minekart/minekart_control.lua

169 lines
6.5 KiB
Lua
Executable File

--global constants
minekart.karttest_last_time_command = 0
minekart.vector_up = vector.new(0, 1, 0)
minekart.max_acc_factor = 8
minekart.max_speed = 25
function minekart.check_road_is_ok(obj)
local pos_below = obj:get_pos()
pos_below.y = pos_below.y - 0.1
local node_below = minetest.get_node(pos_below).name
--minetest.chat_send_all(node_below)
local nodedef = minetest.registered_nodes[node_below]
if nodedef.liquidtype == "none" then
local slow_nodes = {['default:dirt'] = 0.3,
['default:dirt_with_rainforest_litter'] = 0.3,
['default:dirt_with_coniferous_litter'] = 0.3,
['default:permafrost'] = 0.3,
['default:permafrost_with_moss'] = 0.3,
['default:permafrost_with_stones'] = 0.3,
['default:dirt_with_grass'] = 0.2,
['farming:soil'] = 0.2,
['farming:soil_wet'] = 0.2,
['farming:desert_sand_soil'] = 0.2,
['farming:desert_sand_soil_wet'] = 0.2,
['farming:dry_soil'] = 0.2,
['farming:dry_soil_wet'] = 0.2,
['default:sand'] = 0.1,
['default:desert_sand'] = 0.1,
['default:silver_sand'] = 0.1,
['default:snow'] = 0.07,
['default:dirt_with_snow'] = 0.07,
['default:ice '] = 0.01,
['default:cave_ice'] = 0.01,
}
local acc = slow_nodes[node_below]
if acc == nil then acc = minekart.max_acc_factor end
return acc
else
return 0
end
end
function minekart.kart_control(self, dtime, hull_direction, longit_speed, longit_drag, later_drag, accel)
minekart.karttest_last_time_command = minekart.karttest_last_time_command + dtime
if minekart.karttest_last_time_command > 1 then minekart.karttest_last_time_command = 1 end
local player = minetest.get_player_by_name(self.driver_name)
local retval_accel = accel;
-- player control
if player then
local ctrl = player:get_player_control()
local acc = 0
if self._engine_running then
--running
if longit_speed < minekart.max_speed and ctrl.up then
--get acceleration factor
acc = minekart.check_road_is_ok(self.object)
--minetest.chat_send_all('engineacc: '.. engineacc)
if acc > 1 and acc < minekart.max_acc_factor and longit_speed > 0 then
--improper road will reduce speed
acc = -1
end
end
else
--slow maneuver
if longit_speed < 1.0 and ctrl.up then
--get acceleration factor
acc = minekart.check_road_is_ok(self.object)
--minetest.chat_send_all('engineacc: '.. engineacc)
if acc > 1 and acc < minekart.max_acc_factor and longit_speed > 0 then
--improper road will reduce speed
acc = -1
end
end
end
--reversing
if ctrl.sneak and longit_speed <= 1.0 and longit_speed > -1.0 then
acc = -1
end
--break
--break
if ctrl.down then
--[[if math.abs(longit_speed) > 0 then
acc = -5 / (longit_speed / 2) -- lets set a brake efficience based on speed
end]]--
--total stop
--wheel break
if longit_speed > 0 then
acc = -5
if (longit_speed + acc) < 0 then
acc = longit_speed * -1
end
end
if longit_speed < 0 then
acc = 5
if (longit_speed + acc) > 0 then
acc = longit_speed * -1
end
end
if math.abs(longit_speed) <= 0.5 then
-- do not like it here, but worked better
acc = 0
--self.object:set_acceleration(zero)
self.object:set_velocity(vector.new())
end
end
if acc then retval_accel=vector.add(accel,vector.multiply(hull_direction,acc)) end
if ctrl.aux1 then
--sets the engine running - but sets a delay also, cause keypress
if minekart.karttest_last_time_command > 0.3 then
minekart.karttest_last_time_command = 0
if self._engine_running then
self._engine_running = false
-- sound and animation
if self.sound_handle then
minetest.sound_stop(self.sound_handle)
self.sound_handle = nil
end
--self.engine:set_animation_frame_speed(0)
elseif self._engine_running == false and self._energy > 0 then
self._engine_running = true
-- sound and animation
self.sound_handle = minetest.sound_play({name = "engine"},
{object = self.object, gain = 2.0, pitch = 1.0, max_hear_distance = 32, loop = true,})
--self.engine:set_animation_frame_speed(30)
end
end
end
-- steering
local steering_limit = 30
if ctrl.right then
self._steering_angle = math.max(self._steering_angle-80*dtime,-steering_limit)
elseif ctrl.left then
self._steering_angle = math.min(self._steering_angle+80*dtime,steering_limit)
else
--center steering
if longit_speed > 0 then
local factor = 1
if self._steering_angle > 0 then factor = -1 end
local correction = (steering_limit*(longit_speed/100)) * factor
local before_correction = self._steering_angle
self._steering_angle = self._steering_angle + correction
if math.sign(before_correction) ~= math.sign(self._steering_angle) then self._steering_angle = 0 end
end
end
local angle_factor = self._steering_angle / 60
if angle_factor < 0 then angle_factor = angle_factor * -1 end
local deacc_on_curve = longit_speed * angle_factor
deacc_on_curve = deacc_on_curve * -1
if deacc_on_curve then retval_accel=vector.add(retval_accel,vector.multiply(hull_direction,deacc_on_curve)) end
end
return retval_accel
end