local S = logistica.TRANSLATOR local FORMSPEC_NAME = "logistica_craftsup" local ON_OFF_BUTTON = "on_off_btn" local INV_MAIN = "main" local INV_CRAFT = "crf" local INV_HOUT = "hout" local forms = {} local function update_craft_output(inv) local inputList = logistica.get_list(inv, INV_CRAFT) local out, _ = minetest.get_craft_result({ method = "normal", width = 3, items = inputList }) inv:set_stack(INV_MAIN, 1, out.item) end local function get_craftsup_formspec(pos) local posForm = "nodemeta:"..pos.x..","..pos.y..","..pos.z local isOn = logistica.is_machine_on(pos) return "formspec_version[4]" .. "size["..logistica.inv_size(10.5, 13.25).."]" .. logistica.ui.background.. logistica.ui.on_off_btn(isOn, 1.1, 2.6, ON_OFF_BUTTON, S("Enable")).. "label[0.4,0.5;"..S("Crafts items when requested by Network. Excess stored below.").."]".. "list["..posForm..";"..INV_CRAFT..";3.4,1.5;3,3;0]".. "list["..posForm..";"..INV_MAIN..";7.1,2.75;1,1;0]".. "label[4.6,1.2;Recipe]".. "label[0.5,5.6;"..S("Excess items, provided as supply. If full\\, excess will be thrown out.").."]".. "list["..posForm..";"..INV_MAIN..";0.4,5.9;8,1;1]".. logistica.player_inv_formspec(0.4,7.8).. "listring["..posForm..";"..INV_MAIN.."]".. "listring[current_player;main]" end local function show_craftsup_formspec(playerName, pos) forms[playerName] = {position = pos} minetest.show_formspec(playerName, FORMSPEC_NAME, get_craftsup_formspec(pos)) end local function on_player_receive_fields(player, formname, fields) if not player or not player:is_player() then return false end if formname ~= FORMSPEC_NAME then return false end local playerName = player:get_player_name() if not forms[playerName] then return false end local pos = forms[playerName].position if minetest.is_protected(pos, playerName) then return true end if fields.quit then forms[playerName] = nil elseif fields[ON_OFF_BUTTON] then logistica.toggle_machine_on_off(pos) show_craftsup_formspec(player:get_player_name(), pos) end return true end local function on_craftsup_rightclick(pos, node, clicker, itemstack, pointed_thing) if not clicker or not clicker:is_player() then return end if minetest.is_protected(pos, clicker:get_player_name()) then return end show_craftsup_formspec(clicker:get_player_name(), pos) end local function after_place_craftsup(pos, placer, itemstack) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_size(INV_MAIN, 9) inv:set_size(INV_CRAFT, 9) inv:set_width(INV_CRAFT, 3) inv:set_size(INV_HOUT, 9) logistica.set_node_tooltip_from_state(pos) logistica.on_supplier_change(pos) end local function allow_craftsup_storage_inv_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end if listname == INV_CRAFT then local inv = minetest.get_meta(pos):get_inventory() local st = inv:get_stack(listname, index) if st:get_name() == stack:get_name() then st:add_item(stack) inv:set_stack(listname, index, st) else inv:set_stack(listname, index, stack) end update_craft_output(minetest.get_meta(pos):get_inventory()) logistica.update_cache_at_pos(pos, LOG_CACHE_SUPPLIER) end return 0 end local function allow_craftsup_inv_take(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end if listname == INV_CRAFT then local inv = minetest.get_meta(pos):get_inventory() local st = inv:get_stack(listname, index) st:take_item(stack:get_count()) inv:set_stack(listname, index, st) update_craft_output(minetest.get_meta(pos):get_inventory()) logistica.update_cache_at_pos(pos, LOG_CACHE_SUPPLIER) return 0 elseif listname == INV_MAIN then if index == 1 then return 0 else return stack:get_count() end end return 0 end local function allow_craftsup_inv_move(pos, from_list, from_index, to_list, to_index, count, player) if from_list == INV_CRAFT and to_list == INV_CRAFT then return count end return 0 end local function on_craftsup_inventory_put(pos, listname, index, stack, player) update_craft_output(minetest.get_meta(pos):get_inventory()) logistica.update_cache_at_pos(pos, LOG_CACHE_SUPPLIER) end local function on_craftsup_inventory_take(pos, listname, index, stack, player) update_craft_output(minetest.get_meta(pos):get_inventory()) logistica.update_cache_at_pos(pos, LOG_CACHE_SUPPLIER) end local function on_craftsup_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) update_craft_output(minetest.get_meta(pos):get_inventory()) logistica.update_cache_at_pos(pos, LOG_CACHE_SUPPLIER) end local function can_dig_craftsup(pos, player) local inv = minetest.get_meta(pos):get_inventory() local main = logistica.get_list(inv, INV_MAIN) for i = 2, #main do if not main[i]:is_empty() then return false end end return true end local function on_craftsup_power(pos, power) logistica.set_node_tooltip_from_state(pos, nil, power) logistica.update_cache_at_pos(pos, LOG_CACHE_SUPPLIER) end ---------------------------------------------------------------- -- Minetest registration ---------------------------------------------------------------- minetest.register_on_player_receive_fields(on_player_receive_fields) minetest.register_on_leaveplayer(function(objRef, timed_out) if objRef:is_player() then forms[objRef:get_player_name()] = nil end end) ---------------------------------------------------------------- -- Public Registration API ---------------------------------------------------------------- -- `simpleName` is used for the description and for the name (can contain spaces) -- `inventorySize` should be 16 at max function logistica.register_crafting_supplier(desc, name, tiles) local lname = string.lower(name:gsub(" ", "_")) local supplier_name = "logistica:"..lname logistica.GROUPS.crafting_suppliers.register(supplier_name) local grps = {oddly_breakable_by_hand = 3, cracky = 3, handy = 1, pickaxey = 1, } grps[logistica.TIER_ALL] = 1 local def = { description = desc, drawtype = "normal", tiles = tiles, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, groups = grps, drop = supplier_name, sounds = logistica.node_sound_metallic(), after_place_node = after_place_craftsup, after_dig_node = logistica.on_supplier_change, on_rightclick = on_craftsup_rightclick, allow_metadata_inventory_put = allow_craftsup_storage_inv_put, allow_metadata_inventory_take = allow_craftsup_inv_take, allow_metadata_inventory_move = allow_craftsup_inv_move, on_metadata_inventory_put = on_craftsup_inventory_put, on_metadata_inventory_take = on_craftsup_inventory_take, on_metadata_inventory_move = on_craftsup_inventory_move, can_dig = can_dig_craftsup, logistica = { on_power = on_craftsup_power, get_cache_list = logistica.crafting_supplier_get_main_list }, _mcl_hardness = 1.5, _mcl_blast_resistance = 10 } minetest.register_node(supplier_name, def) logistica.register_non_pushable(supplier_name) local def_disabled = table.copy(def) local tiles_disabled = {} for k, v in pairs(def.tiles) do tiles_disabled[k] = v.."^logistica_disabled.png" end def_disabled.tiles = tiles_disabled def_disabled.groups = { oddly_breakable_by_hand = 3, cracky = 3, choppy = 3, not_in_creative_inventory = 1, pickaxey = 1, axey = 1, handy = 1 } def_disabled.on_construct = nil def_disabled.after_dig_node = nil def_disabled.on_punch = nil def_disabled.on_rightclick = nil def_disabled.on_timer = nil def_disabled.logistica = nil minetest.register_node(supplier_name.."_disabled", def_disabled) end