Update documentation.

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David G 2018-05-21 09:09:27 -07:00
parent 8b08524a9c
commit ba3d5e56fd

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A Minetest Mod to easily create arbitrarily curved tunnels.
Especially designed to make laying track for the advtrains mod easier.
*This mod only works when in creative mode—it can do great damage if misused.*
by David G (kestral246@gmail.com)
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- Creates tunnel segments in any of sixteen possible directions with one click.
- Direction of digging based on direction player is pointing.
- Provides changing icon to help player align in proper direction.
- Adds cobblestone reference block in floor to show next dig point, and to help placing advtrains track.
- Adds torches to ceiling if ceiling is stone or desert_stone, to help with seeing.
- Only allows tunnel digging when in creative mode.
- Uses privileges, requires "tunneling" privilege to be able to use.
- Checks protection, and doesn't dig any protected nodes.
- Checks for creative mode before tunneling; otherwise it's just equivalent to a wooden pickaxe that won't wear out.
- Reference point is at ground level: possible to increase or decrease the grade by changing the height of the reference node.
- Fills in holes in flooring with stone.
- Adds torches to ceiling if ceiling is stone or desert_stone.
- Works outside of tunnels to clear ground and provide cuts and fills.
- New: Increased tunnel width to 5 blocks and height to 5 blocks.
- New: Now adds cobblestone reference blocks in floor, to help align advtrains track.
How to use
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Minetest needs to be in creative mode for this mod to work—it is too overpowered otherwise.
Player needs to have tunneling privilege to be able to use the tunnelmaker tool (/grant <player> tunneling).
To give player a tunnelmaker tool use (/give <player> tunnelmaker:1). *See below for crafting recipe.*