314 lines
8.8 KiB
Lua
Executable File
314 lines
8.8 KiB
Lua
Executable File
--
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-- entity
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--
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minetest.register_entity('automobiles_roadster:front_suspension',{
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initial_properties = {
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physical = true,
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collide_with_objects=true,
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collisionbox = {-0.5, 0, -0.5, 0.5, 1, 0.5},
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_roadster_front_suspension.b3d",
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textures = {"automobiles_black.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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--[[on_step = function(self, dtime, moveresult)
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minetest.chat_send_all(dump(moveresult))
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end,]]--
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})
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minetest.register_entity('automobiles_roadster:rear_suspension',{
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initial_properties = {
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physical = true,
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collide_with_objects=true,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_roadster_rear_suspension.b3d",
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textures = {"automobiles_black.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_roadster:lights',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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glow = 15,
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visual = "mesh",
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mesh = "automobiles_roadster_lights.b3d",
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textures = {"automobiles_roadster_lights.png",},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_roadster:wheel',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_roadster_wheel.b3d",
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backface_culling = false,
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textures = {"automobiles_black.png", "automobiles_wood2.png", "automobiles_roadster_wheel.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_roadster:top1',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_roadster_top1.b3d",
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backface_culling = false,
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textures = {"automobiles_metal.png", "automobiles_black.png", "automobiles_alpha.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_roadster:top2',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_roadster_top2.b3d",
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backface_culling = false,
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textures = {"automobiles_metal.png", "automobiles_black.png", "automobiles_alpha.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_roadster:steering',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_roadster_steering.b3d",
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textures = {"automobiles_metal.png", "automobiles_wood2.png", "automobiles_metal.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity('automobiles_roadster:pointer',{
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initial_properties = {
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physical = false,
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collide_with_objects=false,
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pointable=false,
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visual = "mesh",
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mesh = "automobiles_pointer.b3d",
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visual_size = {x = 1, y = 1, z = 1},
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textures = {"automobiles_white.png"},
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},
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on_activate = function(self,std)
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self.sdata = minetest.deserialize(std) or {}
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if self.sdata.remove then self.object:remove() end
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end,
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get_staticdata=function(self)
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self.sdata.remove=true
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return minetest.serialize(self.sdata)
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end,
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})
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minetest.register_entity("automobiles_roadster:roadster", {
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initial_properties = {
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physical = true,
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collide_with_objects = true,
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collisionbox = {-0.1, -0.5, -0.1, 0.1, 1, 0.1},
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selectionbox = {-1.5, 0.0, -1.5, 1.5, 2, 1.5},
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stepheight = 0.6 + automobiles_lib.extra_stepheight,
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visual = "mesh",
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mesh = "automobiles_roadster.b3d",
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--use_texture_alpha = true,
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--backface_culling = false,
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textures = {
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"automobiles_metal2.png", --parabrisa movel
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"automobiles_glass.png", --vidro do parabrisa movel
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"automobiles_painting.png", --portas
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"automobiles_black.png", --portas interno
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"automobiles_wood.png", --assoalho
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"automobiles_black.png", --bancos
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"automobiles_painting.png", --pintura
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"automobiles_black.png", --chassis
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"automobiles_metal2.png", --carcaça farol
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"automobiles_black.png", --grade do radiador
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"automobiles_black.png", --forração interna
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"automobiles_metal.png", --lente do farol
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"automobiles_wood.png", --parede de fogo
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"automobiles_roadster_fuel.png", --combustivel
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"automobiles_metal2.png", --parabrisa fixo
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"automobiles_glass.png", --vidro do parabrisa fixo
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"automobiles_black.png", --paralamas
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"automobiles_metal2.png", --carenagem do radiador
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"automobiles_painting.png", --tanque de combustivel
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},
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},
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textures = {},
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driver_name = nil,
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sound_handle = nil,
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owner = "",
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static_save = true,
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infotext = "A very nice roadster!",
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hp = 50,
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buoyancy = 2,
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physics = automobiles_lib.physics,
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lastvelocity = vector.new(),
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time_total = 0,
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_passenger = nil,
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_color = "#0063b0",
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_steering_angle = 0,
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_engine_running = false,
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_last_checkpoint = "",
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_total_laps = -1,
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_race_id = "",
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_energy = 1,
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_last_time_collision_snd = 0,
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_last_time_drift_snd = 0,
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_last_time_command = 0,
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_roll = math.rad(0),
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_pitch = 0,
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_longit_speed = 0,
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_show_rag = true,
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_show_lights = false,
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_light_old_pos = nil,
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_last_ground_check = 0,
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_last_light_move = 0,
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_last_engine_sound_update = 0,
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_inv = nil,
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_inv_id = "",
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_change_color = automobiles_lib.paint,
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_intensity = 4,
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_trunk_slots = 8,
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_engine_sound = "roadster_engine",
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_max_fuel = 10,
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_formspec_function = roadster.driver_formspec,
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_destroy_function = roadster.destroy,
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_vehicle_name = "Roadster",
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_drive_wheel_pos = {x=-4.25,y=12,z=14},
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_drive_wheel_angle = 70,
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_steering_ent = 'automobiles_roadster:steering',
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_rag_extended_ent = 'automobiles_roadster:top1',
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_rag_retracted_ent = 'automobiles_roadster:top2',
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_windshield_pos = {x=0, z=15.8317, y=15.0394},
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_windshield_ext_rotation = {x=145, y=0, z=0},
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_seat_pos = {{x=-4.25,y=7.12,z=9.5},{x=4.25,y=7.12,z=9.5}},
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_front_suspension_ent = 'automobiles_roadster:front_suspension',
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_front_suspension_pos = {x=0,y=0,z=24.22},
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_front_wheel_ent = 'automobiles_roadster:wheel',
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_front_wheel_xpos = 10.26,
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_front_wheel_frames = {x = 1, y = 24},
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_rear_suspension_ent = 'automobiles_roadster:rear_suspension',
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_rear_suspension_pos = {x=0,y=0,z=0},
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_rear_wheel_ent = 'automobiles_roadster:wheel',
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_rear_wheel_xpos = 10.26,
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_rear_wheel_frames = {x = 1, y = 24},
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_wheel_compensation = 0.5,
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_fuel_gauge_pos = {x=0,y=8.04,z=17.84},
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_gauge_pointer_ent = 'automobiles_roadster:pointer',
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_front_lights = 'automobiles_roadster:lights',
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_horn_sound = 'roadster_horn',
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_LONGIT_DRAG_FACTOR = 0.16*0.16,
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_LATER_DRAG_FACTOR = 20.0,
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_max_acc_factor = 5,
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_max_speed = 12,
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_min_later_speed = 5,
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_consumption_divisor = 60000,
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get_staticdata = automobiles_lib.get_staticdata,
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on_deactivate = function(self)
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automobiles_lib.save_inventory(self)
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end,
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on_activate = automobiles_lib.on_activate,
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on_step = automobiles_lib.on_step,
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on_punch = automobiles_lib.on_punch,
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on_rightclick = automobiles_lib.on_rightclick,
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})
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