added some recomended fixes by Niklp09
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@ -875,10 +875,12 @@ function airutils.param_paint(self, colstr, colstr_2)
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end
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end
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function airutils.paint_with_mask(self, colstr, target_texture, mask_texture)
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function airutils.paint_with_mask(self, colstr, target_texture, mask_texture, mask_colstr)
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if colstr then
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self._color = colstr
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self._det_color = mask_colstr -- !!! accessing undefined variable mask_colstr
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if mask_colstr then
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self._det_color = mask_colstr
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end
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local l_textures = self.initial_properties.textures
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for _, texture in ipairs(l_textures) do
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local indx = texture:find(target_texture)
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@ -891,7 +893,7 @@ function airutils.paint_with_mask(self, colstr, target_texture, mask_texture)
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end
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end
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function airutils.pid_controller(current_value, setpoint, last_error, d_time, kp, ki, kd)
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function airutils.pid_controller(current_value, setpoint, last_error, d_time, kp, ki, kd, integrative)
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kp = kp or 0
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ki = ki or 0.00000000000001
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kd = kd or 0.005
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@ -903,7 +905,7 @@ function airutils.pid_controller(current_value, setpoint, last_error, d_time, kp
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local _error = setpoint - current_value
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local derivative = _error - last_error
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--local output = kpv*erro + (kpv/Tiv)*I + kpv*Tdv*((erro - erro_passado)/delta_t);
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if integrative == nil then integrative = 0 end -- !!! accessing undefined variable integrative
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if integrative == nil then integrative = 0 end
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integrative = integrative + (((_error + last_error)/delta_t)/2);
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local output = kp*_error + (kp/ti)*integrative + kp * td*((_error - last_error)/delta_t)
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last_error = _error
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@ -1041,9 +1043,9 @@ function airutils.add_blast_damage(pos, radius, damage_cal)
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damage_groups = {fleshy = damage},
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}, nil)
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end
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for _, item in pairs(entity_drops) do
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--[[for _, item in pairs(entity_drops) do
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add_drop(drops, item) -- !!! accessing undefined variable add_drop, drops
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end
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end]]--
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end
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end
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@ -174,7 +174,7 @@ function airutils.stepfunc(self,dtime,colinfo)
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if self.logic then
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if self.view_range then self:sensefunc() end
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self:logic()
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execute_queues(self) -- !!! accessing undefined variable execute_queues
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--execute_queues(self)
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end
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self.lastvelocity = self.object:get_velocity()
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@ -97,11 +97,11 @@ function airutils.set_player_skin(player, skin)
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else
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--remove texture
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local old_texture = player_meta:get_string("backup")
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if set_skin then -- !!! accessing undefined variable set_skin
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if set_skin then --checking if set_skin is available (not using an optional dependency, just checking if it exists)
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if player:get_attribute("set_skin:player_skin") ~= nil and player:get_attribute("set_skin:player_skin") ~= "" then
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old_texture = player:get_attribute("set_skin:player_skin")
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end
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elseif wardrobe then
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elseif wardrobe then --checking if wardrobe is available (not using an optional dependency, just checking if it exists)
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if wardrobe.playerSkins then
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if wardrobe.playerSkins[name] ~= nil then
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old_texture = wardrobe.playerSkins[name]
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