# Magic Compass Teleport system for Minetest Support my work ### How to use it Look for the "Magic Compass" item in your creative inventory, put it in your hand and left click it to open the locations menu ### Customisation 1. be sure the world has been launched at least once with Magic Compass active 2. go to `your world folder/magic_compass` 3. open an existing `.yml` file or create a new one (Magic Compass can read multiple locations from multiple files) 4. follow the template down below, where ID is an actual number ```yml ID: description: icon: teleport_to: X, Y, Z cooldown: (optional, default none) requires: (optional privileges required to use the teleport: separate them with `, `, default none) hidden_by_default: (optional, put `true` to hide the icon to players who don't have the required privileges) ``` For more information, check out the `instructions.txt` file inside that folder. For using the API, check out the [DOCS](/DOCS.md). ### Want to help? Feel free to: * open an [issue](https://gitlab.com/zughy-friends-minetest/magic-compass/-/issues) * submit a merge request. In this case, PLEASE, do follow milestones and my [coding guidelines](https://cryptpad.fr/pad/#/2/pad/view/-l75iHl3x54py20u2Y5OSAX4iruQBdeQXcO7PGTtGew/embed/). I won't merge features for milestones that are different from the upcoming one (if it's declared), nor messy code * contact me on Matrix, on my server [dev room](https://matrix.to/#/!viLipqDNOHxQJqQRGI:matrix.org) ### Credits * Deny sound by [suntemple](https://freesound.org/people/suntemple/sounds/249300/) (tweaked by me) * Images by me, under [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)