made drives store cells that store items and can be acessed from chest

master
theFox6 2019-05-07 17:49:26 +02:00
parent d949aaccf4
commit 745a2afcd1
10 changed files with 316 additions and 333 deletions

View File

@ -11,6 +11,10 @@ local worldpath = microexpansion.worldpath -- Worldpath pointer
microexpansion.gui_bg = "bgcolor[#080808BB;true]background[5,5;1,1;gui_formbg.png;true]"
microexpansion.gui_slots = "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]"
microexpansion.settings = {
huge_stacks = minetest.settings:get_bool("microexpansion_huge_stacks")
}
-- logger
function microexpansion.log(content, log_type)
assert(content, "microexpansion.log: missing content")

View File

@ -3,6 +3,55 @@
local me = microexpansion
local network = me.network
local function update_ctrl(pos,node)
local network = me.get_network(pos)
local size = network:get_item_capacity()
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("main", me.int_to_stacks(size))
end
function me.insert_item(stack, inv, listname)
if me.settings.huge_stacks == false then
inv:add_item(listname, stack)
return
end
local stack_name
local stack_count
if type(stack) == "string" then
local split_string = stack:split(" ")
stack_name = split_string[1]
if (#split_string > 1) then
stack_count = tonumber(split_string[2])
else
stack_count = 1
end
else
stack_name = stack:get_name()
stack_count = stack:get_count()
end
local found = false
for i = 0, inv:get_size(listname) do
local inside = inv:get_stack(listname, i)
if inside:get_name() == stack_name then
local total_count = inside:get_count() + stack_count
-- bigger item count is not possible we only have unsigned 16 bit
if total_count <= math.pow(2,16) then
if not inside:set_count(total_count) then
minetest.log("error"," adding items to stack in microexpansion network failed")
print("stack is now " .. inside:to_string())
end
inv:set_stack(listname, i, inside)
found = true
break;
end
end
end
if not found then
inv:add_item(listname, stack)
end
end
-- [register node] Controller
me.register_node("ctrl", {
description = "ME Controller",
@ -34,8 +83,7 @@ me.register_node("ctrl", {
},
groups = { cracky = 1, me_connect = 1, },
connect_sides = "nobottom",
status = "unstable",
me_update = update_ctrl,
after_place_node = function(pos, player)
local name = player:get_player_name()
local meta = minetest.get_meta(pos)
@ -58,6 +106,40 @@ me.register_node("ctrl", {
after_dig_node = function(pos)
me.update_connected_machines(pos)
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local inv = minetest.get_meta(pos):get_inventory()
local inside_stack = inv:get_stack(listname, index)
local stack_name = stack:get_name()
-- improve performance by skipping unnessecary calls
if inside_stack:get_name() ~= stack_name or inside_stack:get_count() >= inside_stack:get_stack_max() then
if inv:get_stack(listname, index+1):get_name() ~= "" then
return stack:get_count()
end
end
local max_slots = inv:get_size(listname)
local max_items = math.floor(max_slots * 99)
local slots, items = 0, 0
-- Get amount of items in drive
for i = 1, max_slots do
local stack = inv:get_stack("main", i)
if stack:get_name() ~= "" then
slots = slots + 1
local num = stack:get_count()
if num == 0 then num = 1 end
items = items + num
end
end
return math.max(math.min(stack:get_count(),max_items-items),0)
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
local inv = minetest.get_meta(pos):get_inventory()
inv:remove_item(listname, stack)
me.insert_item(stack, inv, listname)
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
return math.min(stack:get_count(),stack:get_stack_max())
end,
machine = {
type = "transporter",
},
@ -82,7 +164,6 @@ me.register_machine("cable", {
},
paramtype = "light",
groups = { crumbly = 1, },
status = "unstable",
after_place_node = me.update_connected_machines,
after_dig_node = me.update_connected_machines,
machine = {

