ball spawn tweak
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parent
64cc905048
commit
eecdc8b608
3
ball.lua
3
ball.lua
@ -223,6 +223,7 @@ minetest.register_entity("basic_machines:ball",{
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end
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end
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local effector = table.mesecons.effector;
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local effector = table.mesecons.effector;
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local count = ballcount[self.owner] or 1; count=count-1; ballcount[self.owner] = count;
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self.object:remove();
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self.object:remove();
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if energy>0 then
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if energy>0 then
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@ -400,7 +401,7 @@ minetest.register_node("basic_machines:ball_spawner", {
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if not count or count<0 then count = 0 end
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if not count or count<0 then count = 0 end
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if count>=2 then
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if count>=2 then
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if t1-t0>20 then count = 0
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if t1-t0>10 then count = 0
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else return
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else return
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end
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end
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end
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end
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