improved catrelle
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3cadbc5487
commit
870389bc44
@ -17,6 +17,7 @@ dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "custom_physics.l
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dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "control.lua")
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dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "fuel_management.lua")
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dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "ground_detection.lua")
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dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "entities.lua")
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dofile(minetest.get_modpath("automobiles_buggy") .. DIR_DELIM .. "buggy_forms.lua")
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dofile(minetest.get_modpath("automobiles_buggy") .. DIR_DELIM .. "buggy_utilities.lua")
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dofile(minetest.get_modpath("automobiles_buggy") .. DIR_DELIM .. "buggy_entities.lua")
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@ -35,7 +35,7 @@ minetest.register_craftitem("automobiles_catrelle:catrelle", {
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itemstack:take_item()
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ent.object:set_acceleration({x=0,y=-automobiles_lib.gravity,z=0})
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automobiles_lib.setText(ent, "Catrelle")
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automobiles_lib.create_inventory(ent, catrelle.trunk_slots, owner)
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automobiles_lib.create_inventory(ent, ent._trunk_slots, owner)
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end
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end
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@ -278,6 +278,9 @@ minetest.register_entity("automobiles_catrelle:catrelle", {
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_intensity = 4,
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_car_gravity = -automobiles_lib.gravity,
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_is_flying = 0,
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_trunk_slots = 32,
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_engine_sound = "automobiles_engine",
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_max_fuel = 10,
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get_staticdata = function(self) -- unloaded/unloads ... is now saved
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return minetest.serialize({
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@ -403,7 +406,7 @@ minetest.register_entity("automobiles_catrelle:catrelle", {
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local inv = minetest.get_inventory({type = "detached", name = self._inv_id})
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-- if the game was closed the inventories have to be made anew, instead of just reattached
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if not inv then
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automobiles_lib.create_inventory(self, catrelle.trunk_slots)
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automobiles_lib.create_inventory(self, self._trunk_slots)
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else
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self.inv = inv
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end
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@ -630,7 +633,7 @@ minetest.register_entity("automobiles_catrelle:catrelle", {
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self._last_engine_sound_update = self._last_engine_sound_update + dtime
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if self._last_engine_sound_update > 0.300 then
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self._last_engine_sound_update = 0
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catrelle.engine_set_sound_and_animation(self, longit_speed)
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automobiles_lib.engine_set_sound_and_animation(self, longit_speed)
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end
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end
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@ -674,121 +677,8 @@ minetest.register_entity("automobiles_catrelle:catrelle", {
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end,
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on_punch = function(self, puncher, ttime, toolcaps, dir, damage)
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if not puncher or not puncher:is_player() then
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return
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end
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local name = puncher:get_player_name()
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--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
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if self.owner == nil then
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self.owner = name
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end
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if self.driver_name and self.driver_name ~= name then
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-- do not allow other players to remove the object while there is a driver
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return
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end
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local is_attached = false
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if puncher:get_attach() == self.driver_seat then is_attached = true end
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local itmstck=puncher:get_wielded_item()
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local item_name = ""
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if itmstck then item_name = itmstck:get_name() end
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--refuel procedure
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--[[
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refuel works it car is stopped and engine is off
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]]--
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local velocity = self.object:get_velocity()
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local speed = automobiles_lib.get_hipotenuse_value(vector.new(), velocity)
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if math.abs(speed) <= 0.1 then
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if automobiles_lib.loadFuel(self, puncher:get_player_name(), false, catrelle.max_fuel) then return end
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end
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-- end refuel
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if is_attached == false then
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-- deal with painting or destroying
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if itmstck then
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--race status restart
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if item_name == "checkpoints:status_restarter" and self._engine_running == false then
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--restart race current status
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self._last_checkpoint = ""
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self._total_laps = -1
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self._race_id = ""
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return
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end
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if automobiles_lib.set_paint(self, puncher, itmstck) == false then
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local is_admin = false
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is_admin = minetest.check_player_privs(puncher, {server=true})
