417 lines
13 KiB
Lua
417 lines
13 KiB
Lua
dofile(minetest.get_modpath("trike") .. DIR_DELIM .. "trike_global_definitions.lua")
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--
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-- entity
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--
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trike.vector_up = vector.new(0, 1, 0)
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minetest.register_entity('trike:engine',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "trike_propeller.b3d",
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--visual_size = {x = 3, y = 3, z = 3},
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textures = {"trike_rotor.png", "trike_black.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('trike:front_wheel',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "trike_front_wheel.b3d",
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--visual_size = {x = 3, y = 3, z = 3},
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textures = {"trike_metal.png", "trike_black.png", "trike_metal.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('trike:wing',{
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initial_properties = {
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physical = false,
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collide_with_objects=true,
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pointable=false,
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visual = "mesh",
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mesh = "trike_wing.b3d",
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backface_culling = false,
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textures = {"trike_black.png", "trike_black.png", "trike_metal.png", "trike_wing_color.png", "trike_wing.png"},
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},
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_color="",
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on_activate = function(self, std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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--
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-- fuel
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--
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minetest.register_entity('trike:pointer',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "pointer.b3d",
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visual_size = {x = 0.4, y = 0.4, z = 0.4},
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textures = {"trike_grey.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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--
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-- seat pivot
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--
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minetest.register_entity('trike:seat_base',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "trike_seat_base.b3d",
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textures = {"trike_black.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity("trike:trike", {
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initial_properties = {
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physical = true,
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collide_with_objects = true,
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collisionbox = {-1.2, 0.0, -1.2, 1.2, 3, 1.2}, --{-1,0,-1, 1,0.3,1},
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selectionbox = {-2, 0, -2, 2, 1, 2},
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visual = "mesh",
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mesh = "trike_body.b3d",
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stepheight = 0.5,
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textures = {"trike_black.png", "trike_metal.png", "trike_metal.png", "trike_metal.png",
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"trike_metal.png", "trike_metal.png", "trike_painting.png", "trike_black.png",
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"trike_white.png", "trike_black.png", "trike_black.png", "trike_black.png",
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"trike_grey.png", "trike_panel.png", "trike_black.png", "trike_metal.png", "trike_black.png"},
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},
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textures = {},
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driver_name = nil,
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sound_handle = nil,
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owner = "",
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static_save = true,
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infotext = "A nice ultralight",
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hp_max = 50,
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shaded = true,
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show_on_minimap = true,
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buoyancy = 2,
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physics = trike.physics,
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springiness = 0.3,
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_passenger = nil,
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_color = "#0063b0",
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_rudder_angle = 0,
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_acceleration = 0,
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_engine_running = false,
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_angle_of_attack = 2,
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_power_lever = 0,
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_energy = 0.001,
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_longit_speed = 0,
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_lastrot = {x=0,y=0,z=0},
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_last_accell = {x=0,y=0,z=0},
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_show_hud = false,
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lastvelocity = nil,
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get_staticdata = function(self) -- unloaded/unloads ... is now saved
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return minetest.serialize({
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stored_energy = self._energy,
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stored_owner = self.owner,
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stored_hp = self.hp_max,
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stored_color = self._color,
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stored_power_lever = self._power_lever,
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stored_driver_name = self.driver_name,
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})
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end,
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on_activate = function(self, staticdata, dtime_s)
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mobkit.actfunc(self, staticdata, dtime_s)
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if staticdata ~= "" and staticdata ~= nil then
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local data = minetest.deserialize(staticdata) or {}
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self._energy = data.stored_energy
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self.owner = data.stored_owner
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self.hp_max = data.stored_hp
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self._color = data.stored_color
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self._power_lever = data.stored_power_lever
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self.driver_name = data.stored_driver_name
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--minetest.debug("loaded: ", self._energy)
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end
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trike.setText(self)
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self.object:set_animation({x = 1, y = 12}, 0, 0, true)
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local pos = self.object:get_pos()
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local engine=minetest.add_entity(pos,'trike:engine')
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engine:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
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-- set the animation once and later only change the speed
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engine:set_animation({x = 1, y = 12}, 0, 0, true)
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self.engine = engine
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local wing=minetest.add_entity(pos,'trike:wing')
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wing:set_attach(self.object,'',{x=0,y=29,z=0},{x=0,y=0,z=0})
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self.wing = wing
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local wheel=minetest.add_entity(pos,'trike:front_wheel')
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wheel:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
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-- set the animation once and later only change the speed
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wheel:set_animation({x = 1, y = 12}, 0, 0, true)
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self.wheel = wheel
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local fuel_gauge=minetest.add_entity(pos,'trike:pointer')
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local energy_indicator_angle = trike.get_gauge_angle(self._energy)
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fuel_gauge:set_attach(self.object,'',TRIKE_GAUGE_FUEL_POSITION,{x=0,y=0,z=energy_indicator_angle})
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self.fuel_gauge = fuel_gauge
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local power_gauge=minetest.add_entity(pos,'trike:pointer')
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local power_indicator_angle = trike.get_gauge_angle(self._power_lever)
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power_gauge:set_attach(self.object,'',TRIKE_GAUGE_POWER_POSITION,{x=0,y=0,z=power_indicator_angle})
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self.power_gauge = power_gauge
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local climb_gauge=minetest.add_entity(pos,'trike:pointer')
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local climb_angle = trike.get_gauge_angle(0)
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climb_gauge:set_attach(self.object,'',TRIKE_GAUGE_CLIMBER_POSITION,{x=0,y=0,z=climb_angle})
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self.climb_gauge = climb_gauge
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local pilot_seat_base=minetest.add_entity(pos,'trike:seat_base')
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pilot_seat_base:set_attach(self.object,'',{x=0,y=7,z=8},{x=0,y=0,z=0})
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self.pilot_seat_base = pilot_seat_base
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local passenger_seat_base=minetest.add_entity(pos,'trike:seat_base')
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passenger_seat_base:set_attach(self.object,'',{x=0,y=9,z=1.6},{x=0,y=0,z=0})
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self.passenger_seat_base = passenger_seat_base
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trike.paint(self, self.object, self._color, "trike_painting.png")
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trike.paint(self, self.wing, self._color, "trike_wing_color.png")
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self.object:set_armor_groups({immortal=1})
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end,
