improved model detection method

This commit is contained in:
Alexsandro Percy 2023-01-22 11:50:14 -03:00
parent 772bfd0575
commit 8608f6651d

View File

@ -51,16 +51,17 @@ end
--returns 0 for old, 1 for new
function automobiles_lib.detect_player_api(player)
local player_proterties = player:get_properties()
local mesh = "character.b3d"
if player_proterties.mesh == mesh or player_proterties.mesh == "max.b3d" then
local models = player_api.registered_models
local character = models[mesh]
if character then
if character.animations.sit.eye_height then
local models = player_api.registered_models
local character = models[player_proterties.mesh]
if character then
if character.animations.sit.eye_height then
if character.animations.sit.eye_height == 0.8 then
--minetest.chat_send_all("new model");
return 1
else
return 0
end
else
--minetest.chat_send_all("old model");
return 0
end
end