View File

@ -58,14 +58,14 @@ function me.get_connected_network(start_pos)
if me.get_node(npos).name == "microexpansion:ctrl" then
local network = me.get_network(npos)
if network then
return network
return network,npos
end
end
end
end
function me.update_connected_machines(start_pos)
--print("updating connected machines")
print("updating connected machines")
for npos in me.connected_nodes(start_pos) do
me.update_node(npos)
end

View File

@ -3,23 +3,18 @@
-- @field #table controller_pos the position of the controller
-- @field #number power_load the power currently provided to the network
-- @field #number power_storage the power that can be stored for the next tick
-- @field #table items the itemstacks stored in the networks drives
-- @field #number item_capacity the amount of items that can be stored in the networks drives
local network = {
power_load = 0,
power_storage = 0,
--for testing it's at 3200 will be set to 0 when the drives work
item_capacity = 3200,
power_storage = 0
}
microexpansion.network = network
--- construct a new network
-- @function [parent=#network] new
-- @param #table o the object to become a network or nil
-- @return #table the new network object
function network:new(o)
local n = setmetatable(o or {}, {__index = self})
o.items = {}
return o
return setmetatable(o or {}, {__index = self})
end
--- check if a node can be connected
@ -105,3 +100,30 @@ end
function network:remove_overload()
self.power_load = math.min(self.power_load, self.power_storage)
end
--- get a drives item capacity
-- @function get_drive_capacity
-- @param #table pos the position of the drive
-- @return #number the number of items that can be stored in the drive
local function get_drive_capacity(pos)
local cap = 0
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
for i = 1, inv:get_size("main") do
cap = cap + microexpansion.get_cell_size(inv:get_stack("main", i):get_name())
end
return cap
end
--- get the item capacity of a network
-- @function [parent=#network] get_item_capacity
-- @return #number the total number of items that can be stored in the network
function network:get_item_capacity()
local cap = 0
for npos in microexpansion.connected_nodes(self.controller_pos) do
if microexpansion.get_node(npos).name == "microexpansion:drive" then
cap = cap + get_drive_capacity(npos)
end
end
return cap
end

View File

@ -33,15 +33,16 @@ end
-- [function] Get cell size
function microexpansion.get_cell_size(name)
local item = minetest.registered_craftitems[name]
if item then
return item.microexpansion.drive.capacity
if minetest.get_item_group(name, "microexpansion_cell") == 0 then
return 0
end
local item = minetest.registered_craftitems[name]
return item.microexpansion.drive.capacity
end
-- [function] Calculate max stacks
function microexpansion.int_to_stacks(int)
return math.floor(int / 99)
return math.ceil(int / 99)
end
-- [function] Calculate number of pages
@ -54,6 +55,7 @@ function microexpansion.move_inv(inv1, inv2)
local finv, tinv = inv1.inv, inv2.inv
local fname, tname = inv1.name, inv2.name
--FIXME only as many as allowed in a drive
for i,v in ipairs(finv:get_list(fname) or {}) do
if tinv and tinv:room_for_item(tname, v) then
local leftover = tinv:add_item( tname, v )
@ -64,37 +66,3 @@ function microexpansion.move_inv(inv1, inv2)
end
end
end
-- [function] Update cell description
function microexpansion.cell_desc(inv, listname, spos)
local stack = inv:get_stack(listname, spos)
if stack:get_name() ~= "" then
local meta = stack:get_meta()
local base_desc = minetest.registered_craftitems[stack:get_name()].microexpansion.base_desc
local max_slots = inv:get_size("main")
local max_items = math.floor(max_slots * 99)
local slots, items = 0, 0
-- Get amount of items in drive
for i = 1, max_items do
local stack = inv:get_stack("main", i)
local item = stack:get_name()
if item ~= "" then
slots = slots + 1
local num = stack:get_count()
if num == 0 then num = 1 end
items = items + num
end
end
-- Calculate Percentage
local percent = math.floor(items / max_items * 100)
-- Update description
meta:set_string("description", base_desc.."\n"..
minetest.colorize("grey", tostring(items).."/"..tostring(max_items).." Items ("..tostring(percent).."%)"))
-- Update stack
inv:set_stack(listname, spos, stack)
end
end

