{
|
||||||
while(Context->AuxiliaryEffectSlot)
|
while(Context->EffectSlotList)
|
||||||
{
|
{
|
||||||
ALeffectslot *temp = Context->AuxiliaryEffectSlot;
|
ALeffectslot *temp = Context->EffectSlotList;
|
||||||
Context->AuxiliaryEffectSlot = Context->AuxiliaryEffectSlot->next;
|
Context->EffectSlotList = temp->next;
|
||||||
|
|
||||||
// Release effectslot structure
|
// Release effectslot structure
|
||||||
if(temp->EffectState)
|
if(temp->EffectState)
|
||||||
@ -530,5 +530,5 @@ ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context)
|
|||||||
memset(temp, 0, sizeof(ALeffectslot));
|
memset(temp, 0, sizeof(ALeffectslot));
|
||||||
free(temp);
|
free(temp);
|
||||||
}
|
}
|
||||||
Context->AuxiliaryEffectSlotCount = 0;
|
Context->EffectSlotCount = 0;
|
||||||
}
|
}
|
||||||
|
@ -118,7 +118,7 @@ ALAPI ALvoid ALAPIENTRY alGenBuffers(ALsizei n,ALuint *puiBuffers)
|
|||||||
// Check the pointer is valid (and points to enough memory to store Buffer Names)
|
// Check the pointer is valid (and points to enough memory to store Buffer Names)
|
||||||
if (!IsBadWritePtr((void*)puiBuffers, n * sizeof(ALuint)))
|
if (!IsBadWritePtr((void*)puiBuffers, n * sizeof(ALuint)))
|
||||||
{
|
{
|
||||||
ALbuffer **list = &device->Buffers;
|
ALbuffer **list = &device->BufferList;
|
||||||
while(*list)
|
while(*list)
|
||||||
list = &(*list)->next;
|
list = &(*list)->next;
|
||||||
|
|
||||||
@ -205,7 +205,7 @@ ALAPI ALvoid ALAPIENTRY alDeleteBuffers(ALsizei n, const ALuint *puiBuffers)
|
|||||||
{
|
{
|
||||||
if (puiBuffers[i] && alIsBuffer(puiBuffers[i]))
|
if (puiBuffers[i] && alIsBuffer(puiBuffers[i]))
|
||||||
{
|
{
|
||||||
ALbuffer **list = &device->Buffers;
|
ALbuffer **list = &device->BufferList;
|
||||||
|
|
||||||
ALBuf=((ALbuffer *)ALTHUNK_LOOKUPENTRY(puiBuffers[i]));
|
ALBuf=((ALbuffer *)ALTHUNK_LOOKUPENTRY(puiBuffers[i]));
|
||||||
while(*list && *list != ALBuf)
|
while(*list && *list != ALBuf)
|
||||||
@ -254,7 +254,7 @@ ALAPI ALboolean ALAPIENTRY alIsBuffer(ALuint uiBuffer)
|
|||||||
TgtALBuf = (ALbuffer *)ALTHUNK_LOOKUPENTRY(uiBuffer);
|
TgtALBuf = (ALbuffer *)ALTHUNK_LOOKUPENTRY(uiBuffer);
|
||||||
|
|
||||||
// Check through list of generated buffers for uiBuffer
|
// Check through list of generated buffers for uiBuffer
|
||||||
ALBuf = device->Buffers;
|
ALBuf = device->BufferList;
|
||||||
while (ALBuf)
|
while (ALBuf)
|
||||||
{
|
{
|
||||||
if (ALBuf == TgtALBuf)
|
if (ALBuf == TgtALBuf)
|
||||||
@ -1263,7 +1263,7 @@ ALvoid ReleaseALBuffers(ALCdevice *device)
|
|||||||
ALbuffer *ALBuffer;
|
ALbuffer *ALBuffer;
|
||||||
ALbuffer *ALBufferTemp;
|
ALbuffer *ALBufferTemp;
|
||||||
|
|
||||||
ALBuffer = device->Buffers;
|
ALBuffer = device->BufferList;
|
||||||
while(ALBuffer)
|
while(ALBuffer)
|
||||||
{
|
{
|
||||||
// Release sample data
|
// Release sample data
|
||||||
