made texture for mcl2 more easy to exchange

This commit is contained in:
Sokomine 2019-03-08 14:27:37 +01:00
parent 5b338f0d5c
commit 428b6c0c1c

View File

@ -48,6 +48,7 @@ travelnet.travelnet_inventory_image = "travelnet_inv.png"
travelnet.elevator_inventory_image = "travelnet_elevator_inv.png"
if( minetest.registered_nodes["mcl_core:wood"]) then
local w_texture = "default_wood.png^[transformR90"; -- "mcl_doors_door_spruce_lower.png";
travelnet.travelnet_recipe = {
{"mcl_stairs:slab_wood", "mcl_stairs:slab_wood", "mcl_stairs:slab_wood",},
{"mesecons_torch:mesecon_torch_on", "mcl_chests:chest", "mesecons_torch:mesecon_torch_on"},
@ -65,11 +66,11 @@ if( minetest.registered_nodes["mcl_core:wood"]) then
-- {"mcl_core:iron_ingot", "mcl_core:glass", "mcl_core:iron_ingot", }
}
travelnet.tiles_travelnet = {
"default_wood.png^[transformR90", -- backward view
"default_wood.png^[transformR90", -- front view
"default_wood.png^[transformR90", -- sides :)
"default_wood.png^[transformR90", -- view from top
"default_wood.png^[transformR90", -- view from bottom
w_texture, -- backward view
w_texture, -- front view
w_texture, -- sides :)
w_texture, -- view from top
w_texture, -- view from bottom
}
travelnet.tiles_elevator = {
"mcl_core_planks_big_oak.png^[transformR90", -- front