pa28/init.lua

116 lines
3.7 KiB
Lua
Executable File

pa28={}
pa28.gravity = tonumber(minetest.settings:get("movement_gravity")) or 9.8
pa28.wing_angle_of_attack = 1.2
pa28.min_speed = 4
pa28.max_speed = 9
pa28.max_engine_acc = 8.5
pa28.lift = 8
pa28.trunk_slots = 16
pa28.plane_text = "PA28"
pa28.mode = 1 --1 -> velocity 2 -> acceleration
dofile(minetest.get_modpath("pa28") .. DIR_DELIM .. "global_definitions.lua")
dofile(minetest.get_modpath("pa28") .. DIR_DELIM .. "control.lua")
dofile(minetest.get_modpath("pa28") .. DIR_DELIM .. "fuel_management.lua")
dofile(minetest.get_modpath("pa28") .. DIR_DELIM .. "custom_physics.lua")
dofile(minetest.get_modpath("pa28") .. DIR_DELIM .. "utilities.lua")
dofile(minetest.get_modpath("pa28") .. DIR_DELIM .. "entities.lua")
dofile(minetest.get_modpath("pa28") .. DIR_DELIM .. "manual.lua")
dofile(minetest.get_modpath("pa28") .. DIR_DELIM .. "forms.lua")
dofile(minetest.get_modpath("pa28") .. DIR_DELIM .. "crafts.lua")
--
-- helpers and co.
--
--
-- items
--
settings = Settings(minetest.get_worldpath() .. "/settings.conf")
local function fetch_setting(name)
local sname = name
return settings and settings:get(sname) or minetest.settings:get(sname)
end
pa28.restricted = fetch_setting("restricted")
minetest.register_privilege("flight_licence", {
description = "Gives a flight licence to the player",
give_to_singleplayer = true
})
-- add chatcommand to eject from hydroplane
minetest.register_chatcommand("pa28_eject", {
params = "",
description = "Ejects from PA28",
privs = {interact = true},
func = function(name, param)
local colorstring = core.colorize('#ff0000', " >>> you are not inside your PA28")
local player = minetest.get_player_by_name(name)
local attached_to = player:get_attach()
if attached_to ~= nil then
local seat = attached_to:get_attach()
if seat ~= nil then
local entity = seat:get_luaentity()
if entity then
if entity.name == "pa28:pa28" then
if entity.driver_name == name then
pa28.dettachPlayer(entity, player)
elseif entity._passenger == name then
local passenger = minetest.get_player_by_name(entity._passenger)
pa28.dettach_pax(entity, passenger)
end
else
minetest.chat_send_player(name,colorstring)
end
end
end
else
minetest.chat_send_player(name,colorstring)
end
end
})
minetest.register_chatcommand("pa28_manual", {
params = "",
description = "PA28 operation manual",
privs = {interact = true},
func = function(name, param)
pa28.manual_formspec(name)
end
})
--[[minetest.register_chatcommand("pa28_up", {
params = "",
description = "Command for test the PA28, putting 100 blocks up - only works with server priv",
privs = {server = true},
func = function(name, param)
local colorstring = core.colorize('#ff0000', " >>> you are not inside a PA28")
local player = minetest.get_player_by_name(name)
local attached_to = player:get_attach()
if attached_to ~= nil then
local seat = attached_to:get_attach()
if seat ~= nil then
local entity = seat:get_luaentity()
if entity then
if entity.name == "pa28:pa28" then
local curr_pos = player:get_pos()
curr_pos.y = curr_pos.y + 100
entity.object:move_to(curr_pos)
else
minetest.chat_send_player(name,colorstring)
end
end
end
else
minetest.chat_send_player(name,colorstring)
end
end
})]]--