local function after_place_access_point(pos, placer, itemstack, numSlots, numUpgradeSlots) local meta = minetest.get_meta(pos) if placer and placer:is_player() then meta:set_string("owner", placer:get_player_name()) end logistica.access_point_after_place(pos, meta) logistica.on_access_point_change(pos) end local function allow_access_point_inv_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return logistica.access_point_allow_put(pos, listname, index, stack, player) end local function allow_access_point_inv_take(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return logistica.access_point_allow_take(pos, listname, index, stack, player) end local function allow_access_point_inv_move(pos, from_list, from_index, to_list, to_index, count, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return logistica.access_point_allow_move(pos, from_list, from_index, to_list, to_index, count, player) end local function on_access_point_inv_move(pos, from_list, from_index, to_list, to_index, count, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end logistica.access_point_on_inv_move(pos, from_list, from_index, to_list, to_index, count, player) end local function on_access_point_inv_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end logistica.access_point_on_put(pos, listname, index, stack, player) end local function on_access_point_inv_take(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end logistica.access_point_on_take(pos, listname, index, stack, player) end local function on_access_point_rightclick(pos, node, clicker, itemstack, pointed_thing) if minetest.is_protected(pos, clicker:get_player_name()) then return end logistica.access_point_on_rightclick(pos, node, clicker, itemstack, pointed_thing) end local function after_dig_access_point(pos, oldnode, oldmeta, digger) logistica.on_access_point_change(pos, oldnode, oldmeta) logistica.access_point_on_dug(pos) end local function can_dig_access_point(pos, player) return true end ---------------------------------------------------------------- -- registration calls ---------------------------------------------------------------- minetest.register_on_leaveplayer(function(objRef, timed_out) if objRef:is_player() then logistica.access_point_on_player_leave(objRef:get_player_name()) end end) minetest.register_on_player_receive_fields(logistica.on_receive_access_point_formspec) ---------------------------------------------------------------- -- public api ---------------------------------------------------------------- -- `simpleName` is used for the description and for the name (can contain spaces) function logistica.register_access_point(desc, name, tiles) local lname = string.lower(name:gsub(" ", "_")) local access_point_name = "logistica:"..lname logistica.misc_machines[access_point_name] = true local grps = {oddly_breakable_by_hand = 3, cracky = 3, [logistica.TIER_ACCESS_POINT] = 1 } grps[logistica.TIER_ALL] = 1 local def = { description = desc, drawtype = "normal", tiles = tiles, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, groups = grps, drop = access_point_name, sounds = logistica.node_sound_metallic(), can_dig = can_dig_access_point, connect_sides = {"top", "bottom", "left", "back", "right" }, after_place_node = after_place_access_point, after_dig_node = after_dig_access_point, on_rightclick = on_access_point_rightclick, -- on_metadata_inventory_move = on_access_point_inv_move, -- on_metadata_inventory_put = on_access_point_inv_put, -- on_metadata_inventory_take = on_access_point_inv_take, -- allow_metadata_inventory_put = allow_access_point_inv_put, -- allow_metadata_inventory_take = allow_access_point_inv_take, -- allow_metadata_inventory_move = allow_access_point_inv_move, logistica = {} } minetest.register_node(access_point_name, def) local def_disabled = table.copy(def) local tiles_disabled = {} for k, v in pairs(def.tiles) do tiles_disabled[k] = v.."^logistica_disabled.png" end def_disabled.tiles = tiles_disabled def_disabled.groups = { oddly_breakable_by_hand = 3, cracky = 3, choppy = 3, not_in_creative_inventory = 1 } def_disabled.on_construct = nil def_disabled.after_dig_node = nil def_disabled.on_punch = nil def_disabled.on_rightclick = nil def_disabled.on_timer = nil def_disabled.logistica = nil minetest.register_node(access_point_name.."_disabled", def_disabled) end