169 lines
6.2 KiB
Lua

function automobiles_lib.putAngleOnRange(angle)
local n_angle = angle/360
n_angle = (n_angle - math.floor(n_angle))*360
if n_angle < -180 then n_angle = n_angle + 360 end
if n_angle > 180 then n_angle = n_angle - 360 end
return n_angle
end
function automobiles_lib.pid_controller(current_value, setpoint, last_error, delta_t, kp, ki, kd)
kp = kp or 0
ki = ki or 0.00000000000001
kd = kd or 0.05
delta_t = delta_t or 0.100;
ti = kp/ki
td = kd/kp
local _error = setpoint - current_value
local derivative = _error - last_error
--local output = kpv*erro + (kpv/Tiv)*I + kpv*Tdv*((erro - erro_passado)/delta_t);
if integrative == nil then integrative = 0 end
integrative = integrative + (((_error + last_error)/delta_t)/2);
local output = kp*_error + (kp/ti)*integrative + kp * td*((_error - last_error)/delta_t)
last_error = _error
return output, last_error
end
--lets assume that the rear axis is at object center, so we will use the distance only for front wheels
function automobiles_lib.ground_get_distances(self, radius, axis_distance)
--local mid_axis = (axis_length / 2)/10
local hip = axis_distance
--minetest.chat_send_all("entre-eixo "..hip)
local pitch = self._pitch --+90 for the calculations
local yaw = self.object:get_yaw()
local deg_yaw = math.deg(yaw)
local yaw_turns = math.floor(deg_yaw / 360)
deg_yaw = deg_yaw - (yaw_turns * 360)
yaw = math.rad(deg_yaw)
local pos = self.object:get_pos()
local r_x, r_z = automobiles_lib.get_xz_from_hipotenuse(pos.x, pos.z, yaw, 0)
local r_y = pos.y
local rear_axis = {x=r_x, y=r_y, z=r_z}
local rear_obstacle_level = automobiles_lib.get_obstacle(rear_axis)
--minetest.chat_send_all("rear"..dump(rear_obstacle_level))
if not self._last_front_detection then
self._last_front_detection = rear_obstacle_level.y
end
if not self._last_pitch then
self._last_pitch = 0
end
local f_x, f_z = automobiles_lib.get_xz_from_hipotenuse(pos.x, pos.z, yaw, hip)
local f_y = pos.y
--local x, f_y = automobiles_lib.get_xz_from_hipotenuse(f_x, r_y, pitch - math.rad(90), hip) --the x is only a mock
--minetest.chat_send_all("r: "..r_y.." f: "..f_y .." - "..math.deg(pitch))
local front_axis = {x=f_x, y=f_y, z=f_z}
local front_obstacle_level = automobiles_lib.get_obstacle(front_axis)
--minetest.chat_send_all("front"..dump(front_obstacle_level))
--lets try to get the pitch
if front_obstacle_level.y ~= nil and rear_obstacle_level.y ~= nil then
local deltaX = axis_distance;
local deltaY = front_obstacle_level.y - rear_obstacle_level.y;
--minetest.chat_send_all("deutaY "..deltaY)
local m = (deltaY/deltaX)
local new_pitch = math.atan(m) --math.atan2(deltaY, deltaX);
--local deg_angle = math.deg(new_pitch)
--first test front wheels before
if (front_obstacle_level.y-self._last_front_detection) <= self.initial_properties.stepheight then
pitch = new_pitch --math.atan2(deltaY, deltaX);
self._last_pitch = new_pitch
self._last_front_detection = front_obstacle_level.y
else
--until 20 deg, climb
if math.deg(new_pitch - self._last_pitch) <= 20 then
--[[if self._last_error == nil then self._last_error = 0 end -- Último erro registrado
-- Estado atual do sistema
local output, last_error = automobiles_lib.pid_controller(self._last_pitch, new_pitch, self._last_error, self.dtime/2, 0.5)
self._last_error = last_error
new_pitch = output
local conversion = automobiles_lib.putAngleOnRange(math.deg(new_pitch))
new_pitch = math.rad(conversion)
minetest.chat_send_all("last: "..self._last_pitch.." - new: "..new_pitch)]]--
pitch = new_pitch
self._last_pitch = new_pitch
self._last_front_detection = front_obstacle_level.y
else
--no climb here
self._last_front_detection = rear_obstacle_level.y
--here we need to set the collision effect
self.object:set_acceleration({x=0,y=0,z=0})
local oldvel = self.object:get_velocity()
self.object:add_velocity(vector.subtract(vector.new(), oldvel))
end
end
else
pitch = math.rad(0)
end
self._pitch = pitch
end
function automobiles_lib.get_obstacle(ref_pos)
--lets clone the table
local retval = {x=ref_pos.x, y=ref_pos.y, z=ref_pos.z}
--minetest.chat_send_all("aa y: " .. dump(retval.y))
local i_pos = {x=ref_pos.x, y=ref_pos.y + 1, z=ref_pos.z}
--minetest.chat_send_all("bb y: " .. dump(i_pos.y))
local y = automobiles_lib.eval_interception(i_pos, {x=i_pos.x, y=i_pos.y - 4, z=i_pos.z})
retval.y = y
--minetest.chat_send_all("y: " .. dump(ref_pos.y) .. " ye: ".. dump(retval.y))
return retval
end
local function get_nodedef_field(nodename, fieldname)
if not minetest.registered_nodes[nodename] then
return nil
end
return minetest.registered_nodes[nodename][fieldname]
end
function automobiles_lib.eval_interception(initial_pos, end_pos)
local ret_y = nil
local cast = minetest.raycast(initial_pos, end_pos, true, false)
local thing = cast:next()
while thing do
if thing.type == "node" then
local pos = thing.intersection_point
if pos then
local nodename = minetest.get_node(thing.under).name
local drawtype = get_nodedef_field(nodename, "drawtype")
if drawtype ~= "plantlike" then
if initial_pos.y >= pos.y then
ret_y = pos.y
--minetest.chat_send_all("ray intercection: " .. dump(pos.y) .. " -- " .. nodename)
end
break
end
end
end
thing = cast:next()
end
return ret_y
end
function automobiles_lib.get_node_below(pos, dist)
local node = minetest.get_node(pos)
local pos_below = pos
pos_below.y = pos_below.y - (dist + 0.1)
local node_below = minetest.get_node(pos_below)
return node_below
end