fix sit behaviour

master
Alexsandro Percy 2022-07-04 21:16:20 -03:00
parent 4849e06a2a
commit 2003d91472
1 changed files with 2 additions and 4 deletions

View File

@ -46,12 +46,11 @@ function supercub.attach(self, player, instructor_mode)
player:set_eye_offset({x = 0, y = eye_y, z = 2}, {x = 0, y = 1, z = -30})
player_api.player_attached[name] = true
--player:set_physics_override({gravity = 0})
player_api.set_animation(player, "sit")
-- make the driver sit
minetest.after(1, function()
if player then
--minetest.chat_send_all("okay")
player_api.set_animation(player, "sit")
airutils.sit(player)
--apply_physics_override(player, {speed=0,gravity=0,jump=0})
end
@ -78,12 +77,11 @@ function supercub.attach_pax(self, player)
player:set_eye_offset({x = 0, y = eye_y, z = 2}, {x = 0, y = 1, z = -30})
player_api.player_attached[name] = true
--player:set_physics_override({gravity = 0})
player_api.set_animation(player, "sit")
-- make the driver sit
minetest.after(1, function()
player = minetest.get_player_by_name(name)
if player then
player_api.set_animation(player, "sit")
airutils.sit(player)
--apply_physics_override(player, {speed=0,gravity=0,jump=0})
end