diff --git a/src/api/in_game.lua b/src/api/in_game.lua index 6d9c08f..bc1e9a2 100755 --- a/src/api/in_game.lua +++ b/src/api/in_game.lua @@ -756,7 +756,7 @@ function operations_before_playing_arena(mod_ref, arena, p_name) -- applico eventuale scostamento camera if mod_ref.camera_offset then - players_temp_storage[p_name].camera_offset = player:get_eye_offset() + players_temp_storage[p_name].camera_offset = {player:get_eye_offset()} player:set_eye_offset(mod_ref.camera_offset[1], mod_ref.camera_offset[2]) end