modularization, cleanup part II
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111
add_target.lua
Normal file
111
add_target.lua
Normal file
@ -0,0 +1,111 @@
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local S = minetest.get_translator("travelnet")
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-- add a new target; meta is optional
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travelnet.add_target = function( station_name, network_name, pos, player_name, meta, owner_name )
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-- if it is an elevator, determine the network name through x and z coordinates
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local this_node = minetest.get_node( pos );
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local is_elevator = false;
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if( this_node.name == 'travelnet:elevator' ) then
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-- owner_name = '*'; -- the owner name is not relevant here
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is_elevator = true;
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network_name = tostring( pos.x )..','..tostring( pos.z );
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if( not( station_name ) or station_name == '' ) then
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station_name = S("at @1 m", tostring( pos.y ));
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end
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end
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if( station_name == "" or not(station_name )) then
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travelnet.show_message( pos, player_name, S("Error"), S("Please provide a name for this station." ));
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return;
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end
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if( network_name == "" or not( network_name )) then
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travelnet.show_message( pos, player_name, S("Error"),
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S("Please provide the name of the network this station ought to be connected to."));
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return;
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end
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if( owner_name == nil or owner_name == '' or owner_name == player_name) then
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owner_name = player_name;
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elseif( is_elevator ) then -- elevator networks
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owner_name = player_name;
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elseif( not( minetest.check_player_privs(player_name, {interact=true}))) then
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travelnet.show_message( pos, player_name, S("Error"),
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S("There is no player with interact privilege named '@1'. Aborting.", tostring( player_name)));
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return;
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elseif( not( minetest.check_player_privs(player_name, {travelnet_attach=true}))
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and not( travelnet.allow_attach( player_name, owner_name, network_name ))) then
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travelnet.show_message( pos, player_name, S("Error"),
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S("You do not have the travelnet_attach priv which is required to attach your box to "..
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"the network of someone else. Aborting."));
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return;
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end
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-- first one by this player?
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if( not( travelnet.targets[ owner_name ] )) then
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travelnet.targets[ owner_name ] = {};
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end
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-- first station on this network?
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if( not( travelnet.targets[ owner_name ][ network_name ] )) then
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travelnet.targets[ owner_name ][ network_name ] = {};
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end
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-- lua doesn't allow efficient counting here
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local anz = 0;
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for k,v in pairs( travelnet.targets[ owner_name ][ network_name ] ) do
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if( k == station_name ) then
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travelnet.show_message( pos, player_name, S("Error"),
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S("A station named '@1' already exists on this network. Please choose a diffrent name!", station_name));
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return;
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end
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anz = anz + 1;
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end
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-- we don't want too many stations in the same network because that would get confusing when displaying the targets
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if( anz+1 > travelnet.MAX_STATIONS_PER_NETWORK ) then
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travelnet.show_message( pos, player_name, S("Error"),
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S("Network '@1', already contains the maximum number (@2) of allowed stations per network. "..
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"Please choose a different/new network name.", network_name, travelnet.MAX_STATIONS_PER_NETWORK));
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return;
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end
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-- add this station
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travelnet.targets[ owner_name ][ network_name ][ station_name ] = {pos=pos, timestamp=os.time() };
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-- do we have a new node to set up? (and are not just reading from a safefile?)
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if( meta ) then
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minetest.chat_send_player(player_name, S("Station '@1'" .." "..
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"has been added to the network '@2'" ..
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", which now consists of @3 station(s).", station_name, network_name, anz+1));
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meta:set_string( "station_name", station_name );
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meta:set_string( "station_network", network_name );
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meta:set_string( "owner", owner_name );
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meta:set_int( "timestamp", travelnet.targets[ owner_name ][ network_name ][ station_name ].timestamp);
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meta:set_string("formspec",
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"size[12,10]"..
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"field[0.3,0.6;6,0.7;station_name;"..S("Station:")..";"..
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minetest.formspec_escape(meta:get_string("station_name")).."]"..
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"field[0.3,3.6;6,0.7;station_network;"..S("Network:")..";"..
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minetest.formspec_escape(meta:get_string("station_network")).."]" );
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-- display a list of all stations that can be reached from here
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travelnet.update_formspec( pos, player_name, nil );
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-- save the updated network data in a savefile over server restart
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travelnet.save_data();
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end
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end
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@ -2,7 +2,7 @@
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-- All doors (not only these here) in front of a travelnet or elevator are opened automaticly when a player arrives
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-- and are closed when a player departs from the travelnet or elevator.
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-- Autor: Sokomine
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local S = travelnet.S;
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local S = minetest.get_translator("travelnet")
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travelnet.register_door = function( node_base_name, def_tiles, material )
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@ -1,7 +1,7 @@
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-- This version of the travelnet box allows to move up or down only.
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-- The network name is determined automaticly from the position (x/z coordinates).
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-- >utor: Sokomine
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local S = travelnet.S;
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local S = minetest.get_translator("travelnet")
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travelnet.show_nearest_elevator = function( pos, owner_name, param2 )
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if( not( pos ) or not(pos.x) or not(pos.z) or not( owner_name )) then
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142
functions.lua
142
functions.lua
@ -1,3 +1,4 @@
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local S = minetest.get_translator("travelnet")
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-- punching the travelnet updates its formspec and shows it to the player;
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-- however, that would be very annoying when actually trying to dig the thing.
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@ -25,3 +26,144 @@ travelnet.check_if_trying_to_dig = function( puncher, node )
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-- tools which can dig cracky items can start digging immediately
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return true;
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end
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-- allow doors to open
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travelnet.open_close_door = function( pos, player, mode )
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local this_node = minetest.get_node_or_nil( pos );
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-- give up if the area is *still* not loaded
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if( this_node == nil ) then
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return
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end
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local pos2 = {x=pos.x,y=pos.y,z=pos.z};
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if( this_node.param2 == 0 ) then pos2 = {x=pos.x,y=pos.y,z=(pos.z-1)};
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elseif( this_node.param2 == 1 ) then pos2 = {x=(pos.x-1),y=pos.y,z=pos.z};
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elseif( this_node.param2 == 2 ) then pos2 = {x=pos.x,y=pos.y,z=(pos.z+1)};
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elseif( this_node.param2 == 3 ) then pos2 = {x=(pos.x+1),y=pos.y,z=pos.z};
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end
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local door_node = minetest.get_node( pos2 );
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if door_node ~= nil and
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door_node.name ~= 'ignore' and
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door_node.name ~= 'air' and
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minetest.registered_nodes[ door_node.name ] ~= nil and
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minetest.registered_nodes[ door_node.name ].on_rightclick ~= nil then
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-- at least for homedecor, same facedir would mean "door closed"
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-- do not close the elevator door if it is already closed
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if( mode==1 and ( string.sub( door_node.name, -7 ) == '_closed'
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-- handle doors that change their facedir
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or ( door_node.param2 == ((this_node.param2 + 2)%4)
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and door_node.name ~= 'travelnet:elevator_door_glass_open'
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and door_node.name ~= 'travelnet:elevator_door_tin_open'
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and door_node.name ~= 'travelnet:elevator_door_steel_open'))) then
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return;
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end
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-- do not open the doors if they are already open (works only on elevator-doors; not on doors in general)
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if( mode==2 and ( string.sub( door_node.name, -5 ) == '_open'
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-- handle doors that change their facedir
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or ( door_node.param2 ~= ((this_node.param2 + 2)%4)
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and door_node.name ~= 'travelnet:elevator_door_glass_closed'
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and door_node.name ~= 'travelnet:elevator_door_tin_closed'
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and door_node.name ~= 'travelnet:elevator_door_steel_closed'))) then
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return;
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end
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if( mode==2 ) then
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minetest.after( 1, minetest.registered_nodes[ door_node.name ].on_rightclick, pos2, door_node, player );
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else
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minetest.registered_nodes[ door_node.name ].on_rightclick(pos2, door_node, player);
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end
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end
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end
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travelnet.rotate_player = function( target_pos, player, tries )
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-- try later when the box is loaded
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local node2 = minetest.get_node_or_nil( target_pos );
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if( node2 == nil ) then
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if( tries < 30 ) then
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minetest.after( 0, travelnet.rotate_player, target_pos, player, tries+1 )
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end
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return
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end
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-- play sound at the target position as well
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if( travelnet.travelnet_sound_enabled ) then
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if ( node2.name == 'travelnet:elevator' ) then
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minetest.sound_play("travelnet_bell", {pos = target_pos, gain = 0.75, max_hear_distance = 10,});
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else
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minetest.sound_play("travelnet_travel", {pos = target_pos, gain = 0.75, max_hear_distance = 10,});
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end
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end
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-- do this only on servers where the function exists
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if( player.set_look_horizontal ) then
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-- rotate the player so that he/she can walk straight out of the box
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local yaw = 0;
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local param2 = node2.param2;
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if( param2==0 ) then
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yaw = 180;
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elseif( param2==1 ) then
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yaw = 90;
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elseif( param2==2 ) then
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yaw = 0;
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elseif( param2==3 ) then
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yaw = 270;
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end
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player:set_look_horizontal( math.rad( yaw ));
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player:set_look_vertical( math.rad( 0 ));
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end
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travelnet.open_close_door( target_pos, player, 2 );
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end
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travelnet.remove_box = function( pos, oldnode, oldmetadata, digger )
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if( not( oldmetadata ) or oldmetadata=="nil" or not(oldmetadata.fields)) then
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minetest.chat_send_player( digger:get_player_name(), S("Error")..": "..
