added wing tilt
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@ -381,9 +381,6 @@ function trike.flightstep(self)
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self.wheel:set_animation_frame_speed(0)
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end
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--adjust wing pitch (3d model)
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self.object:set_bone_position("wing", {x=0,y=29,z=0}, {x=-self._angle_of_attack,y=0,z=0})
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local indicated_speed = longit_speed
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if indicated_speed < 0 then indicated_speed = 0 end
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local speed_angle = trike.get_gauge_angle(indicated_speed, -45)
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@ -401,6 +398,9 @@ function trike.flightstep(self)
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self.object:set_acceleration(new_accel)
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-- end lift
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--adjust wing pitch (3d model)
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self.object:set_bone_position("wing", {x=0,y=29,z=0}, {x=-self._angle_of_attack,y=0,z=(self._rudder_angle/3)})
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if newyaw~=yaw or newpitch~=pitch or newroll~=roll then
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self.object:set_rotation({x=newpitch,y=newyaw,z=newroll})
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end
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