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--minetest.chat_send_all('owner '.. self.owner ..' - name '.. name)
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if not self.driver and (self.owner == name or is_admin == true) and toolcaps and
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toolcaps.damage_groups and toolcaps.damage_groups.fleshy then
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self.hp = self.hp - 10
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minetest.sound_play("collision", {
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object = self.object,
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max_hear_distance = 5,
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gain = 1.0,
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fade = 0.0,
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pitch = 1.0,
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})
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end
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end
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end
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if self.hp <= 0 then
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catrelle.destroy(self)
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end
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end
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end,
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on_rightclick = function(self, clicker)
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if not clicker or not clicker:is_player() then
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return
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end
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local name = clicker:get_player_name()
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--[[if self.owner and self.owner ~= name and self.owner ~= "" then return end]]--
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if self.owner == "" then
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self.owner = name
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end
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if name == self.driver_name then
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catrelle.driver_formspec(name)
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else
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if name == self.owner then
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if clicker:get_player_control().aux1 == true then
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automobiles_lib.show_vehicle_trunk_formspec(self, clicker, catrelle.trunk_slots)
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else
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--is the owner, okay, lets attach
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automobiles_lib.attach_driver(self, clicker)
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-- sound
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self.sound_handle = minetest.sound_play({name = catrelle.engine_sound},
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{object = self.object, gain = 1.5, pitch = 1, max_hear_distance = 30, loop = true,})
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end
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else
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--minetest.chat_send_all("clicou")
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--a passenger
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if self._passenger == nil then
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--there is no passenger, so lets attach
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if self.driver_name then
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automobiles_lib.attach_pax(self, clicker, true)
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end
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else
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--there is a passeger
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if self._passenger == name then
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--if you are the psenger, so deattach
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automobiles_lib.dettach_pax(self, clicker)
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end
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end
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end
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end
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end,
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on_punch = automobiles_lib.on_punch,
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on_rightclick = automobiles_lib.on_rightclick,
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})
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@ -1,83 +0,0 @@
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--------------
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-- Manual --
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--------------
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function catrelle.getCarFromPlayer(player)
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local seat = player:get_attach()
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if seat then
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local car = seat:get_attach()
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return car
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end
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return nil
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end
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function catrelle.driver_formspec(name)
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local player = minetest.get_player_by_name(name)
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local vehicle_obj = catrelle.getCarFromPlayer(player)
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if vehicle_obj == nil then
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return
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end
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local ent = vehicle_obj:get_luaentity()
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local yaw = "false"
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if ent._yaw_by_mouse then yaw = "true" end
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local flight = "false"
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if ent._is_flying == 1 then flight = "true" end
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local basic_form = table.concat({
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"formspec_version[3]",
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"size[6,7]",
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}, "")
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basic_form = basic_form.."button[1,1.0;4,1;go_out;Go Offboard]"
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basic_form = basic_form.."button[1,2.5;4,1;lights;Lights]"
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if ent._catrelle_type == 1 then basic_form = basic_form.."checkbox[1,4.0;flight;Flight Mode;"..flight.."]" end
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basic_form = basic_form.."checkbox[1,5.5;yaw;Direction by mouse;"..yaw.."]"
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minetest.show_formspec(name, "catrelle:driver_main", basic_form)
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname == "catrelle:driver_main" then
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local name = player:get_player_name()
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local car_obj = catrelle.getCarFromPlayer(player)
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if car_obj then
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local ent = car_obj:get_luaentity()
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if ent then
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if fields.go_out then
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if ent._passenger then --any pax?