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S("Could not find information about the station that is to be removed."));
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return;
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end
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local owner_name = oldmetadata.fields[ "owner" ];
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local station_name = oldmetadata.fields[ "station_name" ];
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local station_network = oldmetadata.fields[ "station_network" ];
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-- station is not known? then just remove it
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if( not( owner_name )
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or not( station_name )
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or not( station_network )
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or not( travelnet.targets[ owner_name ] )
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or not( travelnet.targets[ owner_name ][ station_network ] )) then
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minetest.chat_send_player( digger:get_player_name(), S("Error")..": "..
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S("Could not find the station that is to be removed."));
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return;
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end
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travelnet.targets[ owner_name ][ station_network ][ station_name ] = nil;
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-- inform the owner
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minetest.chat_send_player( owner_name, S("Station '@1'" .." "..
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"has been REMOVED from the network '@2'.", station_name, station_network));
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if( digger ~= nil and owner_name ~= digger:get_player_name() ) then
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minetest.chat_send_player( digger:get_player_name(), S("Station '@1'" .." "..
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"has been REMOVED from the network '@2'.", station_name, station_network));
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end
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-- save the updated network data in a savefile over server restart
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travelnet.save_data();
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end
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travelnet.can_dig = function( pos, player, description )
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-- forbid digging of the travelnet
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return false;
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end
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780
init.lua
780
init.lua
@ -34,16 +34,11 @@ travelnet = {};
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travelnet.targets = {};
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travelnet.path = minetest.get_modpath(minetest.get_current_modname())
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-- Minetest Translator
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local S = minetest.get_translator("travelnet")
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travelnet.S = S
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-- privs
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dofile(travelnet.path.."/privs.lua");
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-- read the configuration
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dofile(travelnet.path.."/config.lua"); -- the normal, default travelnet
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dofile(travelnet.path.."/config.lua");
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-- saving / reading
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dofile(travelnet.path.."/persistence.lua");
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@ -54,775 +49,14 @@ dofile(travelnet.path.."/functions.lua");
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-- formspec stuff
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dofile(travelnet.path.."/formspecs.lua");
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-- travelnet / elevator update
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dofile(travelnet.path.."/update_formspec.lua");
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-- add button
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dofile(travelnet.path.."/add_target.lua");
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travelnet.update_formspec = function( pos, puncher_name, fields )
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local meta = minetest.get_meta(pos);
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local this_node = minetest.get_node( pos );
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local is_elevator = false;
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if( this_node ~= nil and this_node.name == 'travelnet:elevator' ) then
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is_elevator = true;
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end
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if( not( meta )) then
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return;
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end
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local owner_name = meta:get_string( "owner" );
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local station_name = meta:get_string( "station_name" );
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local station_network = meta:get_string( "station_network" );
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if( not( owner_name )
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or not( station_name ) or station_network == ''
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or not( station_network )) then
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if( is_elevator == true ) then
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travelnet.add_target( nil, nil, pos, puncher_name, meta, owner_name );
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return;
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end
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travelnet.reset_formspec( meta );
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travelnet.show_message( pos, puncher_name, "Error", S("Update failed! Resetting this box on the travelnet."));
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return;
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end
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-- if the station got lost from the network for some reason (savefile corrupted?) then add it again
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if( not( travelnet.targets[ owner_name ] )
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or not( travelnet.targets[ owner_name ][ station_network ] )
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or not( travelnet.targets[ owner_name ][ station_network ][ station_name ] )) then
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-- first one by this player?
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if( not( travelnet.targets[ owner_name ] )) then
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travelnet.targets[ owner_name ] = {};
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end
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-- first station on this network?
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if( not( travelnet.targets[ owner_name ][ station_network ] )) then
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travelnet.targets[ owner_name ][ station_network ] = {};
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end
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local zeit = meta:get_int("timestamp");
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if( not( zeit) or type(zeit)~="number" or zeit<100000 ) then
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zeit = os.time();
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end
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-- add this station
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travelnet.targets[ owner_name ][ station_network ][ station_name ] = {pos=pos, timestamp=zeit };
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minetest.chat_send_player(owner_name, S("Station '@1'" .." "..
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"has been reattached to the network '@2'.", station_name, station_network));
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travelnet.save_data();
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end
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-- add name of station + network + owner + update-button
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local zusatzstr = "";
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local trheight = "10";
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if( this_node and this_node.name=="locked_travelnet:travelnet" and locks) then
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zusatzstr = "field[0.3,11;6,0.7;locks_sent_lock_command;"..S("Locked travelnet. Type /help for help:")..";]"..
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locks.get_authorize_button(10,"10.5")..
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locks.get_config_button(11,"10.5")
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trheight = "11.5";
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end
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local formspec = "size[12,"..trheight.."]"..
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"label[3.3,0.0;"..S("Travelnet-Box")..":]".."label[6.3,0.0;"..
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S("Punch box to update target list.").."]"..
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"label[0.3,0.4;"..S("Name of this station:").."]"..
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"label[6.3,0.4;"..minetest.formspec_escape(station_name or "?").."]"..
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"label[0.3,0.8;"..S("Assigned to Network:").."]" ..
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"label[6.3,0.8;"..minetest.formspec_escape(station_network or "?").."]"..
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"label[0.3,1.2;"..S("Owned by:").."]"..
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"label[6.3,1.2;"..minetest.formspec_escape(owner_name or "?").."]"..
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"label[3.3,1.6;"..S("Click on target to travel there:").."]"..
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zusatzstr;
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-- "button_exit[5.3,0.3;8,0.8;do_update;Punch box to update destination list. Click on target to travel there.]"..
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local x = 0;
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local y = 0;
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local i = 0;
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-- collect all station names in a table
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local stations = {};
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for k,v in pairs( travelnet.targets[ owner_name ][ station_network ] ) do
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table.insert( stations, k );
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end
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-- minetest.chat_send_player(puncher_name, "stations: "..minetest.serialize( stations ));
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local ground_level = 1;
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if( is_elevator ) then
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table.sort( stations, function(a,b) return travelnet.targets[ owner_name ][ station_network ][ a ].pos.y >
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travelnet.targets[ owner_name ][ station_network ][ b ].pos.y end);
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-- find ground level
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local vgl_timestamp = 999999999999;
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for index,k in ipairs( stations ) do
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if( not( travelnet.targets[ owner_name ][ station_network ][ k ].timestamp )) then
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travelnet.targets[ owner_name ][ station_network ][ k ].timestamp = os.time();
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end
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if( travelnet.targets[ owner_name ][ station_network ][ k ].timestamp < vgl_timestamp ) then
|
||||
vgl_timestamp = travelnet.targets[ owner_name ][ station_network ][ k ].timestamp;
|
||||
ground_level = index;
|
||||
end
|
||||
end
|
||||
for index,k in ipairs( stations ) do
|
||||
if( index == ground_level ) then
|
||||
travelnet.targets[ owner_name ][ station_network ][ k ].nr = S('G');
|
||||
else
|
||||
travelnet.targets[ owner_name ][ station_network ][ k ].nr = tostring( ground_level - index );
|
||||
end
|
||||
end
|
||||
|
||||
else
|
||||
-- sort the table according to the timestamp (=time the station was configured)
|
||||
table.sort( stations, function(a,b)
|
||||
return travelnet.targets[ owner_name ][ station_network ][ a ].timestamp <
|
||||
travelnet.targets[ owner_name ][ station_network ][ b ].timestamp
|
||||
end);
|
||||
end
|
||||
|
||||
-- does the player want to move this station one position up in the list?
