Make killNow volatile
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@ -136,7 +136,7 @@ typedef struct {
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pa_threaded_mainloop *loop;
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pa_threaded_mainloop *loop;
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ALvoid *thread;
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ALvoid *thread;
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ALboolean killNow;
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volatile ALboolean killNow;
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pa_stream *stream;
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pa_stream *stream;
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pa_context *context;
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pa_context *context;
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