ju52/ju52_fuel_management.lua

50 lines
1.5 KiB
Lua

dofile(minetest.get_modpath("ju52") .. DIR_DELIM .. "ju52_global_definitions.lua")
function ju52.contains(table, val)
for k,v in pairs(table) do
if k == val then
return v
end
end
return false
end
function ju52.loadFuel(self, player_name)
local player = minetest.get_player_by_name(player_name)
local inv = player:get_inventory()
local itmstck=player:get_wielded_item()
local item_name = ""
if itmstck then item_name = itmstck:get_name() end
local fuel = ju52.contains(airutils.fuel, item_name)
if fuel then
local stack = ItemStack(item_name .. " 1")
if self._energy < JU52_MAX_FUEL then
inv:remove_item("main", stack)
self._energy = self._energy + fuel
if self._energy > JU52_MAX_FUEL then self._energy = JU52_MAX_FUEL end
end
return true
end
return false
end
function ju52.consumptionCalc(self, accel)
if accel == nil then return end
if self._energy > 0 and self._engine_running and accel ~= nil then
local consumed_power = self._power_lever/200000
--minetest.chat_send_all('consumed: '.. consumed_power)
self._energy = self._energy - consumed_power;
end
if self._energy <= 0 and self._engine_running and accel ~= nil then
self._engine_running = false
self._autopilot = false
if self.sound_handle then minetest.sound_stop(self.sound_handle) end
self.engine:set_animation_frame_speed(0)
end
end