|
||||
-- only the owner and players with the travelnet_attach priv can change the order of the list
|
||||
-- Note: With elevators, only the "G"(round) marking is actually moved
|
||||
if( fields
|
||||
and (fields.move_up or fields.move_down)
|
||||
and owner_name
|
||||
and owner_name ~= ""
|
||||
and ((owner_name == puncher_name)
|
||||
or (minetest.check_player_privs(puncher_name, {travelnet_attach=true})))
|
||||
) then
|
||||
|
||||
local current_pos = -1;
|
||||
for index,k in ipairs( stations ) do
|
||||
if( k==station_name ) then
|
||||
current_pos = index;
|
||||
end
|
||||
end
|
||||
|
||||
local swap_with_pos;
|
||||
if( fields.move_up ) then
|
||||
swap_with_pos = current_pos - 1;
|
||||
else
|
||||
swap_with_pos = current_pos + 1;
|
||||
end
|
||||
-- handle errors
|
||||
if( swap_with_pos < 1) then
|
||||
travelnet.show_message( pos, puncher_name, "Info", S("This station is already the first one on the list."));
|
||||
return;
|
||||
elseif( swap_with_pos > #stations ) then
|
||||
travelnet.show_message( pos, puncher_name, "Info", S("This station is already the last one on the list."));
|
||||
return;
|
||||
else
|
||||
-- swap the actual data by which the stations are sorted
|
||||
local old_timestamp = travelnet.targets[ owner_name ][ station_network ][ stations[swap_with_pos]].timestamp;
|
||||
travelnet.targets[ owner_name ][ station_network ][ stations[swap_with_pos]].timestamp =
|
||||
travelnet.targets[ owner_name ][ station_network ][ stations[current_pos ]].timestamp;
|
||||
travelnet.targets[ owner_name ][ station_network ][ stations[current_pos ]].timestamp =
|
||||
old_timestamp;
|
||||
|
||||
-- for elevators, only the "G"(round) marking is moved; no point in swapping stations
|
||||
if( not( is_elevator )) then
|
||||
-- actually swap the stations
|
||||
local old_val = stations[ swap_with_pos ];
|
||||
stations[ swap_with_pos ] = stations[ current_pos ];
|
||||
stations[ current_pos ] = old_val;
|
||||
end
|
||||
|
||||
-- store the changed order
|
||||
travelnet.save_data();
|
||||
end
|
||||
end
|
||||
|
||||
-- if there are only 8 stations (plus this one), center them in the formspec
|
||||
if( #stations < 10 ) then
|
||||
x = 4;
|
||||
end
|
||||
|
||||
for index,k in ipairs( stations ) do
|
||||
|
||||
-- check if there is an elevator door in front that needs to be opened
|
||||
local open_door_cmd = false;
|
||||
if( k==station_name ) then
|
||||
open_door_cmd = true;
|
||||
end
|
||||
|
||||
if( k ~= station_name or open_door_cmd) then
|
||||
i = i+1;
|
||||
|
||||
-- new column
|
||||
if( y==8 ) then
|
||||
x = x+4;
|
||||
y = 0;
|
||||
end
|
||||
|
||||
if( open_door_cmd ) then
|
||||
formspec = formspec .."button_exit["..(x)..","..(y+2.5)..";1,0.5;open_door;<>]"..
|
||||
"label["..(x+0.9)..","..(y+2.35)..";"..tostring( k ).."]";
|
||||
elseif( is_elevator ) then
|
||||
formspec = formspec .."button_exit["..(x)..","..(y+2.5)..";1,0.5;target;"..
|
||||
tostring( travelnet.targets[ owner_name ][ station_network ][ k ].nr ).."]"..
|
||||
"label["..(x+0.9)..","..(y+2.35)..";"..tostring( k ).."]";
|
||||
else
|
||||
formspec = formspec .."button_exit["..(x)..","..(y+2.5)..";4,0.5;target;"..k.."]";
|
||||
end
|
||||
|
||||
y = y+1;
|
||||
--x = x+4;
|
||||
end
|
||||
end
|
||||
formspec = formspec..
|
||||
"label[8.0,1.6;"..S("Position in list:").."]"..
|
||||
"button_exit[11.3,0.0;1.0,0.5;station_exit;"..S("Exit").."]"..
|
||||
"button_exit[10.0,0.5;2.2,0.7;station_dig;"..S("Remove station").."]"..
|
||||
"button[9.6,1.6;1.4,0.5;move_up;"..S("move up").."]"..
|
||||
"button[10.9,1.6;1.4,0.5;move_down;"..S("move down").."]";
|
||||
|
||||
meta:set_string( "formspec", formspec );
|
||||
|
||||
meta:set_string( "infotext", S("Station '@1'".." "..
|
||||
"on travelnet '@2' (owned by @3)" .." "..
|
||||
"ready for usage. Right-click to travel, punch to update.",
|
||||
tostring(station_name), tostring(station_network), tostring(owner_name)));
|
||||
|
||||
-- show the player the updated formspec
|
||||
travelnet.show_current_formspec( pos, meta, puncher_name );
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- add a new target; meta is optional
|
||||
travelnet.add_target = function( station_name, network_name, pos, player_name, meta, owner_name )
|
||||
|
||||
-- if it is an elevator, determine the network name through x and z coordinates
|
||||
local this_node = minetest.get_node( pos );
|
||||
local is_elevator = false;
|
||||
|
||||
if( this_node.name == 'travelnet:elevator' ) then
|
||||
-- owner_name = '*'; -- the owner name is not relevant here
|
||||
is_elevator = true;
|
||||
network_name = tostring( pos.x )..','..tostring( pos.z );
|
||||
if( not( station_name ) or station_name == '' ) then
|
||||
station_name = S("at @1 m", tostring( pos.y ));
|
||||
end
|
||||
end
|
||||
|
||||
if( station_name == "" or not(station_name )) then
|
||||
travelnet.show_message( pos, player_name, S("Error"), S("Please provide a name for this station." ));
|
||||
return;
|
||||
end
|
||||
|
||||
if( network_name == "" or not( network_name )) then
|
||||
travelnet.show_message( pos, player_name, S("Error"),
|
||||
S("Please provide the name of the network this station ought to be connected to."));
|
||||
return;
|
||||
end
|
||||
|
||||
if( owner_name == nil or owner_name == '' or owner_name == player_name) then
|
||||
owner_name = player_name;
|
||||
|
||||
elseif( is_elevator ) then -- elevator networks
|
||||
owner_name = player_name;
|
||||
|
||||
elseif( not( minetest.check_player_privs(player_name, {interact=true}))) then
|
||||
|
||||
travelnet.show_message( pos, player_name, S("Error"),
|
||||
S("There is no player with interact privilege named '@1'. Aborting.", tostring( player_name)));
|
||||
return;
|
||||
|
||||
elseif( not( minetest.check_player_privs(player_name, {travelnet_attach=true}))
|
||||
and not( travelnet.allow_attach( player_name, owner_name, network_name ))) then
|
||||
|
||||
travelnet.show_message( pos, player_name, S("Error"),
|
||||
S("You do not have the travelnet_attach priv which is required to attach your box to "..
|
||||
"the network of someone else. Aborting."));
|
||||
return;
|
||||
end
|
||||
|
||||
-- first one by this player?
|
||||
if( not( travelnet.targets[ owner_name ] )) then
|
||||
travelnet.targets[ owner_name ] = {};
|
||||
end
|
||||
|
||||
-- first station on this network?
|
||||
if( not( travelnet.targets[ owner_name ][ network_name ] )) then
|
||||
travelnet.targets[ owner_name ][ network_name ] = {};
|
||||
end
|
||||
|
||||
-- lua doesn't allow efficient counting here
|
||||
local anz = 0;
|
||||
for k,v in pairs( travelnet.targets[ owner_name ][ network_name ] ) do
|
||||
|
||||
if( k == station_name ) then
|
||||
travelnet.show_message( pos, player_name, S("Error"),
|
||||
S("A station named '@1' already exists on this network. Please choose a diffrent name!", station_name));
|
||||
return;
|
||||
end
|
||||
|
||||
anz = anz + 1;
|
||||
end
|
||||
|
||||
-- we don't want too many stations in the same network because that would get confusing when displaying the targets
|
||||
if( anz+1 > travelnet.MAX_STATIONS_PER_NETWORK ) then
|
||||
travelnet.show_message( pos, player_name, S("Error"),
|
||||
S("Network '@1', already contains the maximum number (@2) of allowed stations per network. "..
|
||||
"Please choose a different/new network name.", network_name, travelnet.MAX_STATIONS_PER_NETWORK));
|
||||
return;
|
||||
end
|
||||
|
||||
-- add this station
|
||||
travelnet.targets[ owner_name ][ network_name ][ station_name ] = {pos=pos, timestamp=os.time() };
|
||||
|
||||
-- do we have a new node to set up? (and are not just reading from a safefile?)
