fix explosion on spawn
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@ -29,7 +29,10 @@ minetest.register_tool("heli:heli", {
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local staticdata = stack_meta:get_string("staticdata")
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local pointed_pos = pointed_thing.under
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--local node_below = minetest.get_node(pointed_pos).name
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local node_below = minetest.get_node(pointed_pos).name
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if minetest.registered_nodes[node_below].drawtype == "plantlike" then
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return
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end
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--local nodedef = minetest.registered_nodes[node_below]
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pointed_pos.y=pointed_pos.y+0.5
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