Revert the default stereo layout back to -90 and +90 degrees

For the time being, until better stereo spatialization can be implemented and
headphones can be better detected.
This commit is contained in:
Chris Robinson 2012-03-12 22:49:10 -07:00
parent 1f3c1091d3
commit 305d790a19
2 changed files with 3 additions and 3 deletions

View File

@ -187,8 +187,8 @@ ALvoid aluInitPanning(ALCdevice *Device)
Device->NumChan = 2; Device->NumChan = 2;
Speaker2Chan[0] = FRONT_LEFT; Speaker2Chan[0] = FRONT_LEFT;
Speaker2Chan[1] = FRONT_RIGHT; Speaker2Chan[1] = FRONT_RIGHT;
SpeakerAngle[0] = F_PI/180.0f * -30.0f; SpeakerAngle[0] = F_PI/180.0f * -90.0f;
SpeakerAngle[1] = F_PI/180.0f * 30.0f; SpeakerAngle[1] = F_PI/180.0f * 90.0f;
layoutname = "layout_stereo"; layoutname = "layout_stereo";
break; break;

View File

@ -145,7 +145,7 @@
# Channel-specific layouts may be specified to override the layout option. The # Channel-specific layouts may be specified to override the layout option. The
# same speakers as the layout option are available, and the default settings # same speakers as the layout option are available, and the default settings
# are shown below. # are shown below.
#layout_stereo = fl=-30, fr=30 #layout_stereo = fl=-90, fr=90
#layout_quad = fl=-45, fr=45, bl=-135, br=135 #layout_quad = fl=-45, fr=45, bl=-135, br=135
#layout_surround51 = fl=-30, fr=30, fc=0, bl=-110, br=110 #layout_surround51 = fl=-30, fr=30, fc=0, bl=-110, br=110
#layout_surround61 = fl=-30, fr=30, fc=0, sl=-90, sr=90, bc=180 #layout_surround61 = fl=-30, fr=30, fc=0, sl=-90, sr=90, bc=180