automobiles_pck/automobiles_buggy/buggy_forms.lua

63 lines
1.8 KiB
Lua

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-- Manual --
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function buggy.getCarFromPlayer(player)
local seat = player:get_attach()
if seat then
local car = seat:get_attach()
return car
end
return nil
end
function buggy.driver_formspec(name)
local basic_form = table.concat({
"formspec_version[3]",
"size[6,6]",
}, "")
basic_form = basic_form.."button[1,1.0;4,1;go_out;Go Offboard]"
basic_form = basic_form.."button[1,2.5;4,1;top;Close/Open Rag]"
basic_form = basic_form.."button[1,4.0;4,1;lights;Lights]"
minetest.show_formspec(name, "buggy:driver_main", basic_form)
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname == "buggy:driver_main" then
local name = player:get_player_name()
local car_obj = buggy.getCarFromPlayer(player)
if car_obj then
local ent = car_obj:get_luaentity()
if ent then
if fields.top then
if ent._show_rag == true then
ent._show_rag = false
else
ent._show_rag = true
end
end
if fields.go_out then
if ent._passenger then --any pax?
local pax_obj = minetest.get_player_by_name(ent._passenger)
automobiles_lib.dettach_pax(ent, pax_obj)
end
automobiles_lib.dettach_driver(ent, player)
end
if fields.lights then
if ent._show_lights == true then
ent._show_lights = false
else
ent._show_lights = true
end
end
end
end
minetest.close_formspec(name, "buggy:driver_main")
end
end)