improved fuel management. Now it can use biofuel mod from Lokrates
parent
8cfe7cbc0e
commit
b7880950b7
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@ -1,6 +1,8 @@
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--
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-- fuel
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--
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helicopter.fuel = {['biofuel:biofuel'] = 1,['biofuel:bottle_fuel'] = 1,['biofuel:phial_fuel'] = 0.25, ['biofuel:fuel_can'] = 10}
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minetest.register_entity('helicopter:pointer',{
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initial_properties = {
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physical = false,
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@ -24,20 +26,34 @@ end,
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})
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function load_fuel(self, player_name)
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if self.energy < 9.5 then
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local player = minetest.get_player_by_name(player_name)
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local inv = player:get_inventory()
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local inventory_fuel = "biofuel:biofuel"
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function helicopter.contains(table, val)
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for k,v in pairs(table) do
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if k == val then
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return v
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end
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end
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return false
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end
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if inv:contains_item("main", inventory_fuel) then
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local stack = ItemStack(inventory_fuel .. " 1")
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function helicopter.loadFuel(self, player_name)
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local player = minetest.get_player_by_name(player_name)
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local inv = player:get_inventory()
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local itmstck=player:get_wielded_item()
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local item_name = ""
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if itmstck then item_name = itmstck:get_name() end
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local stack = nil
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local fuel = trike.contains(helicopter.fuel, item_name)
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if fuel then
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stack = ItemStack(item_name .. " 1")
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if self.energy < 10 then
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local taken = inv:remove_item("main", stack)
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self.energy = self.energy + 1
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self.energy = self.energy + fuel
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if self.energy > 10 then self.energy = 10 end
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local energy_indicator_angle = ((self.energy * 18) - 90) * -1
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local energy_indicator_angle = trike.get_gauge_angle(self.energy)
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self.pointer:set_attach(self.object,'',{x=0,y=11.26,z=9.37},{x=0,y=0,z=energy_indicator_angle})
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--sound and animation
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@ -52,9 +68,12 @@ function load_fuel(self, player_name)
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-- disable gravity
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self.object:set_acceleration(vector.new())
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--
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end
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else
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print("Full tank.")
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end
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return true
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end
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return false
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end
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4
init.lua
4
init.lua
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@ -347,9 +347,9 @@ minetest.register_entity("helicopter:heli", {
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local item_name = ""
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if itmstck then item_name = itmstck:get_name() end
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if is_attached == true and touching_ground and item_name == "biofuel:biofuel" then
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if is_attached == true and touching_ground then
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--refuel
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load_fuel(self, self.owner)
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helicopter.loadFuel(self, self.owner)
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end
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if is_attached == false then
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