Make automobiles painter non automobiles specific
parent
7dafe4cea0
commit
3c5f694a9c
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@ -294,7 +294,7 @@ minetest.register_entity("automobiles_buggy:buggy", {
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_last_engine_sound_update = 0,
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_inv = nil,
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_inv_id = "",
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_is_automobile = true,
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_change_color = automobiles_lib.paint,
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get_staticdata = function(self) -- unloaded/unloads ... is now saved
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return minetest.serialize({
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@ -290,7 +290,7 @@ minetest.register_entity("automobiles_coupe:coupe", {
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_turn_light_timer = 0,
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_inv = nil,
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_inv_id = "",
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_is_automobile = true,
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_change_color = automobiles_lib.paint,
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get_staticdata = function(self) -- unloaded/unloads ... is now saved
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return minetest.serialize({
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@ -64,17 +64,17 @@ local function painter_form(player, rgb)
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"container[0,2.4]" ..
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"scrollbaroptions[min=0;max=255;smallstep=20]" ..
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"box[0.4,0;4.79,0.38;red]" ..
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"box[0.4,0;4.77,0.38;red]" ..
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"label[0.2,0.2;-]" ..
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"scrollbar[0.4,0;4.8,0.4;horizontal;r;" .. rgb.r .."]" ..
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"label[5.2,0.2;+]" ..
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"box[0.4,0.6;4.79,0.38;green]" ..
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"box[0.4,0.6;4.77,0.38;green]" ..
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"label[0.2,0.8;-]" ..
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"scrollbar[0.4,0.6;4.8,0.4;horizontal;g;" .. rgb.g .."]" ..
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"label[5.2,0.8;+]" ..
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"box[0.4,1.2;4.79,0.38;blue]" ..
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"box[0.4,1.2;4.77,0.38;blue]" ..
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"label[0.2,1.4;-]" ..
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"scrollbar[0.4,1.2;4.8,0.4;horizontal;b;" .. rgb.b .. "]" ..
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"label[5.2,1.4;+]" ..
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@ -120,7 +120,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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local object_ref = automobiles_being_painted[player]
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if object_ref and object_ref:get_pos() then
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local luaentity = object_ref:get_luaentity()
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automobiles_lib.paint(luaentity, rgb_to_hex(rgb))
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luaentity:_change_color(rgb_to_hex(rgb))
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end
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automobiles_being_painted[player] = nil
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elseif fields.r and fields.r:find("^CHG") or
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@ -151,15 +151,15 @@ minetest.register_tool("automobiles_lib:painter", {
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on_use = function(itemstack, user, pointed_thing)
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if pointed_thing.type == "object" and not pointed_thing.ref:is_player() then
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local luaentity = pointed_thing.ref:get_luaentity()
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if luaentity._is_automobile then
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if luaentity and type(luaentity._change_color) == "function" then
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local player_name = user:get_player_name()
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if luaentity.owner == player_name then
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if not luaentity.owner or luaentity.owner == player_name then
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automobiles_being_painted[user] = pointed_thing.ref
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local color = luaentity._color
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local rgb = is_hex(color) and hex_to_rgb(color) or {r = 0, g = 0, b = 0}
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painter_form(user, rgb)
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else
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minetest.chat_send_player(player_name, "Only the owner can paint this automobile.")
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minetest.chat_send_player(player_name, "Only the owner can paint this entity.")
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end
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end
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end
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@ -275,7 +275,7 @@ minetest.register_entity("automobiles_roadster:roadster", {
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_last_engine_sound_update = 0,
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_inv = nil,
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_inv_id = "",
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_is_automobile = true,
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_change_color = automobiles_lib.paint,
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get_staticdata = function(self) -- unloaded/unloads ... is now saved
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return minetest.serialize({
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