# Block League S4 League inspired shooter minigame for Minetest. Zughy Support Zughy | Zaizen Support Zaizen ### Dependencies * [achievements_lib](https://gitlab.com/zughy-friends-minetest/achievements_lib) by me * [arena_lib](https://gitlab.com/zughy-friends-minetest/arena_lib/) by me * (bundled by arena_lib) [ChatCMDBuilder](https://github.com/rubenwardy/ChatCmdBuilder/) by rubenwardy * [controls](https://github.com/Arcelmi/minetest-controls) by Arcelmi * [panel_lib](https://gitlab.com/zughy-friends-minetest/panel_lib) by me * [skills](https://gitlab.com/zughy-friends-minetest/skills) by Giov4 ### Set up an arena 1. run `/bladmin create `, where `mode` is `1` for Touchdown and `2` for Deathmatch 2. enter the editor via `/bladmin edit ` 3. have fun customising it If it's TD, you must also 1. set the two goals via `/bladmin goal [set|remove] ` 2. set the two waiting rooms via `/bladmin wroom [set|remove] ` 3. set the ball spawn point via `/bladmin ball [set|remove] ` (one day™ these 3 last steps will be included in the editor... maybe) ### Utility commands * `/bladmin list`: list all arenas * `/bladmin info `: list all the info about the specific arena * `/bladmin testkit`: gives you the bouncer and the in-game physics, to easily test your maps. The last object in the hotbar restores your inventory and physics ### Want to help? Feel free to: * open an [issue](https://gitlab.com/zughy-friends-minetest/block_league/-/issues) * submit a merge request. In this case, PLEASE, do follow milestones and my [coding guidelines](https://cryptpad.fr/pad/#/2/pad/view/-l75iHl3x54py20u2Y5OSAX4iruQBdeQXcO7PGTtGew/embed/). I won't merge features for milestones that are different from the upcoming one (if it's declared), nor messy code * contact me on Matrix, on my server [dev room](https://matrix.to/#/!viLipqDNOHxQJqQRGI:matrix.org) ### Resources 2D graphic assets by me 3D models by Scarecrow01 Bouncer sound by [iozonic](https://freesound.org/people/iozonic/sounds/380763/) HMG shooting sound by [tcpp](https://freesound.org/people/tcpp/sounds/105025/) Pixelgun shooting sound by [debsound](https://freesound.org/people/debsound/sounds/339169/) Pixelgun reloading sound by [GreenFireSound](https://freesound.org/people/GreenFireSound/sounds/484113/) and [JarAxe](https://freesound.org/people/JarAxe/sounds/205969/) Rocket launcher shooting sound by [Audionautics](https://freesound.org/people/Audionautics/sounds/171655/) Shotgun shooting sound by [coolguy](https://freesound.org/people/coolguy244e/sounds/266977/) Shotgun reloading sound by [jeseid77](https://freesound.org/people/jeseid77/sounds/86246/) SMG shooting sound by [kafokafo](https://freesound.org/people/kafokafo/sounds/128229/) SMG shooting sound by [GreenFireSound](https://freesound.org/people/GreenFireSound/sounds/484113/) Sword dash by [LloydEvans09](https://freesound.org/people/LloydEvans09/sounds/185849/) Sword swing by [bay_area_bob](https://freesound.org/people/bay_area_bob/sounds/541996/) Hit sound by [cabled_mess](https://freesound.org/people/cabled_mess/sounds/350926/) Critical sound by [EFlexMusic](https://freesound.org/people/EFlexMusic/sounds/418324/) Kill sound by [jmayoff](https://freesound.org/people/jmayoff/sounds/255156/) Countdown announcer by [dbosst](https://freesound.org/people/dbosst/sounds/464145/) "Fight" announcer by [EFlexMusic](https://freesound.org/people/EFlexMusic/) Crowd cheering by [wangzhuokun](https://freesound.org/people/wangzhuokun/sounds/442583/) Crowd "oh no" by [dobroide](https://freesound.org/people/dobroide/sounds/35034/) Ball "resetting" voice by [tim.kahn](https://freesound.org/people/tim.kahn/sounds/107546/) Victory jingle by [unadamlar](https://freesound.org/people/unadamlar/sounds/341985/) Defeat jingle by [soundmonster0](https://freesound.org/people/soundmonster0/sounds/533925/) GUI equip sound by [EminYILDIRIM](https://freesound.org/people/EminYILDIRIM/sounds/588681/) Most audio files have been tweaked by me --- Images and models are under [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)