|
||||
if( meta ) then
|
||||
|
||||
minetest.chat_send_player(player_name, S("Station '@1'" .." "..
|
||||
"has been added to the network '@2'" ..
|
||||
", which now consists of @3 station(s).", station_name, network_name, anz+1));
|
||||
|
||||
meta:set_string( "station_name", station_name );
|
||||
meta:set_string( "station_network", network_name );
|
||||
meta:set_string( "owner", owner_name );
|
||||
meta:set_int( "timestamp", travelnet.targets[ owner_name ][ network_name ][ station_name ].timestamp);
|
||||
|
||||
meta:set_string("formspec",
|
||||
"size[12,10]"..
|
||||
"field[0.3,0.6;6,0.7;station_name;"..S("Station:")..";"..
|
||||
minetest.formspec_escape(meta:get_string("station_name")).."]"..
|
||||
"field[0.3,3.6;6,0.7;station_network;"..S("Network:")..";"..
|
||||
minetest.formspec_escape(meta:get_string("station_network")).."]" );
|
||||
|
||||
-- display a list of all stations that can be reached from here
|
||||
travelnet.update_formspec( pos, player_name, nil );
|
||||
|
||||
-- save the updated network data in a savefile over server restart
|
||||
travelnet.save_data();
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- allow doors to open
|
||||
travelnet.open_close_door = function( pos, player, mode )
|
||||
|
||||
local this_node = minetest.get_node_or_nil( pos );
|
||||
-- give up if the area is *still* not loaded
|
||||
if( this_node == nil ) then
|
||||
return
|
||||
end
|
||||
local pos2 = {x=pos.x,y=pos.y,z=pos.z};
|
||||
|
||||
if( this_node.param2 == 0 ) then pos2 = {x=pos.x,y=pos.y,z=(pos.z-1)};
|
||||
elseif( this_node.param2 == 1 ) then pos2 = {x=(pos.x-1),y=pos.y,z=pos.z};
|
||||
elseif( this_node.param2 == 2 ) then pos2 = {x=pos.x,y=pos.y,z=(pos.z+1)};
|
||||
elseif( this_node.param2 == 3 ) then pos2 = {x=(pos.x+1),y=pos.y,z=pos.z};
|
||||
end
|
||||
|
||||
local door_node = minetest.get_node( pos2 );
|
||||
if door_node ~= nil and
|
||||
door_node.name ~= 'ignore' and
|
||||
door_node.name ~= 'air' and
|
||||
minetest.registered_nodes[ door_node.name ] ~= nil and
|
||||
minetest.registered_nodes[ door_node.name ].on_rightclick ~= nil then
|
||||
|
||||
-- at least for homedecor, same facedir would mean "door closed"
|
||||
|
||||
-- do not close the elevator door if it is already closed
|
||||
if( mode==1 and ( string.sub( door_node.name, -7 ) == '_closed'
|
||||
-- handle doors that change their facedir
|
||||
or ( door_node.param2 == ((this_node.param2 + 2)%4)
|
||||
and door_node.name ~= 'travelnet:elevator_door_glass_open'
|
||||
and door_node.name ~= 'travelnet:elevator_door_tin_open'
|
||||
and door_node.name ~= 'travelnet:elevator_door_steel_open'))) then
|
||||
return;
|
||||
end
|
||||
-- do not open the doors if they are already open (works only on elevator-doors; not on doors in general)
|
||||
if( mode==2 and ( string.sub( door_node.name, -5 ) == '_open'
|
||||
-- handle doors that change their facedir
|
||||
or ( door_node.param2 ~= ((this_node.param2 + 2)%4)
|
||||
and door_node.name ~= 'travelnet:elevator_door_glass_closed'
|
||||
and door_node.name ~= 'travelnet:elevator_door_tin_closed'
|
||||
and door_node.name ~= 'travelnet:elevator_door_steel_closed'))) then
|
||||
return;
|
||||
end
|
||||
|
||||
if( mode==2 ) then
|
||||
minetest.after( 1, minetest.registered_nodes[ door_node.name ].on_rightclick, pos2, door_node, player );
|
||||
else
|
||||
minetest.registered_nodes[ door_node.name ].on_rightclick(pos2, door_node, player);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
travelnet.on_receive_fields = function(pos, formname, fields, player)
|
||||
if( not( pos )) then
|
||||
return;
|
||||
end
|
||||
local meta = minetest.get_meta(pos);
|
||||
|
||||
local name = player:get_player_name();
|
||||
|
||||
-- the player wants to quit/exit the formspec; do not save/update anything
|
||||
if( fields and fields.station_exit and fields.station_exit ~= "" ) then
|
||||
return;
|
||||
end
|
||||
|
||||
-- show special locks buttons if needed
|
||||
if( locks and (fields.locks_config or fields.locks_authorize)) then
|
||||
return locks:lock_handle_input( pos, formname, fields, player )
|
||||
end
|
||||
|
||||
-- show help text
|
||||
if( fields and fields.station_help_setup and fields.station_help_setup ~= "") then
|
||||
-- simulate right-click
|
||||
local node = minetest.get_node( pos );
|
||||
if( node and node.name and minetest.registered_nodes[ node.name ] ) then
|
||||
travelnet.show_message( pos, name, S("--> Help <--"),
|
||||
-- TODO: actually add help page
|
||||
S("No help available yet."));
|
||||
end
|
||||
return;
|
||||
end
|
||||
|
||||
-- the player wants to remove the station
|
||||
if( fields.station_dig ) then
|
||||
local owner = meta:get_string( "owner" );
|
||||
local network_name = meta:get_string("station_network")
|
||||
local node = minetest.get_node(pos)
|
||||
local description
|
||||
if( node and node.name and node.name == "travelnet:travelnet") then
|
||||
description = "travelnet box"
|
||||
elseif( node and node.name and node.name == "travelnet:elevator") then
|
||||
description = "elevator"
|
||||
elseif( node and node.name and node.name == "locked_travelnet:travelnet") then
|
||||
description = "locked travelnet"
|
||||
else
|
||||
minetest.chat_send_player(name, "Error: Unkown node.");
|
||||
return
|
||||
end
|
||||
-- players with travelnet_remove priv can dig the station
|
||||
if( not(minetest.check_player_privs(name, {travelnet_remove=true}))
|
||||
-- the function travelnet.allow_dig(..) may allow additional digging
|
||||
and not(travelnet.allow_dig( name, owner, network_name, pos ))
|
||||
-- the owner can remove the station
|
||||
and owner ~= name
|
||||
-- stations without owner can be removed by anybody
|
||||
and owner ~= "") then
|
||||
minetest.chat_send_player(name,
|
||||
S("This %s belongs to %s. You can't remove it."):format(
|
||||
description,
|
||||
tostring( meta:get_string('owner'))
|
||||
)
|
||||
);
|
||||
return
|
||||
end
|
||||
|
||||
-- abort if protected by another mod
|
||||
if( minetest.is_protected(pos, name)
|
||||
and not(minetest.check_player_privs(name, {protection_bypass=true})) ) then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
return
|
||||
end
|
||||
|
||||
local pinv = player:get_inventory()
|
||||
if(not(pinv:room_for_item("main", node.name))) then
|
||||
minetest.chat_send_player(name, S("You do not have enough room in your inventory."));
|
||||
return
|
||||
end
|
||||
|
||||
-- give the player the box
|
||||
pinv:add_item("main", node.name)
|
||||
-- remove the box from the data structure
|
||||
travelnet.remove_box( pos, nil, meta:to_table(), player );
|
||||
-- remove the node as such
|
||||
minetest.remove_node(pos)
|
||||
return;
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
-- if the box has not been configured yet
|
||||
if( meta:get_string("station_network")=="" ) then
|
||||
|
||||
travelnet.add_target( fields.station_name, fields.station_network, pos, name, meta, fields.owner );
|
||||
return;
|
||||
end
|
||||
|
||||
if( fields.open_door ) then
|
||||
travelnet.open_close_door( pos, player, 0 );
|
||||
return;
|
||||
end
|
||||
|
||||
-- the owner or players with the travelnet_attach priv can move stations up or down in the list
|
||||
if( fields.move_up or fields.move_down) then
|
||||
travelnet.update_formspec( pos, name, fields );
|
||||
return;
|
||||
end
|
||||
|
||||
if( not( fields.target )) then
|
||||
minetest.chat_send_player(name, S("Please click on the target you want to travel to."));
|
||||
return;
|
||||
end
|
||||
|
||||
|
||||
-- if there is something wrong with the data
|
||||
local owner_name = meta:get_string( "owner" );
|
||||
local station_name = meta:get_string( "station_name" );
|
||||
local station_network = meta:get_string( "station_network" );
|
||||
|
||||
if( not( owner_name )
|
||||
or not( station_name )
|
||||
or not( station_network )
|
||||
or not( travelnet.targets[ owner_name ] )
|
||||
or not( travelnet.targets[ owner_name ][ station_network ] )) then
|
||||
|
||||
|
||||
if( owner_name
|
||||
and station_name
|
||||
and station_network ) then
|
||||
travelnet.add_target( station_name, station_network, pos, owner_name, meta, owner_name );
|
||||
else
|
||||
minetest.chat_send_player(name, S("Error")..": "..
