// Copyright (C) 2002-2007 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __I_GUI_WINDOW_H_INCLUDED__ #define __I_GUI_WINDOW_H_INCLUDED__ #include "IGUIElement.h" namespace irr { namespace gui { class IGUIButton; //! enumeration for message box layout flags enum EMESSAGE_BOX_FLAG { //! Flag for the ok button EMBF_OK = 0x1, //! Flag for the cancel button EMBF_CANCEL = 0x2, //! Flag for the yes button EMBF_YES = 0x4, //! Flag for the no button EMBF_NO = 0x8, //! This value is not used. It only forces this enumeration to compile in 32 bit. EMBF_FORCE_32BIT = 0x7fffffff }; //! Default moveable window GUI element with border, caption and close icons. class IGUIWindow : public IGUIElement { public: //! constructor IGUIWindow(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect rectangle) : IGUIElement(EGUIET_WINDOW, environment, parent, id, rectangle) {} //! destructor virtual ~IGUIWindow() {}; //! Returns pointer to the close button virtual IGUIButton* getCloseButton() = 0; //! Returns pointer to the minimize button virtual IGUIButton* getMinimizeButton() = 0; //! Returns pointer to the maximize button virtual IGUIButton* getMaximizeButton() = 0; }; } // end namespace gui } // end namespace irr #endif