removed a test
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@ -28,8 +28,8 @@ local function do_update()
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-- normalize in relation to default intensity
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lighting.shadows.intensity = lighting.shadows.intensity / BASE_SHADOW
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end
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lighting.bloom = { intensity = 0.02 }
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lighting.volumetric_light = { strength = 0.2 }
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--lighting.bloom = { intensity = 0.02 }
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--lighting.volumetric_light = { strength = 0.2 }
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lighting_monoid:add_change(player, lighting, "weather:lighting")
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end
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