engine turns off when impact exceeds 5

master
Alexsandro Percy 2022-05-04 10:44:48 -03:00
parent 52202cecc9
commit 7029166f3f
1 changed files with 4 additions and 0 deletions

View File

@ -293,6 +293,10 @@ function pa28.testImpact(self, velocity, position)
fade = 0.0,
pitch = 1.0,
}, true)
if damage > 5 then
self._power_lever = 0
self._engine_running = false
end
if self.driver_name then
local player_name = self.driver_name