adjusting license and readme
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LICENSE
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LICENSE
@ -1,3 +1,7 @@
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======================================================================================
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FOR CODE
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======================================================================================
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MIT License
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Copyright (c) 2023 APercy - Alexsandro Percy
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@ -19,3 +23,39 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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======================================================================================
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FOR MEDIA
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======================================================================================
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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Copyright (C) 2022 Alexsandro Percy (APercy) <alexsandro.percy@gmail.com>
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You are free to:
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Share — copy and redistribute the material in any medium or format.
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Adapt — remix, transform, and build upon the material for any purpose, even commercially.
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The licensor cannot revoke these freedoms as long as you follow the license terms.
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Under the following terms:
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Attribution — You must give appropriate credit, provide a link to the license, and
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indicate if changes were made. You may do so in any reasonable manner, but not in any way
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that suggests the licensor endorses you or your use.
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ShareAlike — If you remix, transform, or build upon the material, you must distribute
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your contributions under the same license as the original.
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No additional restrictions — You may not apply legal terms or technological measures that
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legally restrict others from doing anything the license permits.
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Notices:
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You do not have to comply with the license for elements of the material in the public
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domain or where your use is permitted by an applicable exception or limitation.
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No warranties are given. The license may not give you all of the permissions necessary
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for your intended use. For example, other rights such as publicity, privacy, or moral
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rights may limit how you use the material.
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For more details:
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http://creativecommons.org/licenses/by-sa/3.0/
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36
README.md
36
README.md
@ -2,28 +2,44 @@ Minetest 5.4 mod: Airship
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========================================
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This mod implements an airship for minetest. This airship is affected by the wind. The wind better works
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with Climate API
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THIS IS VERY EXPERIMENTAL AND HAVE A LOT OF MISSING FEATURES. AND I KNOW IT
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I will remove the above text in future, I hope.
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with Climate API (and with climate API you can stop it using /set_wind 0 0 )
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THIS IS HIGHLY EXPERIMENTAL AND HAVE A LOT OF MISSING FEATURES. AND I KNOW IT
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THE COLLISION SYSTEM IS VERY RUDIMENTARY
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The fuel system isn't exists yet, so I don't recomend giving it to players yet if you put it into a server
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Shortcuts:
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punch with dye to paint
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forward and backward while in drive position: controls the power lever
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left and right while in drive position: controls the direction
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jump and sneak: controls the up and down movement
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- right click to enter and access menu
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- E + right click while inside: acess inventory
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- right click into the external stair to enter it
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- E + backward while in drive position: the machine does backward
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- E + foward while in drive position: extra power
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- right click into drive wheel to activate pilot menu
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- right click into the internal ladders to go out
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- right click into any seat to sit your player
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- the anchor only works when the airship is near stoped
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Remembering AGAIN, it is affected by winds, so it will need patience to learn to control
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Tip:
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Drive it gently.
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The captain can leave the drive position to walk too
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If a player goes timeout or logoff in flight, the blimp will "rescue" him if no other player
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enter the blimp, so is a good idea wait the friend at a secure place far from anyone who
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wants to enter the blimp.
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If a player goes timeout or logoff in flight, the airship will "rescue" him if no other player
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enter it, so is a good idea wait the friend at a secure place far from anyone who
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wants to enter the airship.
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Special functions:
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/external_attach_menu
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- it opens the menu to attach a plane into the airship (who watched Indiana Jones and The Last Cruzade
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will understand)
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to access the plane during the flight, go to the ladder at the end of the airship and right click it
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to release the plane during the flight, use /remove_hook (BEWARE: the airship have to be moving fast
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and the plane power have to be at 1/4 to avoid collision and death (for the plane pilot))
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There is an option on pilot menu to activate the rescue mode. So if a plane (Supercub, Camel or Albatroz)
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wait bellow the ship belly IN FLIGHT, it will be automatically hooked after 3 seconds
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Know issues:
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The walk movement inside the ship is affected by server lag, because the lack of
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@ -34,8 +50,6 @@ MIT (see file LICENSE)
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License of media (textures and sounds):
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---------------------------------------
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collision.ogg by APercy, CC0
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Airship model and textures by APercy. CC BY-SA 3.0
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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