local S = minetest.get_translator("quikbild") minetest.register_node("quikbild:climb", { description = S("Quikbild Climb-able Node"), drawtype = "airlike", tiles = {}, pointable = false, buildable_to = true, climbable = true, walkable = false, sunlight_propagates = true, paramtype = 'light', light_source = 6, }) quikbild.items = {} local storage = quikbild.storage local dyes = dye.dyes for i = 1, #dyes do local name, desc = unpack(dyes[i]) minetest.register_node("quikbild:" .. name, { description = S("Minigame").." ".. desc, tiles = {"wool_" .. name .. ".png"}, range = 10.0, is_ground_content = false, groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 3, flammable = 3, wool = 1}, sounds = default.node_sound_defaults(), on_place = function(itemstack, placer, pointed_thing) if placer:is_player() then local p_name = placer:get_player_name() if arena_lib.is_player_in_arena(p_name, "quikbild") then local arena = arena_lib.get_arena_by_player(p_name) --minetest.chat_send_all('ln17') local pos = pointed_thing.above if pos and minetest.get_node(pos).name == 'air' or string.find(minetest.get_node(pos).name,'quikbild') then minetest.set_node(pos, {name="quikbild:" .. name}) local poss = {} local ser_poss = storage:get_string("pos_"..arena.name) if ser_poss then poss = minetest.deserialize(ser_poss) end table.insert(poss,pos) storage:set_string("pos_"..arena.name,minetest.serialize(poss)) return ItemStack("quikbild:" .. name), pos end end end end, drop = {}, on_use = function(itemstack, user, pointed_thing) if arena_lib.is_player_in_arena(user:get_player_name(), "quikbild") then local pos = pointed_thing.under if pos and string.find(minetest.get_node(pos).name,'quikbild') then minetest.set_node(pos, {name="quikbild:climb"}) end end return nil end, }) table.insert(quikbild.items,"quikbild:" .. name) end