hidroplane/hidroplane_crafts.lua

93 lines
2.5 KiB
Lua

-- wing
minetest.register_craftitem("hidroplane:wings",{
description = "Hidroplane wings",
inventory_image = "wings.png",
})
-- fuselage
minetest.register_craftitem("hidroplane:fuselage",{
description = "Hidroplane fuselage",
inventory_image = "fuselage.png",
})
-- floaters
minetest.register_craftitem("hidroplane:floaters",{
description = "Hidroplane floaters",
inventory_image = "floaters.png",
})
-- trike
minetest.register_craftitem("hidroplane:hidro", {
description = "Hidroplane - Super Duck",
inventory_image = "hidro.png",
liquids_pointable = true,
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return
end
local pointed_pos = pointed_thing.under
--local node_below = minetest.get_node(pointed_pos).name
--local nodedef = minetest.registered_nodes[node_below]
pointed_pos.y=pointed_pos.y+3
local hidro = minetest.add_entity(pointed_pos, "hidroplane:hidro")
if hidro and placer then
local ent = hidro:get_luaentity()
local owner = placer:get_player_name()
ent.owner = owner
hidro:set_yaw(placer:get_look_horizontal())
itemstack:take_item()
airutils.create_inventory(ent, hidroplane.trunk_slots, owner)
end
return itemstack
end,
})
-- repair tool
--[[if not minetest.registered_items["trike:repair_tool"] then
minetest.register_craftitem("hidroplane:repair_tool",{
description = "Hidroplane repair tool",
inventory_image = "repair_tool.png",
})
end]]--
--
-- crafting
--
if minetest.get_modpath("default") then
minetest.register_craft({
output = "hidroplane:wings",
recipe = {
{"wool:white", "farming:string", "wool:white"},
{"group:wood", "group:wood", "group:wood"},
{"wool:white", "default:steel_ingot", "wool:white"},
}
})
minetest.register_craft({
output = "hidroplane:fuselage",
recipe = {
{"default:steel_ingot", "default:diamondblock", "default:steel_ingot"},
{"wool:white", "default:steel_ingot", "wool:white"},
{"default:steel_ingot", "default:mese_block", "default:steel_ingot"},
}
})
minetest.register_craft({
output = "hidroplane:floaters",
recipe = {
{"default:tin_ingot", "default:steel_ingot", "default:tin_ingot"},
{"group:wood", "", "group:wood"},
{"default:tin_ingot", "default:tin_ingot", "default:tin_ingot"},
}
})
minetest.register_craft({
output = "hidroplane:hidro",
recipe = {
{"hidroplane:wings",},
{"hidroplane:fuselage",},
{"hidroplane:floaters",},
}
})
end