|
||||
S("There is something wrong with the configuration of this station.")..
|
||||
" DEBUG DATA: owner: "..( owner_name or "?")..
|
||||
" station_name: "..(station_name or "?")..
|
||||
" station_network: "..(station_network or "?")..".");
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if( not( owner_name )
|
||||
or not( station_network )
|
||||
or not( travelnet.targets )
|
||||
or not( travelnet.targets[ owner_name ] )
|
||||
or not( travelnet.targets[ owner_name ][ station_network ] )) then
|
||||
minetest.chat_send_player(name, S("Error")..": "..
|
||||
S("This travelnet is lacking data and/or improperly configured."));
|
||||
print( "ERROR: The travelnet at "..minetest.pos_to_string( pos ).." has a problem: "..
|
||||
" DATA: owner: "..( owner_name or "?")..
|
||||
" station_name: "..(station_name or "?")..
|
||||
" station_network: "..(station_network or "?")..".");
|
||||
return;
|
||||
end
|
||||
|
||||
local this_node = minetest.get_node( pos );
|
||||
if( this_node ~= nil and this_node.name == 'travelnet:elevator' ) then
|
||||
for k,v in pairs( travelnet.targets[ owner_name ][ station_network ] ) do
|
||||
if( travelnet.targets[ owner_name ][ station_network ][ k ].nr
|
||||
== fields.target) then
|
||||
fields.target = k;
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- if the target station is gone
|
||||
if( not( travelnet.targets[ owner_name ][ station_network ][ fields.target ] )) then
|
||||
|
||||
minetest.chat_send_player(name, S("Station '@1' does not exist (anymore?)" ..
|
||||
" " .. "on this network.", fields.target or "?"));
|
||||
travelnet.update_formspec( pos, name, nil );
|
||||
return;
|
||||
end
|
||||
|
||||
|
||||
if( not( travelnet.allow_travel( name, owner_name, station_network, station_name, fields.target ))) then
|
||||
return;
|
||||
end
|
||||
minetest.chat_send_player(name, S("Initiating transfer to station '@1'.", fields.target or "?"));
|
||||
|
||||
|
||||
|
||||
if( travelnet.travelnet_sound_enabled ) then
|
||||
if ( this_node.name == 'travelnet:elevator' ) then
|
||||
minetest.sound_play("travelnet_bell", {pos = pos, gain = 0.75, max_hear_distance = 10,});
|
||||
else
|
||||
minetest.sound_play("travelnet_travel", {pos = pos, gain = 0.75, max_hear_distance = 10,});
|
||||
end
|
||||
end
|
||||
if( travelnet.travelnet_effect_enabled ) then
|
||||
minetest.add_entity( {x=pos.x,y=pos.y+0.5,z=pos.z}, "travelnet:effect"); -- it self-destructs after 20 turns
|
||||
end
|
||||
|
||||
-- close the doors at the sending station
|
||||
travelnet.open_close_door( pos, player, 1 );
|
||||
|
||||
-- transport the player to the target location
|
||||
|
||||
-- may be 0.0 for some versions of MT 5 player model
|
||||
local player_model_bottom = tonumber(minetest.settings:get("player_model_bottom")) or -.5;
|
||||
local player_model_vec = vector.new(0, player_model_bottom, 0);
|
||||
local target_pos = travelnet.targets[ owner_name ][ station_network ][ fields.target ].pos;
|
||||
|
||||
local top_pos = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
local top_node = minetest.get_node(top_pos)
|
||||
if top_node.name ~= "travelnet:hidden_top" then
|
||||
local def = minetest.registered_nodes[top_node.name]
|
||||
if def and def.buildable_to then
|
||||
minetest.set_node(top_pos, {name="travelnet:hidden_top"})
|
||||
end
|
||||
end
|
||||
|
||||
player:move_to( vector.add(target_pos, player_model_vec), false);
|
||||
|
||||
if( travelnet.enable_travelnet_effect ) then
|
||||
-- it self-destructs after 20 turns
|
||||
minetest.add_entity( {x=target_pos.x,y=target_pos.y+0.5,z=target_pos.z}, "travelnet:effect");
|
||||
end
|
||||
|
||||
|
||||
-- check if the box has at the other end has been removed.
|
||||
local node2 = minetest.get_node_or_nil( target_pos );
|
||||
if node2 ~= nil and
|
||||
node2.name ~= 'ignore' and
|
||||
node2.name ~= 'travelnet:travelnet' and
|
||||
node2.name ~= 'travelnet:elevator' and
|
||||
node2.name ~= "locked_travelnet:travelnet" and
|
||||
node2.name ~= "travelnet:travelnet_private" then
|
||||
|
||||
-- provide information necessary to identify the removed box
|
||||
local oldmetadata = { fields = { owner = owner_name,
|
||||
station_name = fields.target,
|
||||
station_network = station_network }};
|
||||
|
||||
travelnet.remove_box( target_pos, nil, oldmetadata, player );
|
||||
-- send the player back as there's no receiving travelnet
|
||||
player:move_to( pos, false );
|
||||
|
||||
else
|
||||
travelnet.rotate_player( target_pos, player, 0 )
|
||||
end
|
||||
end
|
||||
|
||||
travelnet.rotate_player = function( target_pos, player, tries )
|
||||
-- try later when the box is loaded
|
||||
local node2 = minetest.get_node_or_nil( target_pos );
|
||||
if( node2 == nil ) then
|
||||
if( tries < 30 ) then
|
||||
minetest.after( 0, travelnet.rotate_player, target_pos, player, tries+1 )
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- play sound at the target position as well
|
||||
if( travelnet.travelnet_sound_enabled ) then
|
||||
if ( node2.name == 'travelnet:elevator' ) then
|
||||
minetest.sound_play("travelnet_bell", {pos = target_pos, gain = 0.75, max_hear_distance = 10,});
|
||||
else
|
||||
minetest.sound_play("travelnet_travel", {pos = target_pos, gain = 0.75, max_hear_distance = 10,});
|
||||
end
|
||||
end
|
||||
|
||||
-- do this only on servers where the function exists
|
||||
if( player.set_look_horizontal ) then
|
||||
-- rotate the player so that he/she can walk straight out of the box
|
||||
local yaw = 0;
|
||||
local param2 = node2.param2;
|
||||
if( param2==0 ) then
|
||||
yaw = 180;
|
||||
elseif( param2==1 ) then
|
||||
yaw = 90;
|
||||
elseif( param2==2 ) then
|
||||
yaw = 0;
|
||||
elseif( param2==3 ) then
|
||||
yaw = 270;
|
||||
end
|
||||
|
||||
player:set_look_horizontal( math.rad( yaw ));
|
||||
player:set_look_vertical( math.rad( 0 ));
|
||||
end
|
||||
|
||||
travelnet.open_close_door( target_pos, player, 2 );
|
||||
end
|
||||
|
||||
|
||||
travelnet.remove_box = function( pos, oldnode, oldmetadata, digger )
|
||||
|
||||
if( not( oldmetadata ) or oldmetadata=="nil" or not(oldmetadata.fields)) then
|
||||
minetest.chat_send_player( digger:get_player_name(), S("Error")..": "..
|
||||
S("Could not find information about the station that is to be removed."));
|
||||
return;
|
||||
end
|
||||
|
||||
local owner_name = oldmetadata.fields[ "owner" ];
|
||||
local station_name = oldmetadata.fields[ "station_name" ];
|
||||
local station_network = oldmetadata.fields[ "station_network" ];
|
||||
|
||||
-- station is not known? then just remove it
|
||||
if( not( owner_name )
|
||||
or not( station_name )
|
||||
or not( station_network )
|
||||
or not( travelnet.targets[ owner_name ] )
|
||||
or not( travelnet.targets[ owner_name ][ station_network ] )) then
|
||||
|
||||
minetest.chat_send_player( digger:get_player_name(), S("Error")..": "..
