217 lines
7.9 KiB
Lua
Executable File
217 lines
7.9 KiB
Lua
Executable File
pa28.hud_list = {}
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function pa28.animate_gauge(player, ids, prefix, x, y, angle)
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local angle_in_rad = math.rad(angle + 180)
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local dim = 10
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local pos_x = math.sin(angle_in_rad) * dim
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local pos_y = math.cos(angle_in_rad) * dim
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player:hud_change(ids[prefix .. "2"], "offset", {x = pos_x + x, y = pos_y + y})
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dim = 20
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pos_x = math.sin(angle_in_rad) * dim
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pos_y = math.cos(angle_in_rad) * dim
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player:hud_change(ids[prefix .. "3"], "offset", {x = pos_x + x, y = pos_y + y})
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dim = 30
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pos_x = math.sin(angle_in_rad) * dim
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pos_y = math.cos(angle_in_rad) * dim
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player:hud_change(ids[prefix .. "4"], "offset", {x = pos_x + x, y = pos_y + y})
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dim = 40
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pos_x = math.sin(angle_in_rad) * dim
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pos_y = math.cos(angle_in_rad) * dim
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player:hud_change(ids[prefix .. "5"], "offset", {x = pos_x + x, y = pos_y + y})
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dim = 50
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pos_x = math.sin(angle_in_rad) * dim
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pos_y = math.cos(angle_in_rad) * dim
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player:hud_change(ids[prefix .. "6"], "offset", {x = pos_x + x, y = pos_y + y})
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dim = 60
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pos_x = math.sin(angle_in_rad) * dim
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pos_y = math.cos(angle_in_rad) * dim
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player:hud_change(ids[prefix .. "7"], "offset", {x = pos_x + x, y = pos_y + y})
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end
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function pa28.update_hud(player, climb, speed)
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local player_name = player:get_player_name()
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local screen_pos_y = -150
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local screen_pos_x = 10
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local clb_gauge_x = screen_pos_x + 80
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local clb_gauge_y = screen_pos_y + 5
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local sp_gauge_x = screen_pos_x + 180
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local sp_gauge_y = clb_gauge_y
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local ids = pa28.hud_list[player_name]
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if ids then
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pa28.animate_gauge(player, ids, "clb_pt_", clb_gauge_x, clb_gauge_y, climb)
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pa28.animate_gauge(player, ids, "sp_pt_", sp_gauge_x, sp_gauge_y, speed)
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else
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ids = {}
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ids["title"] = player:hud_add({
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hud_elem_type = "text",
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position = {x = 0, y = 1},
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offset = {x = screen_pos_x +140, y = screen_pos_y -100},
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text = "Flight Information",
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alignment = 0,
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scale = { x = 100, y = 30},
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number = 0xFFFFFF,
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})
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ids["bg"] = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0, y = 1},
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offset = {x = screen_pos_x, y = screen_pos_y},
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text = "pa28_hud_panel.png",
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scale = { x = 0.5, y = 0.5},
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alignment = { x = 1, y = 0 },
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})
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ids["clb_pt_1"] = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0, y = 1},
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offset = {x = clb_gauge_x, y = clb_gauge_y},
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text = "pa28_ind_box.png",
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scale = { x = 6, y = 6},
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alignment = { x = 1, y = 0 },
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})
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ids["clb_pt_2"] = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0, y = 1},
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offset = {x = clb_gauge_x, y = clb_gauge_y},
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text = "pa28_ind_box.png",
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scale = { x = 6, y = 6},
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alignment = { x = 1, y = 0 },
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})
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ids["clb_pt_3"] = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0, y = 1},
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offset = {x = clb_gauge_x, y = clb_gauge_y},
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text = "pa28_ind_box.png",
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scale = { x = 6, y = 6},
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alignment = { x = 1, y = 0 },
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})
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ids["clb_pt_4"] = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0, y = 1},
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offset = {x = clb_gauge_x, y = clb_gauge_y},
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text = "pa28_ind_box.png",
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scale = { x = 6, y = 6},
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alignment = { x = 1, y = 0 },
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})
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ids["clb_pt_5"] = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0, y = 1},
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offset = {x = clb_gauge_x, y = clb_gauge_y},
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text = "pa28_ind_box.png",
