diff --git a/block_league/src/game/game_main.lua b/block_league/src/game/game_main.lua index 9ea4ebf..e1d8bdd 100644 --- a/block_league/src/game/game_main.lua +++ b/block_league/src/game/game_main.lua @@ -16,17 +16,13 @@ end function block_league.refill_weapons(arena, p_name) - --TODO avere una tabella per giocatore che tenga traccia delle armi equipaggiate - local default_weapons = {"block_league:smg", "block_league:sword", "block_league:pixelgun"} - - for i, w_name in pairs(default_weapons) do + for i, w_name in pairs(block_league.get_player_weapons(p_name)) do local magazine = minetest.registered_nodes[w_name].magazine if magazine then arena.players[p_name].weapons_magazine[w_name] = magazine block_league.HUD_weapons_update(arena, p_name, w_name) end - end end