@ -1275,6 +1275,6 @@ ALvoid ReleaseALBuffers(ALCdevice *device)
|
|||||||
memset(ALBufferTemp, 0, sizeof(ALbuffer));
|
memset(ALBufferTemp, 0, sizeof(ALbuffer));
|
||||||
free(ALBufferTemp);
|
free(ALBufferTemp);
|
||||||
}
|
}
|
||||||
device->Buffers = NULL;
|
device->BufferList = NULL;
|
||||||
device->BufferCount = 0;
|
device->BufferCount = 0;
|
||||||
}
|
}
|
||||||
|
@ -54,7 +54,7 @@ ALvoid ALAPIENTRY alGenDatabuffersEXT(ALsizei n,ALuint *puiBuffers)
|
|||||||
* Databuffer Names) */
|
* Databuffer Names) */
|
||||||
if(!IsBadWritePtr((void*)puiBuffers, n * sizeof(ALuint)))
|
if(!IsBadWritePtr((void*)puiBuffers, n * sizeof(ALuint)))
|
||||||
{
|
{
|
||||||
ALdatabuffer **list = &device->Databuffers;
|
ALdatabuffer **list = &device->DatabufferList;
|
||||||
while(*list)
|
while(*list)
|
||||||
list = &(*list)->next;
|
list = &(*list)->next;
|
||||||
|
|
||||||
@ -140,7 +140,7 @@ ALvoid ALAPIENTRY alDeleteDatabuffersEXT(ALsizei n, const ALuint *puiBuffers)
|
|||||||
{
|
{
|
||||||
if(puiBuffers[i] && alIsDatabufferEXT(puiBuffers[i]))
|
if(puiBuffers[i] && alIsDatabufferEXT(puiBuffers[i]))
|
||||||
{
|
{
|
||||||
ALdatabuffer **list = &device->Databuffers;
|
ALdatabuffer **list = &device->DatabufferList;
|
||||||
|
|
||||||
ALBuf = (ALdatabuffer*)ALTHUNK_LOOKUPENTRY(puiBuffers[i]);
|
ALBuf = (ALdatabuffer*)ALTHUNK_LOOKUPENTRY(puiBuffers[i]);
|
||||||
while(*list && *list != ALBuf)
|
while(*list && *list != ALBuf)
|
||||||
@ -186,7 +186,7 @@ ALboolean ALAPIENTRY alIsDatabufferEXT(ALuint uiBuffer)
|
|||||||
if(!Context) return AL_FALSE;
|
if(!Context) return AL_FALSE;
|
||||||
|
|
||||||
/* Check through list of generated databuffers for uiBuffer */
|
/* Check through list of generated databuffers for uiBuffer */
|
||||||
ALBuf = Context->Device->Databuffers;
|
ALBuf = Context->Device->DatabufferList;
|
||||||
while(ALBuf && ALBuf->databuffer != uiBuffer)
|
while(ALBuf && ALBuf->databuffer != uiBuffer)
|
||||||
ALBuf = ALBuf->next;
|
ALBuf = ALBuf->next;
|
||||||
|
|
||||||
@ -619,7 +619,7 @@ ALvoid ReleaseALDatabuffers(ALCdevice *device)
|
|||||||
ALdatabuffer *ALBuffer;
|
ALdatabuffer *ALBuffer;
|
||||||
ALdatabuffer *ALBufferTemp;
|
ALdatabuffer *ALBufferTemp;
|
||||||
|
|
||||||
ALBuffer = device->Databuffers;
|
ALBuffer = device->DatabufferList;
|
||||||
while(ALBuffer)
|
while(ALBuffer)
|
||||||
{
|
{
|
||||||
// Release sample data
|
// Release sample data
|
||||||
@ -631,6 +631,6 @@ ALvoid ReleaseALDatabuffers(ALCdevice *device)
|
|||||||
memset(ALBufferTemp, 0, sizeof(ALdatabuffer));
|
memset(ALBufferTemp, 0, sizeof(ALdatabuffer));
|
||||||
free(ALBufferTemp);
|
free(ALBufferTemp);
|
||||||
}
|
}
|
||||||
device->Databuffers = NULL;
|
device->DatabufferList = NULL;
|
||||||
device->DatabufferCount = 0;
|
device->DatabufferCount = 0;
|
||||||
}
|
}
|
||||||
|
@ -65,7 +65,7 @@ ALAPI ALvoid ALAPIENTRY alListenerf(ALenum eParam, ALfloat flValue)
