gravity correction
parent
6e8ed19e2b
commit
3679124be6
4
init.lua
4
init.lua
|
@ -183,7 +183,7 @@ minetest.register_entity("helicopter:heli", {
|
|||
self.object:set_armor_groups({immortal=1})
|
||||
|
||||
local vector_up = vector.new(0, 1, 0)
|
||||
self.object:set_acceleration(vector.multiply(vector_up, -gravity))
|
||||
self.object:set_acceleration(vector.multiply(vector_up, -helicopter.gravity))
|
||||
end,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
|
@ -407,7 +407,7 @@ minetest.register_entity("helicopter:heli", {
|
|||
-- player should stand again
|
||||
player_api.set_animation(clicker, "stand")
|
||||
-- gravity
|
||||
self.object:set_acceleration(vector.multiply(vector_up, -gravity))
|
||||
self.object:set_acceleration(vector.multiply(vector_up, -helicopter.gravity))
|
||||
|
||||
--remove hud
|
||||
if clicker then remove_heli_hud(clicker) end
|
||||
|
|
Loading…
Reference in New Issue