removed mobkit dependency

master
Alexsandro Percy 2022-05-29 14:27:56 -03:00
parent 6cc5b2168a
commit c2138d2cef
4 changed files with 12 additions and 12 deletions

View File

@ -1,5 +1,5 @@
name = supercub
depends = mobkit,default,biofuel,airutils
depends = default,biofuel,airutils
author = APercy
description = Adds a craftable Super Cub
title = Super Cub

View File

@ -38,6 +38,6 @@ function supercub.physics(self)
self.object:set_velocity(vnew)
end
self.object:set_acceleration({x=0,y=mobkit.gravity,z=0})
self.object:set_acceleration({x=0,y=airutils.gravity,z=0})
end

View File

@ -194,7 +194,7 @@ minetest.register_entity("supercub:supercub", {
end,
on_activate = function(self, staticdata, dtime_s)
mobkit.actfunc(self, staticdata, dtime_s)
airutils.actfunc(self, staticdata, dtime_s)
if staticdata ~= "" and staticdata ~= nil then
local data = minetest.deserialize(staticdata) or {}
self._energy = data.stored_energy
@ -268,11 +268,11 @@ minetest.register_entity("supercub:supercub", {
end
end,
--on_step = mobkit.stepfunc,
--on_step = airutils.stepfunc,
on_step = function(self,dtime,colinfo)
self.dtime = math.min(dtime,0.2)
self.colinfo = colinfo
self.height = mobkit.get_box_height(self)
self.height = airutils.get_box_height(self)
-- physics comes first
local vel = self.object:get_velocity()
@ -355,8 +355,8 @@ minetest.register_entity("supercub:supercub", {
if airutils.set_paint(self, puncher, itmstck, "supercub_painting.png") == false then
if not self.driver and toolcaps and toolcaps.damage_groups
and toolcaps.damage_groups.fleshy and item_name ~= airutils.fuel then
--mobkit.hurt(self,toolcaps.damage_groups.fleshy - 1)
--mobkit.make_sound(self,'hit')
--airutils.hurt(self,toolcaps.damage_groups.fleshy - 1)
--airutils.make_sound(self,'hit')
self.hp_max = self.hp_max - 10
minetest.sound_play("supercub_collision", {
object = self.object,

View File

@ -198,7 +198,7 @@ function supercub.testImpact(self, velocity, position)
if self._last_vel == nil then return end
--lets calculate the vertical speed, to avoid the bug on colliding on floor with hard lag
if abs(velocity.y - self._last_vel.y) > 2 then
local noded = mobkit.nodeatpos(mobkit.pos_shift(p,{y=-2.8}))
local noded = airutils.nodeatpos(airutils.pos_shift(p,{y=-2.8}))
if (noded and noded.drawtype ~= 'airlike') then
collision = true
else
@ -217,7 +217,7 @@ function supercub.testImpact(self, velocity, position)
end
if impact > 1.2 and self._longit_speed > 2 then
local noded = mobkit.nodeatpos(mobkit.pos_shift(p,{y=-2.8}))
local noded = airutils.nodeatpos(airutils.pos_shift(p,{y=-2.8}))
if (noded and noded.drawtype ~= 'airlike') then
minetest.sound_play("supercub_touch", {
--to_player = self.driver_name,
@ -396,7 +396,7 @@ function supercub.flightstep(self)
if newroll > 360 then newroll = newroll - 360 end
if newroll < -360 then newroll = newroll + 360 end
local hull_direction = mobkit.rot_to_dir(rotation) --minetest.yaw_to_dir(yaw)
local hull_direction = airutils.rot_to_dir(rotation) --minetest.yaw_to_dir(yaw)
local nhdir = {x=hull_direction.z,y=0,z=-hull_direction.x} -- lateral unit vector
local longit_speed = vector.dot(velocity,hull_direction)
@ -410,7 +410,7 @@ function supercub.flightstep(self)
local accel = vector.add(longit_drag,later_drag)
local stop = false
local node_bellow = mobkit.nodeatpos(mobkit.pos_shift(curr_pos,{y=-1.3}))
local node_bellow = airutils.nodeatpos(airutils.pos_shift(curr_pos,{y=-1.3}))
local is_flying = true
if self.colinfo then
is_flying = not self.colinfo.touching_ground
@ -565,7 +565,7 @@ function supercub.flightstep(self)
--[[if player then
supercub.attach(self, player, self._instruction_mode)
end]]--
mobkit.set_acceleration(self.object, new_accel)
airutils.set_acceleration(self.object, new_accel)
else
if stop == true then
self.object:set_acceleration({x=0,y=0,z=0})