From 8c637368b5b892f5b58fe56148b1789a04aaf5af Mon Sep 17 00:00:00 2001 From: Zughy <4279489-marco_a@users.noreply.gitlab.com> Date: Mon, 21 Feb 2022 23:58:37 +0100 Subject: [PATCH] update achievements_lib calls --- src/HUD/hud_achievements.lua | 2 +- src/achievements.lua | 8 ++++---- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/HUD/hud_achievements.lua b/src/HUD/hud_achievements.lua index 2852eae..d93ed6b 100644 --- a/src/HUD/hud_achievements.lua +++ b/src/HUD/hud_achievements.lua @@ -33,7 +33,7 @@ function block_league.show_achievement(mod_key, p_name, achvmt_ID) local player = minetest.get_player_by_name(p_name) local last_ID = saved_huds[p_name][#saved_huds[p_name]] -- prendo l'ultimo elemento della lista local last_HUD = player:hud_get(last_ID) - local img = achievements_lib.get_achievement(mod_key, achvmt_ID).img + local img = achvmt_lib.get_achievement(mod_key, achvmt_ID).img -- se giĆ  sta mostrando un achievement, slitto la HUD if player:hud_get(last_ID).text ~= "" then diff --git a/src/achievements.lua b/src/achievements.lua index 176e79e..8818bb8 100644 --- a/src/achievements.lua +++ b/src/achievements.lua @@ -10,12 +10,12 @@ local achievements = { [2] = { name = S("three in one"), img = "bl_achievement_triplekill.png" } } -achievements_lib.register_achievements("block_league", achievements) +achvmt_lib.register_achievements("block_league", achievements) function block_league.add_achievement(p_name, achvmt_ID) - achievements_lib.unlock_achievement(p_name, "block_league", achvmt_ID) + achvmt_lib.unlock_achievement(p_name, "block_league", achvmt_ID) block_league.show_achievement("block_league", p_name, achvmt_ID) end @@ -25,11 +25,11 @@ function block_league.list_achievements(sender, t_name) local p_name = t_name or sender - if not achievements_lib.is_player_in_storage(p_name, "block_league") then + if not achvmt_lib.is_player_in_storage(p_name, "block_league") then minetest.chat_send_player(sender, minetest.colorize("#e6482e", S("[!] This player doesn't exist!"))) return end - local p_achievements = achievements_lib.get_player_achievements(p_name, "block_league") + local p_achievements = achvmt_lib.get_player_achievements(p_name, "block_league") local current_achievements = 0 local achievements_to_text = "\n"