107 lines
2.1 KiB
Lua
107 lines
2.1 KiB
Lua
--[[ Cleaner mod
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License: MIT
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]]
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cleaner = {}
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cleaner.modname = core.get_current_modname()
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local cleaner_debug = core.settings:get_bool("enable_debug_mods", false)
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function cleaner.log(lvl, msg)
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if lvl == "debug" and not cleaner_debug then return end
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msg = "[" .. cleaner.modname .. "] " .. msg
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if lvl == "debug" then
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msg = "[DEBUG] " .. msg
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lvl = nil
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end
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core.log(lvl, msg)
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end
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-- ENTITIES
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local old_entities = {}
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-- Populate entities list from file in world path
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local e_list = nil
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local e_path = core.get_worldpath() .. "/clean_entities.txt"
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local e_file = io.open(e_path, "r")
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if e_file then
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e_list = e_file:read("*a")
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e_file:close()
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else
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-- Create empty file
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e_file = io.open(e_path, "w")
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if e_file then
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e_file:close()
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end
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end
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if e_list then
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cleaner.log("debug", "Loading entities to clean from file ...")
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e_list = string.split(e_list, "\n")
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for _, entity_name in ipairs(e_list) do
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table.insert(old_entities, entity_name)
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end
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end
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for _, entity_name in ipairs(old_entities) do
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cleaner.log("debug", "Cleaning entity: " .. entity_name)
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core.register_entity(":" .. entity_name, {
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on_activate = function(self, staticdata)
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self.object:remove()
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end,
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})
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end
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-- NODES
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local old_nodes = {}
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-- Populate nodes list from file in world path
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local n_list = nil
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local n_path = core.get_worldpath() .. "/clean_nodes.txt"
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local n_file = io.open(n_path, "r")
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if n_file then
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n_list = n_file:read("*a")
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n_file:close()
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else
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-- Create empty file
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n_file = io.open(n_path, "w")
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if n_file then
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n_file:close()
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end
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end
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if n_list then
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cleaner.log("debug", "Loading nodes to clean from file ...")
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n_list = string.split(n_list, "\n")
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for _, node_name in ipairs(n_list) do
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table.insert(old_nodes, node_name)
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end
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end
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for _, node_name in ipairs(old_nodes) do
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cleaner.log("debug", "Cleaning node: " .. node_name)
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core.register_node(":" .. node_name, {
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groups = {old=1},
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})
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end
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core.register_abm({
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nodenames = {"group:old"},
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interval = 1,
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chance = 1,
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action = function(pos, node)
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core.remove_node(pos)
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end,
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})
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