// Copyright (C) 2002-2007 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "CFileSystem.h" #include "IReadFile.h" #include "IWriteFile.h" #include "CZipReader.h" #include "CPakReader.h" #include "CFileList.h" #include "CXMLReader.h" #include "CXMLWriter.h" #include "stdio.h" #include "os.h" #include "IrrCompileConfig.h" #include "CAttributes.h" #include "CMemoryReadFile.h" #ifdef _IRR_WINDOWS_API_ #include // for _chdir #else #include #include #include #endif namespace irr { namespace io { //! constructor CFileSystem::CFileSystem() { #ifdef _DEBUG setDebugName("CFileSystem"); #endif } //! destructor CFileSystem::~CFileSystem() { u32 i; for ( i=0; idrop(); for ( i=0; idrop(); for ( i= 0; idrop(); } //! opens a file for read access IReadFile* CFileSystem::createAndOpenFile(const c8* filename) { IReadFile* file = 0; u32 i; for ( i=0; iopenFile(filename); if (file) return file; } for ( i = 0; iopenFile(filename); if (file) return file; } for ( i = 0; iopenFile(filename); if (file) return file; } file = createReadFile(filename); return file; } //! Creates an IReadFile interface for treating memory like a file. IReadFile* CFileSystem::createMemoryReadFile(void* memory, s32 len, const c8* fileName, bool deleteMemoryWhenDropped) { if (!memory) return 0; else return new CMemoryReadFile(memory, len, fileName, deleteMemoryWhenDropped); } //! Opens a file for write access. IWriteFile* CFileSystem::createAndWriteFile(const c8* filename, bool append) { return createWriteFile(filename, append); } bool CFileSystem::addFolderFileArchive(const c8* filename, bool ignoreCase, bool ignorePaths) { bool ret = false; CUnZipReader* zr = new CUnZipReader( this, filename, ignoreCase, ignorePaths); if (zr) { UnZipFileSystems.push_back(zr); ret = true; } #ifdef _DEBUG if ( false == ret ) { os::Printer::log("Could not open file. UnZipfile not added", filename, ELL_ERROR); } #endif return ret; } //! adds an zip archive to the filesystem bool CFileSystem::addZipFileArchive(const c8* filename, bool ignoreCase, bool ignorePaths) { IReadFile* file = createReadFile(filename); if (file) { CZipReader* zr = new CZipReader(file, ignoreCase, ignorePaths); if (zr) ZipFileSystems.push_back(zr); file->drop(); bool ret = (zr != 0); _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; return ret; } #ifdef _DEBUG os::Printer::log("Could not open file. Zipfile not added", filename, ELL_ERROR); #endif _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; return false; } //! adds an pak archive to the filesystem bool CFileSystem::addPakFileArchive(const c8* filename, bool ignoreCase, bool ignorePaths) { IReadFile* file = createReadFile(filename); if (file) { CPakReader* zr = new CPakReader(file, ignoreCase, ignorePaths); if (zr) PakFileSystems.push_back(zr); file->drop(); bool ret = (zr != 0); _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; return ret; } #ifdef _DEBUG os::Printer::log("Could not open file. Pakfile not added", filename, ELL_ERROR); #endif _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; return false; } //! Returns the string of the current working directory const c8* CFileSystem::getWorkingDirectory() { #ifdef _IRR_WINDOWS_API_ _getcwd(WorkingDirectory, FILE_SYSTEM_MAX_PATH); #endif #if (defined(_IRR_POSIX_API_) || defined(MACOSX)) getcwd(WorkingDirectory, (size_t)FILE_SYSTEM_MAX_PATH); #endif return WorkingDirectory; } //! Changes the current Working Directory to the given string. //! The string is operating system dependent. Under Windows it will look //! like this: "drive:\directory\sudirectory\" //! \return Returns true if successful, otherwise false. bool CFileSystem::changeWorkingDirectoryTo(const c8* newDirectory) { bool success=false; #ifdef _MSC_VER success=(_chdir(newDirectory) == 0); #else success=(chdir(newDirectory) == 0); #endif return success; } irr::core::stringc CFileSystem::getAbsolutePath(irr::core::stringc &filename) { c8 *p=0; irr::core::stringc ret; #ifdef _IRR_WINDOWS_API_ c8 fpath[_MAX_PATH]; p = _fullpath( fpath, filename.c_str(), _MAX_PATH); ret = p; #elif (defined(_IRR_POSIX_API_) || defined(MACOSX)) c8 fpath[4096]; p = realpath(filename.c_str(), fpath); ret = p; #endif return ret; } //! Creates a list of files and directories in the current working directory IFileList* CFileSystem::createFileList() { return new CFileList(); } //! determines if a file exists and would be able to be opened. bool CFileSystem::existFile(const c8* filename) { u32 i; for (i=0; ifindFile(filename)!=-1) return true; for (i=0; ifindFile(filename)!=-1) return true; for (i=0; ifindFile(filename)!=-1) return true; FILE* f = fopen(filename, "rb"); if (f) { fclose(f); return true; } _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; return false; } //! Creates a XML Reader from a file. IXMLReader* CFileSystem::createXMLReader(const c8* filename) { IReadFile* file = createAndOpenFile(filename); if (!file) return 0; IXMLReader* reader = createXMLReader(file); file->drop(); return reader; } //! Creates a XML Reader from a file. IXMLReader* CFileSystem::createXMLReader(IReadFile* file) { if (!file) return 0; return createIXMLReader(file); } //! Creates a XML Reader from a file. IXMLReaderUTF8* CFileSystem::createXMLReaderUTF8(const c8* filename) { IReadFile* file = createAndOpenFile(filename); if (!file) return 0; IXMLReaderUTF8* reader = createIXMLReaderUTF8(file); file->drop(); return reader; } //! Creates a XML Reader from a file. IXMLReaderUTF8* CFileSystem::createXMLReaderUTF8(IReadFile* file) { if (!file) return 0; return createIXMLReaderUTF8(file); } //! Creates a XML Writer from a file. IXMLWriter* CFileSystem::createXMLWriter(const c8* filename) { IWriteFile* file = createAndWriteFile(filename); IXMLWriter* writer = createXMLWriter(file); file->drop(); return writer; } //! Creates a XML Writer from a file. IXMLWriter* CFileSystem::createXMLWriter(IWriteFile* file) { return new CXMLWriter(file); } //! creates a filesystem which is able to open files from the ordinary file system, //! and out of zipfiles, which are able to be added to the filesystem. IFileSystem* createFileSystem() { return new CFileSystem(); } //! Creates a new empty collection of attributes, usable for serialization and more. IAttributes* CFileSystem::createEmptyAttributes(video::IVideoDriver* driver) { return new CAttributes(driver); } } // end namespace irr } // end namespace io