View File

@ -8,24 +8,39 @@ local function chest_formspec(pos, start_id, listname, page_max, query)
local page_number = ""
local buttons = ""
local query = query or ""
local net,cp = me.get_connected_network(pos)
if not listname then
list = "label[3,2;" .. minetest.colorize("red", "No drive!") .. "]"
if cp then
if listname and net:get_item_capacity() > 0 then
if listname == "main" then
list = "list[nodemeta:"..cp.x..","..cp.y..","..cp.z..";" .. listname .. ";0,0.3;8,4;" .. (start_id - 1) .. "]"
else
list = "list[context;" .. listname .. ";0,0.3;8,4;" .. (start_id - 1) .. "]"
end
list = list .. [[
list[current_player;main;0,5.5;8,1;]
list[current_player;main;0,6.73;8,3;8]
listring[nodemeta:]]..cp.x..","..cp.y..","..cp.z..[[;main]
listring[current_player;main]
]]
buttons = [[
button[3.56,4.35;1.8,0.9;tochest;To Drive]
tooltip[tochest;Move everything from your inventory to the ME network.]
button[5.4,4.35;0.8,0.9;prev;<]
button[7.25,4.35;0.8,0.9;next;>]
tooltip[prev;Previous]
tooltip[next;Next]
field[0.29,4.6;2.2,1;filter;;]]..query..[[]
button[2.1,4.5;0.8,0.5;search;?]
button[2.75,4.5;0.8,0.5;clear;X]
tooltip[search;Search]
tooltip[clear;Reset]
]]
else
list = "label[3,2;" .. minetest.colorize("red", "No connected drives!") .. "]"
end
else
list = "list[current_name;" .. listname .. ";0,0.3;8,4;" .. (start_id - 1) .. "]"
buttons = [[
button[3.56,4.35;1.8,0.9;tochest;To Drive]
tooltip[tochest;Move everything from your inventory to the ME network.]
button[5.4,4.35;0.8,0.9;prev;<]
button[7.25,4.35;0.8,0.9;next;>]
tooltip[prev;Previous]
tooltip[next;Next]
field[0.29,4.6;2.2,1;filter;;]]..query..[[]
button[2.1,4.5;0.8,0.5;search;?]
button[2.75,4.5;0.8,0.5;clear;X]
tooltip[search;Search]
tooltip[clear;Reset]
]]
list = "label[3,2;" .. minetest.colorize("red", "No connected network!") .. "]"
end
if page_max then
page_number = "label[6.15,4.5;" .. math.floor((start_id / 32)) + 1 ..
@ -40,10 +55,6 @@ local function chest_formspec(pos, start_id, listname, page_max, query)
list ..
[[
label[0,-0.23;ME Chest]
list[current_player;main;0,5.5;8,1;]
list[current_player;main;0,6.73;8,3;8]
listring[current_name;main]
listring[current_player;main]
field_close_on_enter[filter;false]
]]..
page_number ..
@ -55,18 +66,13 @@ local function update_chest(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if network == nil then
inv:set_size("main", 0)
meta:set_int("page", 1)
meta:set_string("formspec", chest_formspec(pos, 1))
return
end
local items = network.items
local size = network.item_capacity
local size = network:get_item_capacity()
local page_max = me.int_to_pagenum(size) + 1
inv:set_size("main", me.int_to_stacks(size))
if items then
inv:set_list("main", items)
end
meta:set_string("inv_name", "main")
meta:set_string("formspec", chest_formspec(pos, 1, "main", page_max))
end
@ -98,77 +104,30 @@ microexpansion.register_node("chest", {
update_chest(pos)
end
end,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if listname == "main" then
local inv = minetest.get_meta(pos):get_inventory()
local max_slots = inv:get_size(listname)
local max_items = math.floor(max_slots * 99)
local slots, items = 0, 0
-- Get amount of items in drive
for i = 1, max_items do
local stack = inv:get_stack("main", i)
local item = stack:get_name()
if item ~= "" then
slots = slots + 1
local num = stack:get_count()
if num == 0 then num = 1 end
items = items + num