|
|||||||
// relative sources are affected
|
// relative sources are affected
|
||||||
if(updateAll)
|
if(updateAll)
|
||||||
{
|
{
|
||||||
ALsource *source = pContext->Source;
|
ALsource *source = pContext->SourceList;
|
||||||
while(source)
|
while(source)
|
||||||
{
|
{
|
||||||
source->NeedsUpdate = AL_TRUE;
|
source->NeedsUpdate = AL_TRUE;
|
||||||
@ -108,7 +108,7 @@ ALAPI ALvoid ALAPIENTRY alListener3f(ALenum eParam, ALfloat flValue1, ALfloat fl
|
|||||||
|
|
||||||
if(updateWorld)
|
if(updateWorld)
|
||||||
{
|
{
|
||||||
ALsource *source = pContext->Source;
|
ALsource *source = pContext->SourceList;
|
||||||
while(source)
|
while(source)
|
||||||
{
|
{
|
||||||
if(!source->bHeadRelative)
|
if(!source->bHeadRelative)
|
||||||
@ -164,7 +164,7 @@ ALAPI ALvoid ALAPIENTRY alListenerfv(ALenum eParam, const ALfloat *pflValues)
|
|||||||
|
|
||||||
if(updateWorld)
|
if(updateWorld)
|
||||||
{
|
{
|
||||||
ALsource *source = pContext->Source;
|
ALsource *source = pContext->SourceList;
|
||||||
while(source)
|
while(source)
|
||||||
{
|
{
|
||||||
if(!source->bHeadRelative)
|
if(!source->bHeadRelative)
|
||||||
|
@ -56,7 +56,7 @@ ALAPI ALvoid ALAPIENTRY alGenSources(ALsizei n,ALuint *sources)
|
|||||||
// Check that the requested number of sources can be generated
|
// Check that the requested number of sources can be generated
|
||||||
if((Context->SourceCount + n) <= Device->MaxNoOfSources)
|
if((Context->SourceCount + n) <= Device->MaxNoOfSources)
|
||||||
{
|
{
|
||||||
ALsource **list = &Context->Source;
|
ALsource **list = &Context->SourceList;
|
||||||
while(*list)
|
while(*list)
|
||||||
list = &(*list)->next;
|
list = &(*list)->next;
|
||||||
|
|
||||||
@ -161,7 +161,7 @@ ALAPI ALvoid ALAPIENTRY alDeleteSources(ALsizei n, const ALuint *sources)
|
|||||||
Context->SourceCount--;
|
Context->SourceCount--;
|
||||||
|
|
||||||
// Remove Source from list of Sources
|
// Remove Source from list of Sources
|
||||||
list = &Context->Source;
|
list = &Context->SourceList;
|
||||||
while(*list && *list != ALSource)
|
while(*list && *list != ALSource)
|
||||||
list = &(*list)->next;
|
list = &(*list)->next;
|
||||||
|
|
||||||
@ -192,7 +192,7 @@ ALAPI ALboolean ALAPIENTRY alIsSource(ALuint source)
|
|||||||
if(!Context) return AL_FALSE;
|
if(!Context) return AL_FALSE;
|
||||||
|
|
||||||
// To determine if this is a valid Source name, look through the list of generated Sources
|
// To determine if this is a valid Source name, look through the list of generated Sources
|
||||||
Source = Context->Source;
|
Source = Context->SourceList;
|
||||||
while(Source)
|
while(Source)
|
||||||
{
|
{
|
||||||
if(Source->source == source)
|
if(Source->source == source)
|
||||||
@ -2137,10 +2137,10 @@ ALvoid ReleaseALSources(ALCcontext *Context)
|
|||||||
{
|
{
|
||||||
ALuint j;
|
ALuint j;
|
