diff --git a/init.lua b/init.lua index 9d466f0..e4afdb9 100644 --- a/init.lua +++ b/init.lua @@ -1,3 +1,4 @@ +local thrower minetest.register_on_mods_loaded(function() minetest.override_item("default:snow", { on_use = function(itemstack, user, pointed_thing) @@ -5,7 +6,7 @@ minetest.override_item("default:snow", { end local pos = user:getpos() local dir = user:get_look_dir() - local yaw = user:get_look_yaw() + local yaw = user:get_look_horizontal() if pos and dir then pos.y = pos.y + 1.5 local obj = minetest.add_entity(pos, "snowball:ball") @@ -13,6 +14,7 @@ minetest.override_item("default:snow", { obj:setvelocity({x=dir.x * 20, y=dir.y * 20, z=dir.z * 20}) obj:setacceleration({x=dir.x * -3, y=-10, z=dir.z * -3}) obj:setyaw(yaw) + thrower = user end end return itemstack @@ -23,21 +25,24 @@ local SNOWBALL = { physical = false, timer = 0, visual = "sprite", - visual_size = {x=0.5, y=0.5,}, + visual_size = {x=0.5, y=0.5}, textures = {'default_snowball.png'}, lastpos= {}, - collisionbox = {0, 0, 0, 0, 0, 0}, + collisionbox = {-0.25,-0.25,-0.25,0.25,0.25,0.25}, + --selectionbox = {-0.25,-0.25,-0.25,0.25,0.25,0.25}, + collide_with_objects = false, } SNOWBALL.on_step = function(self, dtime) self.timer = self.timer + dtime local pos = self.object:getpos() + local yaw = self.object:getyaw() local node = minetest.get_node(pos) if self.timer > 0.2 then - local objs = minetest.get_objects_inside_radius({x = pos.x, y = pos.y, z = pos.z}, 1) + local objs = minetest.get_objects_inside_radius({x = pos.x, y = pos.y-1, z = pos.z}, 1) for k, obj in pairs(objs) do if obj:is_player() or obj:get_luaentity()._cmi_is_mob then - obj:punch(self.object, 1.0, { + obj:punch(thrower, 1.0, { full_punch_interval = 1.0, damage_groups= {fleshy = 1}, }, nil) @@ -48,7 +53,7 @@ SNOWBALL.on_step = function(self, dtime) end if self.lastpos.x ~= nil then - if minetest.registered_nodes[node.name].walkable then + if minetest.registered_nodes[node.name].walkable and node.name ~= "default:snow" then if not minetest.is_protected(self.lastpos,"") then minetest.add_node(self.lastpos, {name="default:snow",param2=0}) minetest.check_for_falling(self.lastpos)