end
end
return math.min(stack:get_count(),max_items-items)
else
return 0
end
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
if listname == "main" then
local inv = minetest.get_meta(pos):get_inventory()
inv:remove_item(listname, stack)
local stackname = stack:get_name()
local found = false
for i = 0, inv:get_size(listname) do
local inside = inv:get_stack(listname, i)
if inside:get_name() == stackname then
inside:set_count(inside:get_count() + stack:get_count())
inv:set_stack(listname, i, inside)
found = true
break;
end
end
if not found then
inv:add_item(listname, stack)
end
local network = me.get_connected_network(pos)
network.items = inv:get_list("main")
me.update_connected_machines(pos)
end
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
return math.min(stack:get_count(),stack:get_stack_max())
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
local inv = minetest.get_meta(pos):get_inventory()
if listname == "search" then
local _,cp = me.get_connected_network(pos)
local inv = minetest.get_meta(cp):get_inventory()
inv:remove_item("main", stack)
end
local network = me.get_connected_network(pos)
network.items = inv:get_list("main")
me.update_connected_machines(pos)
end,
on_receive_fields = function(pos, formname, fields, sender)
local network,cp = me.get_connected_network(pos)
local meta = minetest.get_meta(pos)
local page = meta:get_int("page")
local inv_name = meta:get_string("inv_name")
local inv = meta:get_inventory()
local page_max = math.floor(inv:get_size("main") / 32) + 1
local network = me.get_connected_network(pos)
local own_inv = meta:get_inventory()
local ctrl_inv
if cp then
ctrl_inv = minetest.get_meta(cp):get_inventory()
end
local inv
if inv_name == "main" then
inv = ctrl_inv
else
inv = own_inv
end
local page_max = math.floor(inv:get_size(inv_name) / 32) + 1
if inv_name == "none" then
return
end
@ -185,32 +144,32 @@ microexpansion.register_node("chest", {
meta:set_int("page", page - 32)
meta:set_string("formspec", chest_formspec(pos, page - 32, inv_name, page_max))
elseif fields.search or fields.key_enter_field == "filter" then
inv:set_size("search", 0)
own_inv:set_size("search", 0)
if fields.filter == "" then
meta:set_int("page", 1)
meta:set_string("inv_name", "main")
meta:set_string("formspec", chest_formspec(pos, 1, "main", page_max))
else
local tab = {}
for i = 1, inv:get_size("main") do
local match = inv:get_stack("main", i):get_name():find(fields.filter)
for i = 1, ctrl_inv:get_size("main") do
local match = ctrl_inv:get_stack("main", i):get_name():find(fields.filter)
if match then
tab[#tab + 1] = inv:get_stack("main", i)
tab[#tab + 1] = ctrl_inv:get_stack("main", i)
end
end
inv:set_list("search", tab)
own_inv:set_list("search", tab)
meta:set_int("page", 1)
meta:set_string("inv_name", "search")
meta:set_string("formspec", chest_formspec(pos, 1, "search", page_max, fields.filter))
end
elseif fields.clear then
inv:set_size("search", 0)
own_inv:set_size("search", 0)
meta:set_int("page", 1)
meta:set_string("inv_name", "main")
meta:set_string("formspec", chest_formspec(pos, 1, "main", page_max))
elseif fields.tochest then
local pinv = minetest.get_inventory({type="player", name=sender:get_player_name()})
microexpansion.move_inv({ inv=pinv, name="main" }, { inv=inv, name="main" })
microexpansion.move_inv({ inv=pinv, name="main" }, { inv=ctrl_inv, name="main" })
end
end,
})