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local pax_obj = minetest.get_player_by_name(ent._passenger)
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automobiles_lib.dettach_pax(ent, pax_obj)
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end
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ent._is_flying = 0
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automobiles_lib.dettach_driver(ent, player)
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end
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if fields.lights then
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if ent._show_lights == true then
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ent._show_lights = false
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else
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ent._show_lights = true
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end
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end
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if fields.yaw then
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if ent._yaw_by_mouse == true then
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ent._yaw_by_mouse = false
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else
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ent._yaw_by_mouse = true
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end
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end
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if fields.flight then
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if ent._is_flying == 1 then
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ent._is_flying = 0
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else
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ent._is_flying = 1
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end
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catrelle.turn_flight_mode(ent)
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end
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end
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end
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minetest.close_formspec(name, "catrelle:driver_main")
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end
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end)
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@ -7,10 +7,7 @@ catrelle.LATER_DRAG_FACTOR = 8.0
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catrelle.gravity = automobiles_lib.gravity
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catrelle.max_speed = 14
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catrelle.max_acc_factor = 5
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catrelle.max_fuel = 10
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catrelle.trunk_slots = 32
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catrelle.ideal_step = 0.2
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catrelle.engine_sound = "automobiles_engine"
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catrelle_GAUGE_FUEL_POSITION = {x=-4.47,y=8.50,z=20.5}
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@ -21,9 +18,8 @@ dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "custom_physics.l
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dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "fuel_management.lua")
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dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "ground_detection.lua")
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dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "control.lua")
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dofile(minetest.get_modpath("automobiles_catrelle") .. DIR_DELIM .. "utilities.lua")
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dofile(minetest.get_modpath("automobiles_lib") .. DIR_DELIM .. "entities.lua")
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dofile(minetest.get_modpath("automobiles_catrelle") .. DIR_DELIM .. "entities.lua")
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dofile(minetest.get_modpath("automobiles_catrelle") .. DIR_DELIM .. "forms.lua")
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dofile(minetest.get_modpath("automobiles_catrelle") .. DIR_DELIM .. "crafts.lua")
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@ -1,74 +0,0 @@
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-- destroy the catrelle
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function catrelle.destroy(self, puncher)
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automobiles_lib.remove_light(self)
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if self.sound_handle then
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minetest.sound_stop(self.sound_handle)
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self.sound_handle = nil
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end
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if self.driver_name then
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-- detach the driver first (puncher must be driver)
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if puncher then
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puncher:set_detach()
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puncher:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
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if minetest.global_exists("player_api") then
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player_api.player_attached[self.driver_name] = nil
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-- player should stand again
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player_api.set_animation(puncher, "stand")
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end
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end
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self.driver_name = nil
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end
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local pos = self.object:get_pos()
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if self.front_suspension then self.front_suspension:remove() end
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if self.lf_wheel then self.lf_wheel:remove() end
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if self.rf_wheel then self.rf_wheel:remove() end
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if self.rear_suspension then self.rear_suspension:remove() end
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if self.lr_wheel then self.lr_wheel:remove() end
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if self.rr_wheel then self.rr_wheel:remove() end
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if self.driver_seat then self.driver_seat:remove() end
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if self.passenger_seat then self.passenger_seat:remove() end
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if self.fuel_gauge then self.fuel_gauge:remove() end
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if self.lights then self.lights:remove() end
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if self.r_lights then self.r_lights:remove() end
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if self.turn_l_light then self.turn_l_light:remove() end
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if self.turn_r_light then self.turn_r_light:remove() end
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automobiles_lib.destroy_inventory(self)
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self.object:remove()
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pos.y=pos.y+2
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--minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_catrelle:catrelle')
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minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:engine')
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minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
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minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
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minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
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minetest.add_item({x=pos.x+math.random()-0.5,y=pos.y,z=pos.z+math.random()-0.5},'automobiles_lib:wheel')
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end
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function catrelle.engine_set_sound_and_animation(self, _longit_speed)
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--minetest.chat_send_all('test1 ' .. dump(self._engine_running) )
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if self.sound_handle then
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if (math.abs(self._longit_speed) > math.abs(_longit_speed) + 0.03) or (math.abs(self._longit_speed) + 0.03 < math.abs(_longit_speed)) then
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--minetest.chat_send_all('test2')
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catrelle.engineSoundPlay(self)
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end
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end
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end
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function catrelle.engineSoundPlay(self)
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--sound
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if self.sound_handle then minetest.sound_stop(self.sound_handle) end
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if self.object then
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self.sound_handle = minetest.sound_play({name = catrelle.engine_sound},
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{object = self.object, gain = 2,
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pitch = 1 + ((self._longit_speed/10)/2),
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max_hear_distance = 10,
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loop = true,})
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end
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end
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