|
||||
S("Could not find the station that is to be removed."));
|
||||
return;
|
||||
end
|
||||
|
||||
travelnet.targets[ owner_name ][ station_network ][ station_name ] = nil;
|
||||
|
||||
-- inform the owner
|
||||
minetest.chat_send_player( owner_name, S("Station '@1'" .." "..
|
||||
"has been REMOVED from the network '@2'.", station_name, station_network));
|
||||
if( digger ~= nil and owner_name ~= digger:get_player_name() ) then
|
||||
minetest.chat_send_player( digger:get_player_name(), S("Station '@1'" .." "..
|
||||
"has been REMOVED from the network '@2'.", station_name, station_network));
|
||||
end
|
||||
|
||||
-- save the updated network data in a savefile over server restart
|
||||
travelnet.save_data();
|
||||
end
|
||||
|
||||
|
||||
|
||||
travelnet.can_dig = function( pos, player, description )
|
||||
-- forbid digging of the travelnet
|
||||
return false;
|
||||
end
|
||||
|
||||
-- obsolete function
|
||||
travelnet.can_dig_old = function( pos, player, description )
|
||||
if( not( player )) then
|
||||
return false;
|
||||
end
|
||||
local name = player:get_player_name();
|
||||
local meta = minetest.get_meta( pos );
|
||||
local owner = meta:get_string('owner');
|
||||
local network_name = meta:get_string( "station_network" );
|
||||
|
||||
-- in creative mode, accidental digging could happen too easily when trying to update the net
|
||||
if(creative and creative.is_enabled_for(player:get_player_name())) then
|
||||
-- only a diamond pick can dig the travelnet
|
||||
if( not(player:get_wielded_item())
|
||||
or player:get_wielded_item():get_name()~="default:pick_diamond") then
|
||||
return false;
|
||||
end
|
||||
end
|
||||
|
||||
-- players with that priv can dig regardless of owner
|
||||
if( minetest.check_player_privs(name, {travelnet_remove=true})
|
||||
or travelnet.allow_dig( name, owner, network_name, pos )) then
|
||||
return true;
|
||||
end
|
||||
|
||||
if( not( meta ) or not( owner) or owner=='') then
|
||||
minetest.chat_send_player(name, S("This @1 has not been configured yet. Please set it up first to claim it." ..
|
||||
" " .. "Afterwards you can remove it because you are then the owner.", description));
|
||||
return false;
|
||||
|
||||
elseif( owner ~= name ) then
|
||||
minetest.chat_send_player(name, S("This @1 belongs to @2. You can't remove it.",
|
||||
description, tostring(meta:get_string('owner'))));
|
||||
return false;
|
||||
end
|
||||
return true;
|
||||
end
|
||||
-- receive fields handler
|
||||
dofile(travelnet.path.."/on_receive_fields.lua");
|
||||
|
||||
-- invisible node to place inside top of travelnet box and elevator
|
||||
minetest.register_node("travelnet:hidden_top", {
|
||||
|
243
on_receive_fields.lua
Normal file
243
on_receive_fields.lua
Normal file
@ -0,0 +1,243 @@
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
|
||||
travelnet.on_receive_fields = function(pos, formname, fields, player)
|
||||
if( not( pos )) then
|
||||
return;
|
||||
end
|
||||
local meta = minetest.get_meta(pos);
|
||||
|
||||
local name = player:get_player_name();
|
||||
|
||||
-- the player wants to quit/exit the formspec; do not save/update anything
|
||||
if( fields and fields.station_exit and fields.station_exit ~= "" ) then
|
||||
return;
|
||||
end
|
||||
|
||||
-- show special locks buttons if needed
|
||||
if( locks and (fields.locks_config or fields.locks_authorize)) then
|
||||
return locks:lock_handle_input( pos, formname, fields, player )
|
||||
end
|
||||
|
||||
-- show help text
|
||||
if( fields and fields.station_help_setup and fields.station_help_setup ~= "") then
|
||||
-- simulate right-click
|
||||
local node = minetest.get_node( pos );
|
||||
if( node and node.name and minetest.registered_nodes[ node.name ] ) then
|
||||
travelnet.show_message( pos, name, S("--> Help <--"),
|
||||
-- TODO: actually add help page
|
||||
S("No help available yet."));
|
||||
end
|
||||
return;
|
||||
end
|
||||
|
||||
-- the player wants to remove the station
|
||||
if( fields.station_dig ) then
|
||||
local owner = meta:get_string( "owner" );
|
||||
local network_name = meta:get_string("station_network")
|
||||
local node = minetest.get_node(pos)
|
||||
local description
|
||||
if( node and node.name and node.name == "travelnet:travelnet") then
|
||||
description = "travelnet box"
|
||||
elseif( node and node.name and node.name == "travelnet:elevator") then
|
||||
description = "elevator"
|
||||
elseif( node and node.name and node.name == "locked_travelnet:travelnet") then
|
||||
description = "locked travelnet"
|
||||
else
|
||||
minetest.chat_send_player(name, "Error: Unkown node.");
|
||||
return
|
||||
end
|
||||
-- players with travelnet_remove priv can dig the station
|
||||
if( not(minetest.check_player_privs(name, {travelnet_remove=true}))
|
||||
-- the function travelnet.allow_dig(..) may allow additional digging
|
||||
and not(travelnet.allow_dig( name, owner, network_name, pos ))
|
||||
-- the owner can remove the station
|
||||
and owner ~= name
|
||||
-- stations without owner can be removed by anybody
|
||||
and owner ~= "") then
|
||||
minetest.chat_send_player(name,
|
||||
S("This %s belongs to %s. You can't remove it."):format(
|
||||
description,
|
||||
tostring( meta:get_string('owner'))
|
||||
)
|
||||
);
|
||||
return
|
||||
end
|
||||
|
||||
-- abort if protected by another mod
|
||||
if( minetest.is_protected(pos, name)
|
||||
and not(minetest.check_player_privs(name, {protection_bypass=true})) ) then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
return
|
||||
end
|
||||
|
||||
local pinv = player:get_inventory()
|
||||
if(not(pinv:room_for_item("main", node.name))) then
|
||||
minetest.chat_send_player(name, S("You do not have enough room in your inventory."));
|
||||
return
|
||||
end
|
||||
|
||||
-- give the player the box
|
||||
pinv:add_item("main", node.name)
|
||||
-- remove the box from the data structure
|
||||
travelnet.remove_box( pos, nil, meta:to_table(), player );
|
||||
-- remove the node as such
|
||||
minetest.remove_node(pos)
|
||||
return;
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
-- if the box has not been configured yet
|
||||
if( meta:get_string("station_network")=="" ) then
|
||||
|
||||
travelnet.add_target( fields.station_name, fields.station_network, pos, name, meta, fields.owner );
|
||||
return;
|
||||
end
|
||||
|
||||
if( fields.open_door ) then
|
||||
travelnet.open_close_door( pos, player, 0 );
|
||||
return;
|
||||
end
|
||||
|
||||
-- the owner or players with the travelnet_attach priv can move stations up or down in the list
|
||||
if( fields.move_up or fields.move_down) then
|
||||
travelnet.update_formspec( pos, name, fields );
|
||||
return;
|
||||
end
|
||||
|
||||
if( not( fields.target )) then
|
||||
minetest.chat_send_player(name, S("Please click on the target you want to travel to."));
|
||||
return;
|
||||
end
|
||||
|
||||
|
||||
-- if there is something wrong with the data
|
||||
local owner_name = meta:get_string( "owner" );
|
||||
local station_name = meta:get_string( "station_name" );
|
||||
local station_network = meta:get_string( "station_network" );
|
||||
|
||||
if( not( owner_name )
|
||||
or not( station_name )
|
||||
or not( station_network )
|
||||
or not( travelnet.targets[ owner_name ] )
|
||||
or not( travelnet.targets[ owner_name ][ station_network ] )) then
|
||||
|
||||
|
||||
if( owner_name
|
||||
and station_name
|
||||
and station_network ) then
|
||||
travelnet.add_target( station_name, station_network, pos, owner_name, meta, owner_name );
|
||||
else
|
||||
minetest.chat_send_player(name, S("Error")..": "..
|
||||
S("There is something wrong with the configuration of this station.")..
|
||||
" DEBUG DATA: owner: "..( owner_name or "?")..
|
||||
" station_name: "..(station_name or "?")..