View File

@ -2,79 +2,57 @@
local me = microexpansion
-- [me chest] Get formspec
local function chest_formspec(pos, start_id, listname, page_max, query)
local list
local page_number = ""
local buttons = ""
local query = query or ""
local function update_drive(pos)
--FIXME: check if we got connected/disconnected and reroute items
end
if not listname then
list = "label[3,2;" .. minetest.colorize("red", "No cell!") .. "]"
else
list = "list[current_name;" .. listname .. ";0,0.3;8,4;" .. (start_id - 1) .. "]"
buttons = [[
button[3.56,4.35;1.8,0.9;tochest;To Drive]
tooltip[tochest;Move everything from your inventory to the ME drive.]
button[5.4,4.35;0.8,0.9;prev;<]
button[7.25,4.35;0.8,0.9;next;>]
tooltip[prev;Previous]
tooltip[next;Next]
field[0.29,4.6;2.2,1;filter;;]]..query..[[]
button[2.1,4.5;0.8,0.5;search;?]
button[2.75,4.5;0.8,0.5;clear;X]
tooltip[search;Search]
tooltip[clear;Reset]
]]
end
if page_max then
page_number = "label[6.15,4.5;" .. math.floor((start_id / 32)) + 1 ..
"/" .. page_max .."]"
end
return [[
size[9,9.5]
]]..
microexpansion.gui_bg ..
microexpansion.gui_slots ..
list ..
[[
label[0,-0.23;ME Chest]
list[current_name;cells;8.06,1.8;1,1;]
list[current_player;main;0,5.5;8,1;]
list[current_player;main;0,6.73;8,3;8]
listring[current_name;main]
listring[current_player;main]
field_close_on_enter[filter;false]
]]..
page_number ..
buttons
local function write_to_cell(cell, items, item_count)
local size = microexpansion.get_cell_size(cell:get_name())
local item_meta = cell:get_meta()
item_meta:set_string("items", minetest.serialize(items))
local base_desc = minetest.registered_craftitems[cell:get_name()].microexpansion.base_desc
-- Calculate Percentage
local percent = math.floor(item_count / size * 100)
-- Update description
item_meta:set_string("description", base_desc.."\n"..
minetest.colorize("grey", tostring(item_count).."/"..tostring(size).." Items ("..tostring(percent).."%)"))
return cell
end
-- [me chest] Register node
microexpansion.register_node("chest", {
description = "ME Chest",
usedfor = "Can interact with items in ME storage cells",
microexpansion.register_node("drive", {
description = "ME Drive",
usedfor = "Stores items into ME storage cells",
tiles = {
"chest_top",
"chest_top",
"chest_side",
"chest_side",
"chest_side",
"chest_front",
"drive_full",
},
is_ground_content = false,
groups = { cracky = 1 },
groups = { cracky = 1, me_connect = 1 },
paramtype = "light",
paramtype2 = "facedir",
me_update = update_drive,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", chest_formspec(pos, 1))
meta:set_string("inv_name", "none")
meta:set_int("page", 1)
meta:set_string("formspec",
"size[9,9.5]"..
microexpansion.gui_bg ..
microexpansion.gui_slots ..
[[
label[0,-0.23;ME Drive]
list[context;main;0,0.3;8,4]
list[current_player;main;0,5.5;8,1;]
list[current_player;main;0,6.73;8,3;8]
listring[current_name;main]
listring[current_player;main]
field_close_on_enter[filter;false]
]])
local inv = meta:get_inventory()
inv:set_size("cells", 1)
inv:set_size("main", 10)
end,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos)
@ -82,146 +60,115 @@ microexpansion.register_node("chest", {
return inv:is_empty("main")
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if listname == "main" then
local inv = minetest.get_meta(pos):get_inventory()
local max_slots = inv:get_size(listname)
local max_items = math.floor(max_slots * 99)
local slots, items = 0, 0
-- Get amount of items in drive
for i = 1, max_items do
local stack = inv:get_stack("main", i)
local item = stack:get_name()
if item ~= "" then
slots = slots + 1
local num = stack:get_count()
if num == 0 then num = 1 end
items = items + num
end
end
