now start rotation by mouse
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68383b5ca7
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@ -68,7 +68,7 @@ minetest.register_entity("helicopter:heli", {
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hp_max = 50,
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color = "#0063b0",
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_passenger = nil,
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_by_mouse = helicopter.turn_player_look,
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_by_mouse = true, --helicopter.turn_player_look,
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get_staticdata = function(self) -- unloaded/unloads ... is now saved
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return minetest.serialize({
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@ -4,4 +4,4 @@
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mount_punch_inv (Place in inventory) bool false
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# Use facing direction to turn instead of a/d keys by default.
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mount_turn_player_look (Turn with look direction) bool false
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mount_turn_player_look (Turn with look direction) bool true
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