|
||||
" station_network: "..(station_network or "?")..".");
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if( not( owner_name )
|
||||
or not( station_network )
|
||||
or not( travelnet.targets )
|
||||
or not( travelnet.targets[ owner_name ] )
|
||||
or not( travelnet.targets[ owner_name ][ station_network ] )) then
|
||||
minetest.chat_send_player(name, S("Error")..": "..
|
||||
S("This travelnet is lacking data and/or improperly configured."));
|
||||
print( "ERROR: The travelnet at "..minetest.pos_to_string( pos ).." has a problem: "..
|
||||
" DATA: owner: "..( owner_name or "?")..
|
||||
" station_name: "..(station_name or "?")..
|
||||
" station_network: "..(station_network or "?")..".");
|
||||
return;
|
||||
end
|
||||
|
||||
local this_node = minetest.get_node( pos );
|
||||
if( this_node ~= nil and this_node.name == 'travelnet:elevator' ) then
|
||||
for k,v in pairs( travelnet.targets[ owner_name ][ station_network ] ) do
|
||||
if( travelnet.targets[ owner_name ][ station_network ][ k ].nr
|
||||
== fields.target) then
|
||||
fields.target = k;
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- if the target station is gone
|
||||
if( not( travelnet.targets[ owner_name ][ station_network ][ fields.target ] )) then
|
||||
|
||||
minetest.chat_send_player(name, S("Station '@1' does not exist (anymore?)" ..
|
||||
" " .. "on this network.", fields.target or "?"));
|
||||
travelnet.update_formspec( pos, name, nil );
|
||||
return;
|
||||
end
|
||||
|
||||
|
||||
if( not( travelnet.allow_travel( name, owner_name, station_network, station_name, fields.target ))) then
|
||||
return;
|
||||
end
|
||||
minetest.chat_send_player(name, S("Initiating transfer to station '@1'.", fields.target or "?"));
|
||||
|
||||
|
||||
|
||||
if( travelnet.travelnet_sound_enabled ) then
|
||||
if ( this_node.name == 'travelnet:elevator' ) then
|
||||
minetest.sound_play("travelnet_bell", {pos = pos, gain = 0.75, max_hear_distance = 10,});
|
||||
else
|
||||
minetest.sound_play("travelnet_travel", {pos = pos, gain = 0.75, max_hear_distance = 10,});
|
||||
end
|
||||
end
|
||||
if( travelnet.travelnet_effect_enabled ) then
|
||||
minetest.add_entity( {x=pos.x,y=pos.y+0.5,z=pos.z}, "travelnet:effect"); -- it self-destructs after 20 turns
|
||||
end
|
||||
|
||||
-- close the doors at the sending station
|
||||
travelnet.open_close_door( pos, player, 1 );
|
||||
|
||||
-- transport the player to the target location
|
||||
|
||||
-- may be 0.0 for some versions of MT 5 player model
|
||||
local player_model_bottom = tonumber(minetest.settings:get("player_model_bottom")) or -.5;
|
||||
local player_model_vec = vector.new(0, player_model_bottom, 0);
|
||||
local target_pos = travelnet.targets[ owner_name ][ station_network ][ fields.target ].pos;
|
||||
|
||||
local top_pos = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
local top_node = minetest.get_node(top_pos)
|
||||
if top_node.name ~= "travelnet:hidden_top" then
|
||||
local def = minetest.registered_nodes[top_node.name]
|
||||
if def and def.buildable_to then
|
||||
minetest.set_node(top_pos, {name="travelnet:hidden_top"})
|
||||
end
|
||||
end
|
||||
|
||||
player:move_to( vector.add(target_pos, player_model_vec), false);
|
||||
|
||||
if( travelnet.enable_travelnet_effect ) then
|
||||
-- it self-destructs after 20 turns
|
||||
minetest.add_entity( {x=target_pos.x,y=target_pos.y+0.5,z=target_pos.z}, "travelnet:effect");
|
||||
end
|
||||
|
||||
|
||||
-- check if the box has at the other end has been removed.
|
||||
local node2 = minetest.get_node_or_nil( target_pos );
|
||||
if node2 ~= nil and
|
||||
node2.name ~= 'ignore' and
|
||||
node2.name ~= 'travelnet:travelnet' and
|
||||
node2.name ~= 'travelnet:elevator' and
|
||||
node2.name ~= "locked_travelnet:travelnet" and
|
||||
node2.name ~= "travelnet:travelnet_private" then
|
||||
|
||||
-- provide information necessary to identify the removed box
|
||||
local oldmetadata = { fields = { owner = owner_name,
|
||||
station_name = fields.target,
|
||||
station_network = station_network }};
|
||||
|
||||
travelnet.remove_box( target_pos, nil, oldmetadata, player );
|
||||
-- send the player back as there's no receiving travelnet
|
||||
player:move_to( pos, false );
|
||||
|
||||
else
|
||||
travelnet.rotate_player( target_pos, player, 0 )
|
||||
end
|
||||
end
|
@ -4,7 +4,8 @@
|
||||
-- travelnet_remove priv (useful for admins to clean up)
|
||||
-- (this can be overrided in config.lua)
|
||||
-- Author: Sokomine
|
||||
local S = travelnet.S;
|
||||
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
minetest.register_node("travelnet:travelnet", {
|
||||
|
||||
@ -98,7 +99,6 @@ minetest.register_node("travelnet:travelnet", {
|
||||
end
|
||||
})
|
||||
|
||||
--[
|
||||
minetest.register_craft({
|
||||
output = "travelnet:travelnet",
|
||||
recipe = travelnet.travelnet_recipe,
|
||||
|
237
update_formspec.lua
Normal file
237
update_formspec.lua
Normal file
@ -0,0 +1,237 @@
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
-- called "on_punch" of travelnet and elevator
|
||||
travelnet.update_formspec = function( pos, puncher_name, fields )
|
||||
local meta = minetest.get_meta(pos);
|
||||
|
||||
local this_node = minetest.get_node( pos );
|
||||
local is_elevator = false;
|
||||
|
||||
if( this_node ~= nil and this_node.name == 'travelnet:elevator' ) then
|
||||
is_elevator = true;
|
||||
end
|
||||
|
||||
if( not( meta )) then
|
||||
return;
|
||||
end
|
||||
|
||||
local owner_name = meta:get_string( "owner" );
|
||||
local station_name = meta:get_string( "station_name" );
|
||||
local station_network = meta:get_string( "station_network" );
|
||||
|
||||
if( not( owner_name )
|
||||
or not( station_name ) or station_network == ''
|
||||
or not( station_network )) then
|
||||
|
||||
|
||||
if( is_elevator == true ) then
|
||||
travelnet.add_target( nil, nil, pos, puncher_name, meta, owner_name );
|
||||
return;
|
||||
end
|
||||
|
||||
travelnet.reset_formspec( meta );
|
||||
travelnet.show_message( pos, puncher_name, "Error", S("Update failed! Resetting this box on the travelnet."));
|
||||
return;
|
||||
end
|
||||
|
||||
-- if the station got lost from the network for some reason (savefile corrupted?) then add it again
|
||||
if( not( travelnet.targets[ owner_name ] )
|
||||
or not( travelnet.targets[ owner_name ][ station_network ] )
|
||||
or not( travelnet.targets[ owner_name ][ station_network ][ station_name ] )) then
|
||||
|
||||
-- first one by this player?
|
||||
if( not( travelnet.targets[ owner_name ] )) then
|
||||
travelnet.targets[ owner_name ] = {};
|
||||
end
|
||||
|
||||
-- first station on this network?
|
||||
if( not( travelnet.targets[ owner_name ][ station_network ] )) then
|
||||
travelnet.targets[ owner_name ][ station_network ] = {};
|
||||
end
|
||||
|
||||
|
||||
local zeit = meta:get_int("timestamp");
|
||||
if( not( zeit) or type(zeit)~="number" or zeit<100000 ) then
|
||||
zeit = os.time();
|
||||
end
|
||||
|
||||
-- add this station
|
||||
travelnet.targets[ owner_name ][ station_network ][ station_name ] = {pos=pos, timestamp=zeit };
|
||||
|
||||
minetest.chat_send_player(owner_name, S("Station '@1'" .." "..
|
||||
"has been reattached to the network '@2'.", station_name, station_network));
|
||||
travelnet.save_data();
|
||||
end
|
||||
|
||||
|
||||
-- add name of station + network + owner + update-button
|
||||
local zusatzstr = "";
|
||||
local trheight = "10";
|
||||
if( this_node and this_node.name=="locked_travelnet:travelnet" and locks) then
|
||||
zusatzstr = "field[0.3,11;6,0.7;locks_sent_lock_command;"..S("Locked travelnet. Type /help for help:")..";]"..