return math.min(stack:get_count(),max_items-items)
elseif listname == "cells" then
if minetest.get_item_group(stack:get_name(), "microexpansion_cell") ~= 0 then
return 1
else
return 0
end
if minetest.get_item_group(stack:get_name(), "microexpansion_cell") ~= 0 then
return 1
else
return 0
end
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
if listname == "main" then
local inv = minetest.get_meta(pos):get_inventory()
inv:remove_item(listname, stack)
local stackname = stack:get_name()
local found = false
for i = 0, inv:get_size(listname) do
local inside = inv:get_stack(listname, i)
if inside:get_name() == stackname then
inside:set_count(inside:get_count() + stack:get_count())
inv:set_stack(listname, i, inside)
found = true
break;
end
end
if not found then
inv:add_item(listname, stack)
end
microexpansion.cell_desc(inv, "cells", 1)
elseif listname == "cells" then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local items = minetest.deserialize(stack:get_meta():get_string("items"))
local size = me.get_cell_size(stack:get_name())
local page_max = me.int_to_pagenum(size) + 1
inv:set_size("main", me.int_to_stacks(size))
if items then
inv:set_list("main", items)
end
meta:set_string("inv_name", "main")
meta:set_string("formspec", chest_formspec(pos, 1, "main", page_max))
end
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if listname == "cells" then
local t = minetest.get_us_time()
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local tab = {}
local new_stack = inv:get_stack(listname, 1)
local item_meta = new_stack:get_meta()
for i = 1, inv:get_size("main") do
if inv:get_stack("main", i):get_name() ~= "" then
tab[#tab + 1] = inv:get_stack("main", i):to_string()
end
end
item_meta:set_string("items", minetest.serialize(tab))
inv:set_stack(listname, 1, new_stack)
inv:set_size("main", 0)
meta:set_int("page", 1)
meta:set_string("formspec", chest_formspec(pos, 1))
return new_stack:get_count()
end
return math.min(stack:get_count(),stack:get_stack_max())
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
local inv = minetest.get_meta(pos):get_inventory()
if listname == "search" then
inv:remove_item("main", stack)
end
microexpansion.cell_desc(inv, "cells", 1)
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.get_meta(pos)
local page = meta:get_int("page")
local inv_name = meta:get_string("inv_name")
local inv = meta:get_inventory()
local page_max = math.floor(inv:get_size("main") / 32) + 1
local cell_stack = inv:get_stack("cells", 1)
if inv_name == "none" then
me.update_connected_machines(pos)
local network,cp = me.get_connected_network(pos)
if network == nil then
return
end
if fields.next then
if page + 32 > inv:get_size(inv_name) then
return
local ctrl_meta = minetest.get_meta(cp)
local ctrl_inv = ctrl_meta:get_inventory()
local items = minetest.deserialize(stack:get_meta():get_string("items"))
if items == nil then
print("no items")
me.update_connected_machines(pos)
return
end
for _,stack in pairs(items) do
me.insert_item(stack, ctrl_inv, "main")
end
me.update_connected_machines(pos)
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
--FIXME sometimes items vanish if one cell is filled
local meta = minetest.get_meta(pos)
local own_inv = meta:get_inventory()
local network,cp = me.get_connected_network(pos)
if network == nil then
return stack:get_count()
end
local ctrl_meta = minetest.get_meta(cp)
local ctrl_inv = ctrl_meta:get_inventory()
local cells = {}
for i = 1, own_inv:get_size("main") do
local cell = own_inv:get_stack("main", i)
local name = cell:get_name()
if name ~= "" then
table.insert(cells, i, cell)
end
meta:set_int("page", page + 32)
meta:set_string("formspec", chest_formspec(pos, page + 32, inv_name, page_max))
