disabling sky changing
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parent
315d8e15b2
commit
4d6f2c2e61
16
enviro.lua
16
enviro.lua
@ -120,8 +120,8 @@ minetest.register_node("basic_machines:enviro", {
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player:set_physics_override({speed=speed,jump=jump,gravity=g,sneak=sneak})
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if admin == 1 then -- only admin can change skybox
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local sky = enviro.skyboxes[skybox];
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player:set_sky(0,sky["type"],sky["tex"]);
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--local sky = enviro.skyboxes[skybox];
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--player:set_sky(0,sky["type"],sky["tex"]);
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end
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end
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end
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@ -222,8 +222,8 @@ minetest.register_node("basic_machines:enviro", {
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local reset_player_physics = function(player)
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if player then
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player:set_physics_override({speed=1,jump=1,gravity=1}) -- value set for extreme test space spawn
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local skybox = enviro.skyboxes["default"]; -- default skybox is "default"
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player:set_sky(0,skybox["type"],skybox["tex"]);
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--local skybox = enviro.skyboxes["default"]; -- default skybox is "default"
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--player:set_sky(0,skybox["type"],skybox["tex"]);
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end
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end
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@ -234,12 +234,12 @@ enviro_adjust_physics = function(player) -- adjust players physics/skybox 1 seco
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local pos = player:get_pos(); if not pos then return end
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if pos.y > space_start then -- is player in space or not?
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player:set_physics_override({speed=1,jump=0.5,gravity=0.1}) -- value set for extreme test space spawn
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local skybox = enviro.skyboxes["space"];
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player:set_sky(0,skybox["type"],skybox["tex"]);
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--local skybox = enviro.skyboxes["space"];
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--player:set_sky(0,skybox["type"],skybox["tex"]);
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else
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player:set_physics_override({speed=1,jump=1,gravity=1}) -- value set for extreme test space spawn
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local skybox = enviro.skyboxes["default"];
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player:set_sky(0,skybox["type"],skybox["tex"]);
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--local skybox = enviro.skyboxes["default"];
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--player:set_sky(0,skybox["type"],skybox["tex"]);
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end
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end
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end)
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