|
||||
locks.get_authorize_button(10,"10.5")..
|
||||
locks.get_config_button(11,"10.5")
|
||||
trheight = "11.5";
|
||||
end
|
||||
local formspec = "size[12,"..trheight.."]"..
|
||||
"label[3.3,0.0;"..S("Travelnet-Box")..":]".."label[6.3,0.0;"..
|
||||
S("Punch box to update target list.").."]"..
|
||||
"label[0.3,0.4;"..S("Name of this station:").."]"..
|
||||
"label[6.3,0.4;"..minetest.formspec_escape(station_name or "?").."]"..
|
||||
"label[0.3,0.8;"..S("Assigned to Network:").."]" ..
|
||||
"label[6.3,0.8;"..minetest.formspec_escape(station_network or "?").."]"..
|
||||
"label[0.3,1.2;"..S("Owned by:").."]"..
|
||||
"label[6.3,1.2;"..minetest.formspec_escape(owner_name or "?").."]"..
|
||||
"label[3.3,1.6;"..S("Click on target to travel there:").."]"..
|
||||
zusatzstr;
|
||||
-- "button_exit[5.3,0.3;8,0.8;do_update;Punch box to update destination list. Click on target to travel there.]"..
|
||||
local x = 0;
|
||||
local y = 0;
|
||||
local i = 0;
|
||||
|
||||
|
||||
-- collect all station names in a table
|
||||
local stations = {};
|
||||
|
||||
for k,v in pairs( travelnet.targets[ owner_name ][ station_network ] ) do
|
||||
table.insert( stations, k );
|
||||
end
|
||||
-- minetest.chat_send_player(puncher_name, "stations: "..minetest.serialize( stations ));
|
||||
|
||||
local ground_level = 1;
|
||||
if( is_elevator ) then
|
||||
table.sort( stations, function(a,b) return travelnet.targets[ owner_name ][ station_network ][ a ].pos.y >
|
||||
travelnet.targets[ owner_name ][ station_network ][ b ].pos.y end);
|
||||
-- find ground level
|
||||
local vgl_timestamp = 999999999999;
|
||||
for index,k in ipairs( stations ) do
|
||||
if( not( travelnet.targets[ owner_name ][ station_network ][ k ].timestamp )) then
|
||||
travelnet.targets[ owner_name ][ station_network ][ k ].timestamp = os.time();
|
||||
end
|
||||
if( travelnet.targets[ owner_name ][ station_network ][ k ].timestamp < vgl_timestamp ) then
|
||||
vgl_timestamp = travelnet.targets[ owner_name ][ station_network ][ k ].timestamp;
|
||||
ground_level = index;
|
||||
end
|
||||
end
|
||||
for index,k in ipairs( stations ) do
|
||||
if( index == ground_level ) then
|
||||
travelnet.targets[ owner_name ][ station_network ][ k ].nr = S('G');
|
||||
else
|
||||
travelnet.targets[ owner_name ][ station_network ][ k ].nr = tostring( ground_level - index );
|
||||
end
|
||||
end
|
||||
|
||||
else
|
||||
-- sort the table according to the timestamp (=time the station was configured)
|
||||
table.sort( stations, function(a,b)
|
||||
return travelnet.targets[ owner_name ][ station_network ][ a ].timestamp <
|
||||
travelnet.targets[ owner_name ][ station_network ][ b ].timestamp
|
||||
end);
|
||||
end
|
||||
|
||||
-- does the player want to move this station one position up in the list?
|
||||
-- only the owner and players with the travelnet_attach priv can change the order of the list
|
||||
-- Note: With elevators, only the "G"(round) marking is actually moved
|
||||
if( fields
|
||||
and (fields.move_up or fields.move_down)
|
||||
and owner_name
|
||||
and owner_name ~= ""
|
||||
and ((owner_name == puncher_name)
|
||||
or (minetest.check_player_privs(puncher_name, {travelnet_attach=true})))
|
||||
) then
|
||||
|
||||
local current_pos = -1;
|
||||
for index,k in ipairs( stations ) do
|
||||
if( k==station_name ) then
|
||||
current_pos = index;
|
||||
end
|
||||
end
|
||||
|
||||
local swap_with_pos;
|
||||
if( fields.move_up ) then
|
||||
swap_with_pos = current_pos - 1;
|
||||
else
|
||||
swap_with_pos = current_pos + 1;
|
||||
end
|
||||
-- handle errors
|
||||
if( swap_with_pos < 1) then
|
||||
travelnet.show_message( pos, puncher_name, "Info", S("This station is already the first one on the list."));
|
||||
return;
|
||||
elseif( swap_with_pos > #stations ) then
|
||||
travelnet.show_message( pos, puncher_name, "Info", S("This station is already the last one on the list."));
|
||||
return;
|
||||
else
|
||||
-- swap the actual data by which the stations are sorted
|
||||
local old_timestamp = travelnet.targets[ owner_name ][ station_network ][ stations[swap_with_pos]].timestamp;
|
||||
travelnet.targets[ owner_name ][ station_network ][ stations[swap_with_pos]].timestamp =
|
||||
travelnet.targets[ owner_name ][ station_network ][ stations[current_pos ]].timestamp;
|
||||
travelnet.targets[ owner_name ][ station_network ][ stations[current_pos ]].timestamp =
|
||||
old_timestamp;
|
||||
|
||||
-- for elevators, only the "G"(round) marking is moved; no point in swapping stations
|
||||
if( not( is_elevator )) then
|
||||
-- actually swap the stations
|
||||
local old_val = stations[ swap_with_pos ];
|
||||
stations[ swap_with_pos ] = stations[ current_pos ];
|
||||
stations[ current_pos ] = old_val;
|
||||
end
|
||||
|
||||
-- store the changed order
|
||||
travelnet.save_data();
|
||||
end
|
||||
end
|
||||
|
||||
-- if there are only 8 stations (plus this one), center them in the formspec
|
||||
if( #stations < 10 ) then
|
||||
x = 4;
|
||||
end
|
||||
|
||||
for index,k in ipairs( stations ) do
|
||||
|
||||
-- check if there is an elevator door in front that needs to be opened
|
||||
local open_door_cmd = false;
|
||||
if( k==station_name ) then
|
||||
open_door_cmd = true;
|
||||
end
|
||||
|
||||
if( k ~= station_name or open_door_cmd) then
|
||||
i = i+1;
|
||||
|
||||
-- new column
|
||||
if( y==8 ) then
|
||||
x = x+4;
|
||||
y = 0;
|
||||
end
|
||||
|
||||
if( open_door_cmd ) then
|
||||
formspec = formspec .."button_exit["..(x)..","..(y+2.5)..";1,0.5;open_door;<>]"..
|
||||
"label["..(x+0.9)..","..(y+2.35)..";"..tostring( k ).."]";
|
||||
elseif( is_elevator ) then
|
||||
formspec = formspec .."button_exit["..(x)..","..(y+2.5)..";1,0.5;target;"..
|
||||
tostring( travelnet.targets[ owner_name ][ station_network ][ k ].nr ).."]"..
|
||||
"label["..(x+0.9)..","..(y+2.35)..";"..tostring( k ).."]";
|
||||
else
|
||||
formspec = formspec .."button_exit["..(x)..","..(y+2.5)..";4,0.5;target;"..k.."]";
|
||||
end
|
||||
|
||||
y = y+1;
|
||||
--x = x+4;
|
||||
end
|
||||
end
|
||||
formspec = formspec..
|
||||
"label[8.0,1.6;"..S("Position in list:").."]"..
|
||||
"button_exit[11.3,0.0;1.0,0.5;station_exit;"..S("Exit").."]"..
|
||||
"button_exit[10.0,0.5;2.2,0.7;station_dig;"..S("Remove station").."]"..
|
||||
"button[9.6,1.6;1.4,0.5;move_up;"..S("move up").."]"..
|
||||
"button[10.9,1.6;1.4,0.5;move_down;"..S("move down").."]";
|
||||
|
||||
meta:set_string( "formspec", formspec );
|
||||
|
||||
meta:set_string( "infotext", S("Station '@1'".." "..
|
||||
"on travelnet '@2' (owned by @3)" .." "..
|
||||
"ready for usage. Right-click to travel, punch to update.",
|
||||
tostring(station_name), tostring(station_network), tostring(owner_name)));
|
||||
|
||||
-- show the player the updated formspec
|
||||
travelnet.show_current_formspec( pos, meta, puncher_name );
|
||||
end
|
Loading…
x
Reference in New Issue
Block a user