elseif fields.prev then
if page - 32 < 1 then
return
end
meta:set_int("page", page - 32)
meta:set_string("formspec", chest_formspec(pos, page - 32, inv_name, page_max))
elseif fields.search or fields.key_enter_field == "filter" then
inv:set_size("search", 0)
if fields.filter == "" then
meta:set_int("page", 1)
meta:set_string("inv_name", "main")
meta:set_string("formspec", chest_formspec(pos, 1, "main", page_max))
else
local tab = {}
for i = 1, microexpansion.get_cell_size(cell_stack:get_name()) do
local match = inv:get_stack("main", i):get_name():find(fields.filter)
if match then
tab[#tab + 1] = inv:get_stack("main", i)
end
local cell_idx = next(cells)
local items_in_cell_count = 0
local cell_items = {}
if cell_idx == nil then
minetest.log("warning","too many items to store in drive")
return stack:get_count()
end
for i = 1, ctrl_inv:get_size("main") do
local stack_inside = ctrl_inv:get_stack("main", i)
local stack_name = stack_inside:get_name()
if stack_name ~= "" then
local item_count = stack_inside:get_count()
while item_count ~= 0 and cell_idx ~= nil do
local size = microexpansion.get_cell_size(cells[cell_idx]:get_name())
if size < items_in_cell_count + item_count then
local rest = size - items_in_cell_count
item_count = item_count - rest
table.insert(cell_items,stack_name.." "..rest)
items_in_cell_count = items_in_cell_count + rest
own_inv:set_stack("main", cell_idx, write_to_cell(cells[cell_idx],cell_items,items_in_cell_count))
items_in_cell_count = 0
cell_items = {}
cell_idx = next(cells, cell_idx)
if cell_idx == nil then
minetest.log("info","too many items to store in drive")
end
else
items_in_cell_count = items_in_cell_count + item_count
table.insert(cell_items,stack_inside:to_string())
item_count = 0
end
end
inv:set_list("search", tab)
meta:set_int("page", 1)
meta:set_string("inv_name", "search")
meta:set_string("formspec", chest_formspec(pos, 1, "search", page_max, fields.filter))
end
elseif fields.clear then
inv:set_size("search", 0)
meta:set_int("page", 1)
meta:set_string("inv_name", "main")
meta:set_string("formspec", chest_formspec(pos, 1, "main", page_max))
elseif fields.tochest then
local pinv = minetest.get_inventory({type="player", name=sender:get_player_name()})
microexpansion.move_inv({ inv=pinv, name="main" }, { inv=inv, name="main" })
if cell_idx == nil then
break
end
end
while cell_idx ~= nil do
own_inv:set_stack("main", cell_idx, write_to_cell(cells[cell_idx],cell_items,items_in_cell_count))
items_in_cell_count = 0
cell_items = {}
cell_idx = next(cells, cell_idx)
end
return stack:get_count()
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
local network,cp = me.get_connected_network(pos)
if network == nil then
return
end
local ctrl_meta = minetest.get_meta(cp)
local ctrl_inv = ctrl_meta:get_inventory()
local items = minetest.deserialize(stack:get_meta():get_string("items"))
if items == nil then
me.update_connected_machines(pos)
return
end
for _,stack in pairs(items) do
--this returns 99 (max count) even if it removes more
ctrl_inv:remove_item("main", stack)
end
print(stack:to_string())
me.update_connected_machines(pos)
end,
})

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@ -11,5 +11,5 @@ dofile(module_path.."/api.lua")
dofile(module_path.."/storage.lua")
-- Load machines
--dofile(module_path.."/drive.lua")
dofile(module_path.."/chest.lua")
dofile(module_path.."/drive.lua")

2
settingtypes.txt Normal file
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@ -0,0 +1,2 @@
#Stack items in networks higher than their max size.
microexpansion_huge_stacks (huge stacks) bool true

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