||||||
|
|
||||||
while(Context->Source)
|
while(Context->SourceList)
|
||||||
{
|
{
|
||||||
ALsource *temp = Context->Source;
|
ALsource *temp = Context->SourceList;
|
||||||
Context->Source = temp->next;
|
Context->SourceList = temp->next;
|
||||||
|
|
||||||
// For each buffer in the source's queue, decrement its reference counter and remove it
|
// For each buffer in the source's queue, decrement its reference counter and remove it
|
||||||
while(temp->queue != NULL)
|
while(temp->queue != NULL)
|
||||||
|
@ -63,7 +63,7 @@ ALAPI ALvoid ALAPIENTRY alEnable(ALenum capability)
|
|||||||
|
|
||||||
if(updateSources)
|
if(updateSources)
|
||||||
{
|
{
|
||||||
ALsource *source = Context->Source;
|
ALsource *source = Context->SourceList;
|
||||||
while(source)
|
while(source)
|
||||||
{
|
{
|
||||||
source->NeedsUpdate = AL_TRUE;
|
source->NeedsUpdate = AL_TRUE;
|
||||||
@ -96,7 +96,7 @@ ALAPI ALvoid ALAPIENTRY alDisable(ALenum capability)
|
|||||||
|
|
||||||
if(updateSources)
|
if(updateSources)
|
||||||
{
|
{
|
||||||
ALsource *source = Context->Source;
|
ALsource *source = Context->SourceList;
|
||||||
while(source)
|
while(source)
|
||||||
{
|
{
|
||||||
source->NeedsUpdate = AL_TRUE;
|
source->NeedsUpdate = AL_TRUE;
|
||||||
@ -552,7 +552,7 @@ ALAPI ALvoid ALAPIENTRY alDopplerFactor(ALfloat value)
|
|||||||
// relative sources are affected
|
// relative sources are affected
|
||||||
if(updateSources)
|
if(updateSources)
|
||||||
{
|
{
|
||||||
ALsource *source = Context->Source;
|
ALsource *source = Context->SourceList;
|
||||||
while(source)
|
while(source)
|
||||||
{
|
{
|
||||||
source->NeedsUpdate = AL_TRUE;
|
source->NeedsUpdate = AL_TRUE;
|
||||||
@ -581,7 +581,7 @@ ALAPI ALvoid ALAPIENTRY alDopplerVelocity(ALfloat value)
|
|||||||
|
|
||||||
if(updateSources)
|
if(updateSources)
|
||||||
{
|
{
|
||||||
ALsource *source = Context->Source;
|
ALsource *source = Context->SourceList;
|
||||||
while(source)
|
while(source)
|
||||||
{
|
{
|
||||||
source->NeedsUpdate = AL_TRUE;
|
source->NeedsUpdate = AL_TRUE;
|
||||||
@ -610,7 +610,7 @@ ALAPI ALvoid ALAPIENTRY alSpeedOfSound(ALfloat flSpeedOfSound)
|
|||||||
|
|
||||||
if(updateSources)
|
if(updateSources)
|
||||||
{
|
{
|
||||||
ALsource *source = pContext->Source;
|
ALsource *source = pContext->SourceList;
|
||||||
while(source)
|
while(source)
|
||||||
{
|
{
|
||||||
source->NeedsUpdate = AL_TRUE;
|
source->NeedsUpdate = AL_TRUE;
|
||||||
@ -649,7 +649,7 @@ ALAPI ALvoid ALAPIENTRY alDistanceModel(ALenum value)
|
|||||||
|
|
||||||
if(updateSources)
|
if(updateSources)
|
||||||
{
|
{
|
||||||
ALsource *source = Context->Source;
|
ALsource *source = Context->SourceList;
|
||||||
while(source)
|
while(source)
|
||||||
{
|
{
|
||||||
source->NeedsUpdate = AL_TRUE;
|
source->NeedsUpdate = AL_TRUE;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user