247 lines
5.8 KiB
Lua
247 lines
5.8 KiB
Lua
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local S = core.get_translator(cleaner.modname)
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--- Cleans duplicate entries from indexed table.
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--
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-- @local
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-- @function clean_duplicates
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-- @tparam table t
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-- @treturn table
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local function clean_duplicates(t)
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local tmp = {}
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for _, v in ipairs(t) do
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tmp[v] = true
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end
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t = {}
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for k in pairs(tmp) do
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table.insert(t, k)
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end
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return t
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end
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local world_file = core.get_worldpath() .. "/cleaner.json"
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local function get_world_data()
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local wdata = {}
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local buffer = io.open(world_file, "r")
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if buffer then
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wdata = core.parse_json(buffer:read("*a"))
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buffer:close()
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end
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local rem_types = {"entities", "nodes", "ores",}
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local rep_types = {"items", "nodes",}
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for _, t in ipairs(rem_types) do
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wdata[t] = wdata[t] or {}
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wdata[t].remove = wdata[t].remove or {}
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end
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for _, t in ipairs(rep_types) do
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wdata[t] = wdata[t] or {}
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wdata[t].replace = wdata[t].replace or {}
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end
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return wdata
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end
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local function update_world_data(t, data)
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local wdata = get_world_data()
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if t and data then
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wdata[t].remove = data.remove
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wdata[t].replace = data.replace
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end
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local json_string = core.write_json(wdata, true):gsub("\"remove\" : null", "\"remove\" : []")
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:gsub("\"replace\" : null", "\"replace\" : {}")
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local buffer = io.open(world_file, "w")
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if buffer then
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buffer:write(json_string)
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buffer:close()
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return true
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end
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return false
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end
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local tool = {
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modes = {
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["cleaner:pencil"] = {"erase", "write", "swap"},
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},
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format_name = function(self, stack)
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local iname = stack:get_name()
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if iname == "cleaner:pencil_1" then
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iname = "cleaner:pencil"
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end
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return iname
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end,
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set_mode = function(self, stack, mode, pname)
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local iname = self:format_name(stack)
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if not self.modes[iname] then
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if pname then
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core.chat_send_player(pname, iname .. ": " .. S("unknown mode: @1", mode))
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end
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cleaner.log("warning", iname .. ": unknown mode: " .. mode)
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return stack
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end
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local imeta = stack:get_meta()
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imeta:set_string("mode", mode)
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if pname then
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core.chat_send_player(pname, S("@1: mode set to: @2", iname, imeta:get_string("mode")))
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end
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local new_stack
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if mode == "erase" then
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new_stack = ItemStack("cleaner:pencil_1")
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else
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new_stack = ItemStack("cleaner:pencil")
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end
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local new_meta = new_stack:get_meta()
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new_meta:from_table(imeta:to_table())
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return new_stack
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end,
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next_mode = function(self, stack, pname)
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local iname = self:format_name(stack)
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local modes = self.modes[iname]
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if not modes then
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return false, stack, S('Modes for tool "@1" not available.', stack:get_name())
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end
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local imeta = stack:get_meta()
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local current_mode = imeta:get_string("mode")
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if not current_mode or current_mode:trim() == "" then
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return true, self:set_mode(stack, modes[1], pname)
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end
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local idx = 1
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for _, m in ipairs(modes) do
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if current_mode == m then
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break
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end
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idx = idx + 1
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end
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return true, self:set_mode(stack, modes[idx+1] or modes[1], pname)
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end,
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set_node = function(self, stack, node, pname)
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local imeta = stack:get_meta()
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imeta:set_string("node", node)
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if pname then
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core.chat_send_player(pname, S("@1: node set to: @2", stack:get_name(), imeta:get_string("node")))
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end
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return stack
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end,
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}
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local sound_handle
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tool.on_use = function(stack, user, pointed_thing)
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if not user:is_player() then return end
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local pname = user:get_player_name()
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if not core.get_player_privs(pname).server then
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core.chat_send_player(pname, S("You do not have permission to use this item. Missing privs: @1", "server"))
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return stack
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end
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if sound_handle then
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core.sound_stop(sound_handle)
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sound_handle = nil
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end
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if pointed_thing.type == "node" then
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local npos = core.get_pointed_thing_position(pointed_thing)
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local imeta = stack:get_meta()
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local mode = imeta:get_string("mode")
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local new_node_name = imeta:get_string("node")
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if mode == "erase" then
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core.remove_node(npos)
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sound_handle = core.sound_play("cleaner_pencil_erase", {object=user})
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return stack
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elseif core.registered_nodes[new_node_name] then
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if mode == "swap" then
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core.swap_node(npos, {name=new_node_name})
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sound_handle = core.sound_play("cleaner_pencil_write", {object=user})
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elseif mode == "write" then
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local node_above = core.get_node_or_nil(pointed_thing.above)
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if not node_above or node_above.name == "air" then
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core.place_node(pointed_thing.above, {name=new_node_name})
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sound_handle = core.sound_play("cleaner_pencil_write", {object=user})
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else
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core.chat_send_player(pname, S("Can't place node there."))
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end
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else
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core.chat_send_player(pname, S("Unknown mode: @1", mode))
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end
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return stack
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end
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core.chat_send_player(pname, S("Cannot place unknown node: @1", new_node_name))
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return stack
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end
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end
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tool.on_secondary_use = function(stack, user, pointed_thing)
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if not user:is_player() then return end
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local pname = user:get_player_name()
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if not core.get_player_privs(pname).server then
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core.chat_send_player(pname, S("You do not have permission to use this item. Missing privs: @1", "server"))
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return stack
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end
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local success, stack, msg = tool.next_mode(tool, stack, pname)
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if not success then
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core.chat_send_player(pname, msg)
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end
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return stack
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end
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tool.on_place = function(stack, placer, pointed_thing)
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if not placer:is_player() then return end
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local pname = placer:get_player_name()
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if not core.get_player_privs(pname).server then
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core.chat_send_player(pname, S("You do not have permission to use this item. Missing privs: @1", "server"))
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return stack
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end
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if pointed_thing.type == "node" then
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local node = core.get_node_or_nil(core.get_pointed_thing_position(pointed_thing))
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if node then
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stack = tool:set_node(stack, node.name, pname)
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end
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end
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return stack
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end
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return {
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clean_duplicates = clean_duplicates,
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get_world_data = get_world_data,
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update_world_data = update_world_data,
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tool = tool,
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}
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