bumpy correction
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@ -301,8 +301,9 @@ minetest.register_entity("trike:trike", {
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end
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-- end lift
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self.object:set_pos(self.object:get_pos()) -- WHY?! Because without it we keep jumping like a popcorn!
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self.object:set_acceleration(new_accel)
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self.object:set_pos(self.object:get_pos()) -- WHY?! Because without it we keep jumping like a popcorn!
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if newyaw~=yaw or newpitch~=pitch or newroll~=roll then
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self.object:set_rotation({x=newpitch,y=newyaw,z=newroll})
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