fix sit behaviour
parent
4849e06a2a
commit
2003d91472
|
@ -46,12 +46,11 @@ function supercub.attach(self, player, instructor_mode)
|
|||
|
||||
player:set_eye_offset({x = 0, y = eye_y, z = 2}, {x = 0, y = 1, z = -30})
|
||||
player_api.player_attached[name] = true
|
||||
--player:set_physics_override({gravity = 0})
|
||||
player_api.set_animation(player, "sit")
|
||||
-- make the driver sit
|
||||
minetest.after(1, function()
|
||||
if player then
|
||||
--minetest.chat_send_all("okay")
|
||||
player_api.set_animation(player, "sit")
|
||||
airutils.sit(player)
|
||||
--apply_physics_override(player, {speed=0,gravity=0,jump=0})
|
||||
end
|
||||
|
@ -78,12 +77,11 @@ function supercub.attach_pax(self, player)
|
|||
|
||||
player:set_eye_offset({x = 0, y = eye_y, z = 2}, {x = 0, y = 1, z = -30})
|
||||
player_api.player_attached[name] = true
|
||||
--player:set_physics_override({gravity = 0})
|
||||
player_api.set_animation(player, "sit")
|
||||
-- make the driver sit
|
||||
minetest.after(1, function()
|
||||
player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
player_api.set_animation(player, "sit")
|
||||
airutils.sit(player)
|
||||
--apply_physics_override(player, {speed=0,gravity=0,jump=0})
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue