ap_airship-cd2025/engine_management.lua
Alexsandro Percy 146aca5195 first
2023-02-27 19:54:38 -03:00

51 lines
1.6 KiB
Lua

ap_airship.PRESSURE_CONSUMPTION = 500
local adjust_variable = 500
local lost_power = (1/ap_airship.FUEL_CONSUMPTION)*adjust_variable
local gained_pressure = (2/ap_airship.FUEL_CONSUMPTION)*adjust_variable
ap_airship.boiler_min = 1
ap_airship.boiler_max = 310
function ap_airship.start_engine(self)
-- sound
--minetest.chat_send_all(dump(self.sound_handle_engine))
if self.sound_handle_engine == nil and self._engine_running == true then
self.object:set_animation_frame_speed(ap_airship.iddle_rotation)
if self.object then
self.sound_handle_engine = minetest.sound_play({name = "ap_airship_engine"},--"default_item_smoke"},
{object = self.object, gain = 3.0,
pitch = 0.4,
max_hear_distance = 120,
loop = true,})
end
end
end
local function engines_step(self, accel)
ap_airship.start_engine(self)
ap_airship.engine_set_sound_and_animation(self)
end
local function furnace_step(self, accel)
if self._energy > 0 and self._engine_running then
local consumed_power = (1/ap_airship.FUEL_CONSUMPTION)
--self._energy = self._energy - consumed_power; --removes energy
end
end
function ap_airship.engine_step(self, accel)
furnace_step(self, accel)
engines_step(self, accel)
if self.driver_name then
local player = minetest.get_player_by_name(self.driver_name)
local pressure = 0
local coal = self._energy
--minetest.chat_send_all(self._power_lever)
ap_airship.update_hud(player, coal, 180, -pressure, self._power_lever)
end
end