fix destruction
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@ -281,6 +281,10 @@ minetest.register_entity("trike:trike", {
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logic = trike.flightstep,
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logic = trike.flightstep,
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on_punch = function(self, puncher, ttime, toolcaps, dir, damage)
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on_punch = function(self, puncher, ttime, toolcaps, dir, damage)
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if self.hp_max <= 0 then
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trike.destroy(self)
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end
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if not puncher or not puncher:is_player() then
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if not puncher or not puncher:is_player() then
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return
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return
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end
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end
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