fix on sound method

master
Alexsandro Percy 2022-07-03 12:57:57 -03:00
parent a2dbe35f53
commit 3b52aa8cdf
1 changed files with 4 additions and 2 deletions

View File

@ -348,8 +348,10 @@ minetest.register_entity("steampunk_blimp:blimp", {
--in movement
self._roll_state = nil
newroll = (prsr*math.rad(rollfactor))*later_speed
if math.sign(newroll) ~= math.sign(self._last_roll) then
steampunk_blimp.play_rope_sound(self)
if self._last_roll ~= nil then
if math.sign(newroll) ~= math.sign(self._last_roll) then
steampunk_blimp.play_rope_sound(self)
end
end
self._last_roll = newroll
end