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scale = { x = 6, y = 6},
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alignment = { x = 1, y = 0 },
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})
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ids["clb_pt_6"] = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0, y = 1},
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offset = {x = clb_gauge_x, y = clb_gauge_y},
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text = "pa28_ind_box.png",
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scale = { x = 6, y = 6},
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alignment = { x = 1, y = 0 },
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})
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ids["clb_pt_7"] = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0, y = 1},
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offset = {x = clb_gauge_x, y = clb_gauge_y},
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text = "pa28_ind_box.png",
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scale = { x = 6, y = 6},
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alignment = { x = 1, y = 0 },
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})
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ids["sp_pt_1"] = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0, y = 1},
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offset = {x = sp_gauge_x, y = sp_gauge_y},
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text = "pa28_ind_box.png",
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scale = { x = 6, y = 6},
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alignment = { x = 1, y = 0 },
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})
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ids["sp_pt_2"] = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0, y = 1},
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offset = {x = sp_gauge_x, y = sp_gauge_y},
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text = "pa28_ind_box.png",
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scale = { x = 6, y = 6},
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alignment = { x = 1, y = 0 },
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})
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ids["sp_pt_3"] = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0, y = 1},
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offset = {x = sp_gauge_x, y = sp_gauge_y},
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text = "pa28_ind_box.png",
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scale = { x = 6, y = 6},
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alignment = { x = 1, y = 0 },
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})
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ids["sp_pt_4"] = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0, y = 1},
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offset = {x = sp_gauge_x, y = sp_gauge_y},
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text = "pa28_ind_box.png",
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scale = { x = 6, y = 6},
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alignment = { x = 1, y = 0 },
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})
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ids["sp_pt_5"] = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0, y = 1},
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offset = {x = sp_gauge_x, y = sp_gauge_y},
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text = "pa28_ind_box.png",
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scale = { x = 6, y = 6},
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alignment = { x = 1, y = 0 },
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})
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ids["sp_pt_6"] = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0, y = 1},
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offset = {x = sp_gauge_x, y = sp_gauge_y},
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text = "pa28_ind_box.png",
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scale = { x = 6, y = 6},
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alignment = { x = 1, y = 0 },
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})
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ids["sp_pt_7"] = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0, y = 1},
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offset = {x = sp_gauge_x, y = sp_gauge_y},
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text = "pa28_ind_box.png",
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scale = { x = 6, y = 6},
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alignment = { x = 1, y = 0 },
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})
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pa28.hud_list[player_name] = ids
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end
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end
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function pa28.remove_hud(player)
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if player then
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local player_name = player:get_player_name()
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--minetest.chat_send_all(player_name)
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local ids = pa28.hud_list[player_name]
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if ids then
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--player:hud_remove(ids["altitude"])
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--player:hud_remove(ids["time"])
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player:hud_remove(ids["title"])
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player:hud_remove(ids["bg"])
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player:hud_remove(ids["clb_pt_7"])
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player:hud_remove(ids["clb_pt_6"])
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player:hud_remove(ids["clb_pt_5"])
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player:hud_remove(ids["clb_pt_4"])
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player:hud_remove(ids["clb_pt_3"])
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player:hud_remove(ids["clb_pt_2"])
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player:hud_remove(ids["clb_pt_1"])
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player:hud_remove(ids["sp_pt_7"])
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player:hud_remove(ids["sp_pt_6"])
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player:hud_remove(ids["sp_pt_5"])
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player:hud_remove(ids["sp_pt_4"])
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player:hud_remove(ids["sp_pt_3"])
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player:hud_remove(ids["sp_pt_2"])
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player:hud_remove(ids["sp_pt_1"])
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end
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pa28.hud_list[player_name] = nil
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end
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end
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