local NUM_DEMAND_SLOTS = 4 -- maybe at some point make this a param, but why? local PUSH_LIST_PICKER = "push_pick" local FORMSPEC_NAME = "logistica_demander" local demanderForms = {} local function get_demander_formspec(pos) local posForm = "nodemeta:"..pos.x..","..pos.y..","..pos.z local pushPos = logistica.get_demander_target(pos) local meta = minetest.get_meta(pos) local selectedList = meta:get_string("demtarlist") return "formspec_version[4]" .. "size[10.6,7]" .. logistica.ui.background.. logistica.get_push_list_dropdown(PUSH_LIST_PICKER, 8.5, 0.7, pushPos, selectedList).. "list["..posForm..";filter;0.5,0.5;"..NUM_DEMAND_SLOTS..",1;0]".. "list[current_player;main;0.5,2;8,4;0]" end local function on_player_receive_fields(player, formname, fields) if not player or not player:is_player() then return false end if formname ~= FORMSPEC_NAME then return false end local playerName = player:get_player_name() if not demanderForms[playerName] then return false end if fields.quit then demanderForms[playerName] = nil elseif fields[PUSH_LIST_PICKER] then local selected = fields[PUSH_LIST_PICKER] if logistica.is_allowed_push_list(selected) then local pos = demanderForms[playerName].position if not pos then return false end logistica.set_demander_target_list(pos, selected) end end return true end local function on_demander_punch(pos, node, puncher, pointed_thing) local targetPos = logistica.get_demander_target(pos) if targetPos and puncher:is_player() and puncher:get_player_control().sneak then minetest.add_entity(targetPos, "logistica:output_entity") end end local function on_demander_rightclick(pos, node, clicker, itemstack, pointed_thing) if not clicker or not clicker:is_player() then return end local pInfo = {} pInfo.position = pos demanderForms[clicker:get_player_name()] = pInfo minetest.show_formspec(clicker:get_player_name(), FORMSPEC_NAME, get_demander_formspec(pos)) end local function after_place_demander(pos, placer, itemstack, numDemandSlots) local meta = minetest.get_meta(pos) if placer and placer:is_player() then meta:set_string("owner", placer:get_player_name()) end meta:set_string("demtarlist", "main") local inv = meta:get_inventory() inv:set_size("filter", numDemandSlots) logistica.on_demander_change(pos) logistica.start_demander_timer(pos) end local function allow_demander_storage_inv_put(pos, listname, index, stack, player) if listname ~= "filter" then return 0 end local inv = minetest.get_meta(pos):get_inventory() local slotStack = inv:get_stack(listname, index) slotStack:add_item(stack) inv:set_stack(listname, index, slotStack) return 0 end local function allow_demander_inv_take(pos, listname, index, stack, player) if listname ~= "filter" then return 0 end local inv = minetest.get_meta(pos):get_inventory() local slotStack = inv:get_stack(listname, index) slotStack:take_item(stack:get_count()) inv:set_stack(listname, index, slotStack) return 0 end local function allow_demander_inv_move(pos, from_list, from_index, to_list, to_index, count, player) if from_list ~= "filter" and to_list ~= "filter" then return 0 end return count end ---------------------------------------------------------------- -- Minetest registration ---------------------------------------------------------------- minetest.register_on_player_receive_fields(on_player_receive_fields) ---------------------------------------------------------------- -- Public Registration API ---------------------------------------------------------------- function logistica.register_demander(simpleName) local lname = string.lower(simpleName:gsub(" ", "_")) local demander_name = "logistica:demander_"..lname logistica.demanders[demander_name] = true local grps = {oddly_breakable_by_hand = 3, cracky = 3 } grps[logistica.TIER_ALL] = 1 local def = { description = simpleName.." Demander", drawtype = "normal", tiles = { "logistica_"..lname.."_demander_side.png^[transformR270", "logistica_"..lname.."_demander_side.png^[transformR90", "logistica_"..lname.."_demander_side.png^[transformR180", "logistica_"..lname.."_demander_side.png", "logistica_"..lname.."_demander_back.png", "logistica_"..lname.."_demander_front.png", }, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, groups = grps, drop = demander_name, sounds = default.node_sound_metal_defaults(), on_timer = logistica.on_demander_timer, after_place_node = function (pos, placer, itemstack) after_place_demander(pos, placer, itemstack, NUM_DEMAND_SLOTS) end, on_punch = on_demander_punch, on_rightclick = on_demander_rightclick, allow_metadata_inventory_put = allow_demander_storage_inv_put, allow_metadata_inventory_take = allow_demander_inv_take, allow_metadata_inventory_move = allow_demander_inv_move, logistica = { on_connect_to_network = function(pos, networkId) logistica.start_demander_timer(pos) end } } minetest.register_node(demander_name, def) local def_disabled = table.copy(def) local tiles_disabled = {} for k, v in pairs(def.tiles) do tiles_disabled[k] = v.."^logistica_disabled.png" end def_disabled.tiles = tiles_disabled def_disabled.groups = { oddly_breakable_by_hand = 3, cracky = 3, choppy = 3, not_in_creative_inventory = 1 } def_disabled.on_construct = nil def_disabled.after_desctruct = nil def_disabled.on_punch = nil def_disabled.on_rightclick = nil def_disabled.on_timer = nil def_disabled.logistica = nil minetest.register_node(demander_name.."_disabled", def_disabled) end logistica.register_demander("Basic")