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--on_step = mobkit.stepfunc,
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on_step = function(self,dtime,colinfo)
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self.dtime = math.min(dtime,0.2)
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self.colinfo = colinfo
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self.height = mobkit.get_box_height(self)
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-- physics comes first
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local vel = self.object:get_velocity()
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if colinfo then
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self.isonground = colinfo.touching_ground
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else
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if self.lastvelocity.y==0 and vel.y==0 then
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self.isonground = true
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else
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self.isonground = false
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end
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end
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self:physics()
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if self.logic then
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self:logic()
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end
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self.lastvelocity = self.object:get_velocity()
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self.time_total=self.time_total+self.dtime
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end,
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logic = trike.flightstep,
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on_punch = function(self, puncher, ttime, toolcaps, dir, damage)
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if not puncher or not puncher:is_player() then
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return
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end
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local is_admin = false
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is_admin = minetest.check_player_privs(puncher, {server=true})
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local name = puncher:get_player_name()
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if self.owner and self.owner ~= name and self.owner ~= "" then
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if is_admin == false then return end
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end
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if self.owner == nil then
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self.owner = name
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end
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if self.driver_name and self.driver_name ~= name then
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-- do not allow other players to remove the object while there is a driver
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return
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end
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local is_attached = false
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if puncher:get_attach() == self.object then is_attached = true end
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local itmstck=puncher:get_wielded_item()
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local item_name = ""
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if itmstck then item_name = itmstck:get_name() end
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if is_attached == false then
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if trike.loadFuel(self, puncher:get_player_name()) then
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return
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end
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--repair
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if item_name == "trike:repair_tool" and self._engine_running == false then
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if self.hp_max < 50 then
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local inventory_item = "default:steel_ingot"
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local inv = puncher:get_inventory()
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if inv:contains_item("main", inventory_item) then
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local stack = ItemStack(inventory_item .. " 1")
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inv:remove_item("main", stack)
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self.hp_max = self.hp_max + 10
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if self.hp_max > 50 then self.hp_max = 50 end
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trike.setText(self)
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else
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minetest.chat_send_player(puncher:get_player_name(), "You need steel ingots in your inventory to perform this repair.")
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end
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end
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return
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end
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-- deal with painting or destroying
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if itmstck then
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local _,indx = item_name:find('dye:')
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if indx then
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--lets paint!!!!
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local color = item_name:sub(indx+1)
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local colstr = trike.colors[color]
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--minetest.chat_send_all(color ..' '.. dump(colstr))
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if colstr then
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trike.paint(self, self.object, colstr, "trike_painting.png")
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trike.paint(self, self.wing, colstr, "trike_wing_color.png")
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itmstck:set_count(itmstck:get_count()-1)
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puncher:set_wielded_item(itmstck)
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end
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-- end painting
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else -- deal damage
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if not self.driver and toolcaps and toolcaps.damage_groups and
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toolcaps.damage_groups.fleshy and item_name ~= trike.fuel then
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--mobkit.hurt(self,toolcaps.damage_groups.fleshy - 1)
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--mobkit.make_sound(self,'hit')
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self.hp_max = self.hp_max - 10
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minetest.sound_play("collision", {
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object = self.object,
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max_hear_distance = 5,
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gain = 1.0,
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fade = 0.0,
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pitch = 1.0,
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})
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trike.setText(self)
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end
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end
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end
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if self.hp_max <= 0 then
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trike.destroy(self)
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end
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end
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end,
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on_rightclick = function(self, clicker)
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if not clicker or not clicker:is_player() then
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return
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end
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local name = clicker:get_player_name()
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if self.owner == "" then
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self.owner = name
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end
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if self.owner == name then
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-- pilot section
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local can_access = true
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if trike.restricted == "true" then
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can_access = minetest.check_player_privs(clicker, {flight_licence=true})
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end
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if can_access then
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if name == self.driver_name then
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trike.pilot_formspec(name)
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elseif not self.driver_name then
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local is_under_water = trike.check_is_under_water(self.object)
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if is_under_water then return end
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-- no driver => clicker is new driver
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trike.attach(self, clicker)
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end
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else
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minetest.show_formspec(name, "trike:flightlicence",
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"size[4,2]" ..
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"label[0.0,0.0;Sorry ...]"..
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"label[0.0,0.7;You need a flight licence to fly it.]" ..
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"label[0.0,1.0;You must obtain it from server admin.]" ..
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"button_exit[1.5,1.9;0.9,0.1;e;Exit]")
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end
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-- end pilot section
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else
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--passenger section
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--only can enter when the pilot is inside
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if self.driver_name then
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if self._passenger == nil then
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trike.attach_pax(self, clicker)
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else
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trike.dettach_pax(self, clicker)
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end
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else
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if self._passenger then
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trike.dettach_pax(self, clicker)
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end
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end
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end
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end,
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})
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